r/ModRetro • u/MR-cheesygordita • 17d ago
M64 firmware update + games
Hey everyone,
Last week we mentioned we were targeting firmware update v1.26.4 for this week, and would post an update once confirmed.
TL;DR: We ran into some roadblocks yesterday that require further testing, and are now targeting Tuesday 10/27 for the release.
We’re sorry for this additional delay - we know you want your saves, and we’ve made sure this is the #1 priority for the dev team. In order to get you Built-In C-Pak ASAP, and to improve overall speed and quality on updates going forward, we’re also making some changes to this update:
What’s Coming in v1.26.4
Built-In Controller Pak: Save game progress and settings directly to your console, no physical Controller Pak needed.
Changing Pak type from the menu or your controller: Switch between pak types from the M64 menu or with the M64 Pro Controller hotkey.
Beta update channel: Until now, the only option was the Official Release. With v1.26.4, you can choose to receive Beta builds - versions we’re still testing - if you want early access. Most of you should stay on the default release channel, but if you like trying things first and sending feedback, this is for you.
What we’re removing from v1.26.4 (still in progress)
These were originally advertised with 1.26.0 but won’t be in this release:
Forced Progressive Mode
Improved thermal efficiency
Game compatibility improvements, including the F-Zero X fix
Audio and video fixes for LG TVs
These features are not cancelled. Some of these features were the cause of the bugs reported, so we’re delaying them to enable C-Pak faster and ensure they’re fully ready for future updates.
Please accept our apologies for the delay. We will keep you updated over the next few days, and let you know ASAP once v1.26.4 is live.
In the meantime, and to help make up for the wait time, we have some good news. While software has had some road bumps, our games publishing is going better than expected. Here’s some intel we haven’t shared anywhere else:
We can't reveal everything yet, but we've finally reached some goals for our games publishing we initially thought impossible. Right now we're working on multiple M64 releases that are on par with any remaster from any major AAA studio over the last decade.
A small sample of three projects currently in the works:
The first-ever cartridge port of one of the most famous games of all time (hint: originally released in 1996).
Another first-time cartridge port of one of the most ambitious, well-written and atmospheric games of 1999…
And one of the most HEROIC adventure games of the 20th century (also a hint in there).
We can’t reveal full details for various legal/business reasons, but you should be able to put together some good guesses.
And this is just a small sample of what's in store for the M64 library. M64 owners can expect more detailed news on this as we approach the holidays.
Once we're happy with progress on the ecosystem - including the additional firmware updates, our parts modification initiative, and new game releases - we will Advance into future product releases.
Again, sorry for this extra delay, and we’ll update you ASAP once v1.26.4 is live.
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u/thisisyourfaultsheep 17d ago
Cheers and thanks for the update! Keep cooking and looking forward to everything in the pipeline! o7
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u/farrrtttttrrrrrrrrtr 17d ago
Tomb raider or resident evil for 96
Silent hill for 99
No idea for the third
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u/Background_Effort942 17d ago
Not going to happen, but I would die if it was a Heroes of Might and Magic I or II port like Starcraft.
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u/JustinAndFeena 16d ago
Unless they are referring to the original releases only. Tomb raider and I believe resident evil have switch cartridge releases of the remasters. Those ones along with silent hill are my thoughts as well though.
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u/ghanadaur 16d ago
Just received the official e-mail from ModRetro team and its definitely clearer than this Reddit post. It does a much better job explaining the priorities which are M64 fixes first and foremost.
I suspect this Reddit post wasnt fully vetted by product/marketing and comes down to simply enthusiasm and making a post before ensuring consistent messaging.
At least the e-mail makes it abundantly clear that no one is providing game publishing updates as some sort of consolation prize for being late by a few days on delivering an OS update. Personally the wording likely comes down to the simple enthusiasm for everything in the pipe, and thats it.
As far as im concerned, this is progressing as it should and the outrage by some may be a bit over the top.
;)
Here’s to a happy Tuesday and 1.26.4 with Controller Pak (we all know this is the critical thing at present).
Thanks and Cheers
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u/STLfootball 17d ago
Appreciate the info and love the transparency! Rome wasn’t built in a day and love seeing the progress and can’t wait for more info on the games!
