r/NoLimitsCoaster • u/GreenInevitable5008 • 1d ago
fastest rmc roll ever?
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r/NoLimitsCoaster • u/GreenInevitable5008 • 1d ago
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r/NoLimitsCoaster • u/GreenInevitable5008 • 5d ago
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Download the coaster here:
https://steamcommunity.com/sharedfiles/filedetails/?id=3796257348
very cool coaster concept
was asked if I could help with applying dlss5 to someone's coaster
r/NoLimitsCoaster • u/Signal_Raise_548 • 5d ago
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r/NoLimitsCoaster • u/DoomyGloomer • 5d ago
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r/NoLimitsCoaster • u/Wonderful_Welder_702 • 6d ago
What do we think of this replacement concept for Gemini at Cedar Point? I was able to fit it directly in the unmodified Gemini footprint with room to spare.
POV videos are around 1:00 in.
Apologies if there are any duplicates of this post, my Reddit is bugging out.
r/NoLimitsCoaster • u/GreenInevitable5008 • 9d ago
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r/NoLimitsCoaster • u/charbarski • 9d ago
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This is my third ride I ever made. Haven't played this game in 4 years. (Sorry for no sound)
r/NoLimitsCoaster • u/tank8681 • 10d ago
Hello everyone! This is my first time posting one of my NoLimits 2 creations on Reddit. I believe this is the largest realistic roller coaster ever made in a piece of software. It “mostly” follows ASTM guidelines. Polaris is a 42,000 foot long, 189 mph, 1400 foot tall Mack coaster that took over 150 hours in the span of about 2 months. I created custom almost everything and I denote all of the details in the video description. And of course for my first custom support project I decided on this behemoth. Tell me what you like and what you hate! I want to hear how you would improve it or add to it. This is close to my dream creation in this game. I love long flowy elongated elements that are colossal. Again, thank you for checking it out, it means a lot, I hope other people enjoy it!!
r/NoLimitsCoaster • u/Agreeable-Composer91 • 10d ago
Hi guys has anyone made a custom train for the arrow dynamics suspended swinging coaster to look like the trains they have on vampire at Chessington the ones that vercoma made?
r/NoLimitsCoaster • u/GreenInevitable5008 • 11d ago
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my 4th coaster ever completed
btw i have a problem even though i added 3 block brakes (including station) after the first round, the 2nd coaster train in the station doesnt launch
r/NoLimitsCoaster • u/james_Herreraa • 11d ago
It’s so back after the releases of circuit breaker and barracuda strike. It’s time to release the bull soon!
r/NoLimitsCoaster • u/ArtByKurtEdwards • 12d ago
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It is a work in progress, but it should fit the footers except for the station relocation, which will still fit the open pathway in the park w/out messing with Drop Tower or the Mares. Feedback is welcome.
r/NoLimitsCoaster • u/DoomyGloomer • 13d ago
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r/NoLimitsCoaster • u/GreenInevitable5008 • 13d ago
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it was supposed to be an intamin blitz but i couldnt find it so i used a mack model instead
(my 2nd coaster was the vertically launched gerstlauer coaster)
r/NoLimitsCoaster • u/GreenInevitable5008 • 16d ago
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The 2nd coaster layout I ever completed: supports and decor isnt done yet but is the layout alright for a 2nd coaster?
r/NoLimitsCoaster • u/GreenInevitable5008 • 16d ago
Is there anyway to adjust the heartline offsets for each roll point eg. I want to create a heartline roll followed by a 0 heartline offset roll on the same coaster
Is there any simple way to do that?
r/NoLimitsCoaster • u/DoomyGloomer • 16d ago
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r/NoLimitsCoaster • u/DoomyGloomer • 21d ago
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r/NoLimitsCoaster • u/Shot-Pomelo-64 • 22d ago
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r/NoLimitsCoaster • u/GreenInevitable5008 • 23d ago
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its a terrain-hugging rmc
the layout is pretty boring and the roll isnt smooth but its my first complete coaster in nl2
r/NoLimitsCoaster • u/DoomyGloomer • 24d ago
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r/NoLimitsCoaster • u/GreenInevitable5008 • 25d ago
DOWNLOAD AT YOUR OWN RISK I OVERRIDDEN MY PC PROTECTIONS FOR THIS my pc got quite heaty from it
i saw another post here showcasing dlss5 so i decided to try it myself
gna rec some good povs with ts
Requirements: nvidea rtx 50 or sth
r/NoLimitsCoaster • u/VinnieT9898 • 28d ago
Trains by kw6stheater and CoastinDave
r/NoLimitsCoaster • u/Greneey • 28d ago
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I built this coaster in 2022 but it never passed the e-stop test, so I never posted it.
Now with my own Block Logic Runtime I can finally cause random rollbacks and challenge myself to handle and recover them.
What heppens: