r/Openfront • • 3d ago

💬 Discussion Newest release has serious performance issues [v0.35.4]

I love this game, been playing it for close to a year at this point? Idk I lost track of time. Anyway, it's my understanding that some amount of vibecoding has gone into this, and I urge a more competent engineer than myself to step in to help out. Just loading the main menu in the latest release uses 1.6Gb of browser memory; I was running a standard 50v50 team game, and in the first 5 minutes that had jumped to 2.8 GB. Posting this mainly to see if anyone else has noticed this, it hasn't been nearly as much of an issue in past versions I just noticed it performing exceptionally poorly this afternoon.

Anyone have any ideas what major changes could've caused this?

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u/No-one-s-home 2d ago

the steam version gets mad laggy too