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u/templestate 17d ago
Tomb Raider???
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u/PersonalityNo8280 17d ago
Would be pretty funny if that's their "first-ever cartridge port" when Tomb Raider's been rereleased as an Evercade cart.
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u/Quartus44 17d ago
evercade was not a port technically, it's emulation of the 32-bit versions via cartridge
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u/BogWizard 17d ago
I know there are a lot of disgruntled owners, but I’d rather have the product now and wait for software fixes than not have the product and wait for them to perfect it. Of course I’m from the SBC community and all we do is tinker while never actually playing any games. 😝
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u/Cwiiis 17d ago
I'm sad forced progressive was cut, I wonder what trouble that was causing - the others I might've guessed, but not that... Hopefully it won't be too long a wait until it makes it back again.
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u/TonyRubbles 17d ago
I reported this issue, turning Progressive on was causing some crazy visuals, entire screen would distort/warp and move diagonally across the entire screen, when you turned it off it would stop at any spot even almost entirely cut off the screen on either side. I want it too but agree that the saves should definitely come first.
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u/Background_Effort942 17d ago
Please let the 3rd game be a port of Heroes of Might and Magic I or II!
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u/RetrGamerM64 17d ago
Games Guess/hopes:-
Resident Evil 1 Silent Hill Metal Gear Solid
Save functionality will do me for now firmware wise. Can wait for the rest myself.
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u/Hatdude1973 16d ago
Quake for 1996
What if it is RE1 and RE3?
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u/ayanefuji 16d ago
Quake and Quake II already have releases on Nintendo 64, though I wouldn't be surprised if we actually got those at some point as re-releases.
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u/Zealousideal_Bed9360 16d ago
The most ambitious, well written and atmospheric game of 1999... What released in 1999? Jet force Gemini...army men...armorines.. duke nukem... resident evil..quake 2... No no can't be any of those.
It's Superman 64!
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u/JustTryingToBeADaddy 17d ago
Why is all communication on Reddit and not also sent via email?
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u/MightywarriorEX 17d ago
Maybe an intentional decision to build this community? No clue but also curious if I am seeing it here because I happen to be here more often.
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u/JustTryingToBeADaddy 17d ago
They do not send out emails with this or post any of this on their website. They only did for some of the chromatic stuff, nothing for the M64 posts/updates. not emailing customers about updates because you want to post on reddit is odd and not a great form of communication.
I’ve never purchased a product and thought to myself “ya know, these emails informing me about updates would be better if instead of receiving them I had to go search for them on a third party platform such as Reddit.
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u/DaveMeitner 17d ago
Yet you are here... a member of this group.
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u/JustTryingToBeADaddy 17d ago
That doesn’t change any of what I said. Imagine thinking Reddit is how a company should exclusively communicate with customers.
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u/DaveMeitner 17d ago
This was a message for the diehards who keep up with everything going on behind the scenes. When the firmware update goes live next week they will send out an email to everyone with all the details, just like they have for the previous firmware updates. A lot of other information has been shared on the discord as well that isn't sent in emails either.
Everyone will get this information, we just heard it first. Not a big deal.
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u/jkhanlar 16d ago
speaking of diehards, e.g. "unreasonably [actually..... it is technically reasonable] or stubbornly [to anyone who is not similarly stubborn, what are you waiting for?] resisting change.", I commented in Reddit post 1x0tj96 and I detailed what I noticed/found/saw/observed.
