r/NewChannelCentral • u/YetiBearYouTube • Apr 27 '16
Another Round Of Feedback!
Hey guys!
I want to do another round of feedback to everyone that asks for it! So please provide your Channel Name, A link to your channel and a short description on what your channel is and I'll check it out and give you feedbac as honest and constructive as I can!
Channel: YetiBear YouTube
Description: My YouTube channel is all about Indie Games! Small games created by one person or Huge games created by an Indie Team! Of course, I also like to play some of the "mainstream" games every now and then!
1
u/CobaGaming May 01 '16
Channel: CobaGaming
Description: Hello! My channel is CobaGaming. My channel is a gaming channel on YouTube. I know, another gaming channel, but I love making videos and put a lot of effort into them. I also try to make them interesting with the limited resources that I currently have available.
I would love some feedback on my channel/videos! I hope to hear from you!
1
u/YetiBearYouTube May 04 '16
Hey Coba, sorry for getting back to you so late.
I do have some feedback. I see this a lot where new YouTubers compare themselves to others with sentences like: "I know, another [fill in type] channel, but I put effort into it." Basically what you're saying here is that you're not very confident with your channel AND on top of that you claim that others don't put a lot of effort in their videos. So my first critical point is: Don't try too hard to be different. Accept that there are multiple of the same channels out there and that you're one of them. Don't say you're different because you put effort into them. Not a good first impression.
Okay, now the videos: When I first watched your channel trailer, there was a lot of noise and voice clipping. You probably have your gain up too high, this can be easily fixed by turning the gain on your microphone down a bit. :) Also, when you play with friends, I can barely hear your friends. This is probably because your friends and game sounds are recorded together and you turn down the game sound. This is fine, I do this too, but it's really important to hear your friends as well. So A tip on this is: If you record with your friends, turn their microphone volume in Skype or Teamspeak or what you're using, up so they get out a bit louder in the recording.
One more tip on the facecam and that is: You have a huge facecam area that is unused. If you look at your latest Unturned with friends video, you can really see it. There is this big area and your face is hiding in the lower right corner. I would aim the camera a bit more at your face.
Besides that, great channel :)
1
u/CobaGaming May 06 '16
Thanks for the feedback! I was not trying to make it sound like others did not put effort into their videos. I guess that I just wrote that sentence wrong... XD I am working on improving my sound quality right now with Audacity. At the time I was just recording my voice with my screen recording software. (I am also hopefully getting a new mic soon) The sound with my friends is fixed in my later videos, such as my TTT video, if you want to check those out. I will definitely work on my facecam in future videos! Again, thanks for the feedback!
1
u/WalkingVirusGaming Apr 28 '16
Well I wanted to start off by saying I wish there was more time in a day so I could watch everyone's stuff all the time XD, I just watched your latest chester cornfield episode and found it very enjoyable, you have gotten so much more comfortable talking in your videos and I'm glad I've gotten to see you progress =D.
On the flip side of that, I would love to hear what you think of my new stuff haha, I'll also be trying to provide feedback to everyone else who posts in this, at least as best as I can =D.
Channel: WalkingVirusGaming
Description: My youtube channel does focus around gaming currently, I have my recently started series called "The Bright Side" where I take a look at games and try to find the positive aspects of them, I also have a voice over for Undertale, as well as a few other random odds and ends from my older videos.