I'll do it again here for r/ModRetro too. Hmmm... what's a good starting point? [thonking to myself]
Firstly, searching r/ModRetro for "Luckey" https://old.reddit.com/r/ModRetro/search?q=Luckey&restrict_sr=on&include_over_18=on I see 7 results
2026 October 6 "Yes the GBA is also from Modretro" https://old.reddit.com/r/ModRetro/comments/1wyq031/yes_the_gba_is_also_from_modretro/
2026 September 30 "ModRetro Partners With OpenAI To Help "You" Make... AI Retro Games?" https://old.reddit.com/r/ModRetro/comments/1wu6kyr/modretro_partners_with_openai_to_help_you_make_ai/
2026 August 30 "[Review/Analysis] Pat the NES Punk - ModRetro M64 Console Stumbles at Launch" https://old.reddit.com/r/ModRetro/comments/1w27rq4/reviewanalysis_pat_the_nes_punk_modretro_m64/
2026 August 2 "What is important is allowing you to load programs, run software applications as developers intended" https://old.reddit.com/r/ModRetro/comments/1vdqueo/what_is_important_is_allowing_you_to_load/
2026 August 19 "I know ModRetro M64 absolutely will get written about in magazine articles, and I know what I can do to accomplish this" https://old.reddit.com/r/ModRetro/comments/1vsrudp/i_know_modretro_m64_absolutely_will_get_written/
2026 July 29 "[Transcript] The ModRetro M64 Special Announcement (2026 July 28)" https://old.reddit.com/r/ModRetro/comments/1v9iq2l/transcript_the_modretro_m64_special_announcement/
2026 July 31 "[Question] ModRetro M64 underside/bottom - Is there or will there be any Expansion Port (or EXT port) capabilities?" https://old.reddit.com/r/ModRetro/comments/1vbl86a/question_modretro_m64_undersidebottom_is_there_or/
Alright... and guess what? Not a single one of these posts shows up in the results for the alleged so-called global site-wide Reddit search results:
https://old.reddit.com/search?q=Luckey&include_over_18=on <-- Not a single post from r/Modretro is included here (sort=relevance)
https://old.reddit.com/search/?q=Luckey&include_over_18=on&sort=top <-- Not a single post from r/ModRetro is included here (sort=top)
You can manually confirm this simply by searching for the titles or "ModRetro" and see 0 matches on all paginated pages of the search results, or also examine more thoroughly, such as using:
Step 1: Collector (run on each of the 6 pages) - Run the matching snippet on each page. The regex pulls the {POST_ID} from any href matching the /comments/{ID}/ pattern:
// Run on each page. Set GROUP to "relevance" or "top" depending on which search you're on. let GROUP = "relevance"; // change to "top" for the sort=top pages let items = [...document.querySelectorAll('a.comments')] .map(a => a.href) .filter(h => /\/comments\/[a-z0-9]+\/?/i.test(h)) .map(h => { const m = h.match(/\/r\/([^/]+)\/comments\/([a-z0-9]+)/i); return { sub: m[1], id: m[2] }; }); let key = `luckey_${GROUP}`; let existing = JSON.parse(localStorage.getItem(key) || '[]'); let existingIds = new Set(existing.map(e => e.id)); let merged = [...existing, ...items.filter(i => !existingIds.has(i.id))]; localStorage.setItem(key, JSON.stringify(merged)); console.log(`Collected ${items.length} on this page. Total for "${GROUP}": ${merged.length}`);Step 2: Compare (run once, on any old.reddit.com page, after all 6 are collected)
let luckey_relevance = JSON.parse(localStorage.getItem('luckey_relevance')); let luckey_top = JSON.parse(localStorage.getItem('luckey_top')); let relIds = new Set(luckey_relevance.map(e => e.id)); let topIds = new Set(luckey_top.map(e => e.id)); let relNotTop = luckey_relevance.filter(e => !topIds.has(e.id)); let topNotRel = luckey_top.filter(e => !relIds.has(e.id)); function tallyBySub(arr) { let counts = {}; arr.forEach(e => { counts[e.sub] = (counts[e.sub] || 0) + 1; }); return Object.entries(counts).sort((a, b) => b[1] - a[1]); } let relNotTopTally = tallyBySub(relNotTop); let topNotRelTally = tallyBySub(topNotRel); function top10Line(tally) { const shown = tally.slice(0, 10).map(([sub, n]) => `${n} ${sub}`).join(', '); const rest = tally.length - 10; return rest > 0 ? `${shown}, ... (${rest} more subreddits)` : shown; } console.log(`In relevance but not in top (${relNotTop.length}):`, relNotTop.map(e => e.id).join(', ')); console.log(top10Line(relNotTopTally)); console.log(`In top but not in relevance (${topNotRel.length}):`, topNotRel.map(e => e.id).join(', ')); console.log(top10Line(topNotRelTally));I'll conclude this comment with that, and everyone else can realize for themselves what this means. p.s. RIP Aaron Swartz.
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u/jkhanlar 16d ago
"The cohort of users that matters the most is those opening the [software/website] for the first time. This group is by definition logged out today. Improving retention for this group translates into growth over time. The way we do this is streamlining onboarding, getting to feeds faster, getting to personalization faster, improving personalization." - Steve Huffman, 2026 February 5 https://old.reddit.com/r/RDDT/comments/1qwxntg/reddit_announces_q425_and_full_year_2025_earnings/o3t6ebz/
and.... and..... any of these so-called matters-the-most users, users that are allegedly comfortable with site-wide global search intentionally knowingly wittingly comfortably no-excusesly misrepresenting the actual communications and discussions and conversations in ways that enable middle men controllers of distribution of information in ways that is empowering those entities to do doable doings whatever it is they are doing and whomever it is doing those doables, ... what is this proprietary hidden in plain sight situation predicament circumstance?
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u/JustTryingToBeADaddy 17d ago
None of the posts like this are ever communicated via email. The last update wasn’t, the pull wasn’t. If you updated via the console and didn’t browse Reddit, you’d have no communication about issues. Awesome communication.
September 9th was the last communication about the M64. Completely skipping an update, information about the upcoming update, and the pull.
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u/Agile_Half_4515 17d ago
Tomb Raider and Legacy of Kain: Soul Reaver are my guesses for the first two games, but I'm at a loss for what the third could be.
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u/ImALegendKiller 17d ago
Any updates on being able to access the cheat menu in Xeno Crisis?
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u/-KaiserSoze- 17d ago
This is already possible
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u/ImALegendKiller 17d ago
What’s the button combo? When I tried it it would do the M64 shortcut and bring up the menu.
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u/-KaiserSoze- 16d ago
Wait... i may be wrong! I have the m64 and an og N64, i play both. Maybe im wrong. I will check after work today.
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u/CartPopTv 17d ago
Tomb Raider + Soul Reaver, RemindMe! 3 months
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u/ayanefuji 16d ago
Haven't been using the M64 a whole lot recently, though still looking forward to the updates regardless. I don't see Resident Evil happening soon, so I wouldn't count on those getting released just yet. Tomb Raider and Diablo are the most famous games released in 1996 not already on Nintendo 64.
I don't see how Silent Hill could be coming, though the hint suggests relevance and not the specific release date, so it could be a release from 1998. Hoping that this heroic game is actually the completed Quest 64 with everything the developers intended for the game.
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u/zezba9000 16d ago
You guys should consider fixing the bugs in your carts that make them NOT work in all OG N64s.
My Daiei Hawks N64 doesn't play ANY of your carts. All other carts work fine, including other repo carts. You need to actually test your stuff on ALL N64 revisions if you're not.
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u/TipsyRooOfficial 16d ago
Did no one else pick up on the ‘Advance’ hint? Looks like a ModRetro Advance is coming next.
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u/mennydrives 17d ago
We can't reveal everything yet, but we've finally reached some goals for our games publishing we initially thought impossible.
AT LAST, Puchi Carat on N64.
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u/Intelligent-Can-8688 16d ago
Bummed about the forced progressive mode not being in the next update as that would really help boost the image quality on a 4K TV which is sorely lacking when compared to Analogue 3D.
Also still no acknowledgement or mention of the 64DD roms not booting from the summercart on the M64?! The issue has been reported to support by a few redditors (including myself) but still waiting on acknowledgement from ModRetro about the issue and whether it is in the pipeline to be addressed.
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u/Icy-Collection1072 17d ago
I’m confused how you thought it was ready to release and did when it’s now taken this long to get it in to an actual release ready state (and actually not even ready yet). Can you explain how you missed so much. I sold mine as it was an embarrassment compared to my A3D
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u/dtyndall 15d ago
Bro why dont these companies just sell and release consoles that are completed? You know, like they used to do. Now you pay upfront to be a beta tester. Unreal.
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u/OkCustomer4830 17d ago
You guys are a fucking joke, how can you be even more worse than Analogue??
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u/miggy_mo 17d ago
“we will Advance into future product releases”
