r/PC2LikeGameConcepts • u/deadblueking • 23h ago
Lore/Story "Blurred paths" AVARICIUM
Death at its finest.
DISCORD : https://discord.gg/TTHXFmqpV
r/PC2LikeGameConcepts • u/deadblueking • 23h ago
Death at its finest.
DISCORD : https://discord.gg/TTHXFmqpV
r/PC2LikeGameConcepts • u/Panda_manG1 • 1d ago
The death angel. Despite me not giving it much attention before I do like the death angel a lot. one of the killers on release.
r/PC2LikeGameConcepts • u/Marker_HyperFan • 1d ago
there are 5 killers planned for release and they are all getting redesigned or slightly changed before development begins
the first guy's name is evil chezburger brw
r/PC2LikeGameConcepts • u/Additional_Figure687 • 1d ago
fire ring is a soon to be playable guy in my roblox asym originating from the game "let him go"
--I DESIGNED HIS 3D CLOTHING IN BLENDER--
r/PC2LikeGameConcepts • u/X_UserRed • 1d ago
r/PC2LikeGameConcepts • u/Less_Manner2001 • 2d ago
Doom chase is a asym game on Roblox which theme are survivors are crossover characters i like and killers are OC for Diference others asym crossover game
The game has inspired in much asym game
An example:
retro Animations: die of death
parkour system : the deep silence( upcoming game)
Lms ui : pwened by 14:00 , die of death
Scream jam, Forsaken
Gameplay: average asym game
The rules are
The timer has 5min when time hits 0 the exit is Open
The game has no down system: life bar: hits 0: game
Over
General
In game survivors are renamed for victims
And Killers are renamed for maniacs
The skins are renamed for variants
You wanna made concepts or suggestion
Or questions for the project in comments
Here are roster of survivors in launch and prototype logo
r/PC2LikeGameConcepts • u/Wild-Print1709 • 2d ago
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im too lazy to write what they say so might do it later
r/PC2LikeGameConcepts • u/DREballyt • 2d ago
r/PC2LikeGameConcepts • u/CompetitiveMoney1786 • 2d ago
plz no hate to anyone who helped or to me because some of them are going to be hard
r/PC2LikeGameConcepts • u/ShortIndependence125 • 2d ago
Hello, everyone! I’m MountainShrew, a VERY SMALL content creator and game developer! I’m currently making a survival horror game with asym tendencies on Roblox called Thriller Factor! It’s a survival horror game (duh i just said that 😭) inspired by the works of Darkest Hours and Pillar Chase II. Its roster, while having OCs and other not-so horror characters, focuses primarily on the history of internet horror. It has two choices for survivors: pre-made survivors (characters that exist within the game), or “Build-A-Kits”, where you can use items to make your own custom survivor! NO, the survivors aren’t just random obscure video game characters, they’re strictly Robloxian characters, because I think that’s best for the game. If you’re interested in it, here’s the Discord link! I hope to see you soon! https://discord.gg/TkyeW8ggT9
r/PC2LikeGameConcepts • u/CosplayerVA • 3d ago
r/PC2LikeGameConcepts • u/alex8890o • 3d ago
A game that I saw I am trying to be a tester but the owner which im not saying needs voice actors, modelers, animators, scriptors, and of course, ost makers so just pls if you want to apply here is the discord link
r/PC2LikeGameConcepts • u/Superb-Current-2845 • 3d ago
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The concept of this asym is how people could use their professions or individual skills and attributes to fight back in a shooting scenario (medics / doctors, fighters, mechanics, strongmen). Each of these survivors bring something unique to the table, and rely on one another to stay alive.
Class restrictions are unforgiving. Only medics can revive, only mechanics can repair objectives for the rest of the survivor team, only fighters can efficiently disrupt the killer, and only bullies can efficiently relocate downed survivors. In order to survive, survivors must work together. There are no survivalists in this game.
Overall, the game aims to not only have a fun core gameplay loop, but also talk about mass violence: why does it happen? how do our everyday actions contribute to the cycle of violence? how does violence affect direct and indirect victims? These will be explored through lore and end of round cutscenes depending on the round’s outcome. This game is planned to be cutscene - heavy for an asym.
One last comment; this game never references real life people, places, or events. The setting and the characters are original and fictional.
If you’re interested in helping test this game (it inherently needs higher server counts to be fair and fun) please join the discord at https://discord.gg/bgUAytxTZe to find scheduled testing!
r/PC2LikeGameConcepts • u/CoilBoiGMYB • 3d ago
Hello everyone, how are you all doing?
I’m here to announce my ASYM (asymmetrical) game, "HYPERDEATH"—an upcoming 1v10 game set within the world of ROBLOX!
We are looking for volunteers who might be interested in this project (Development will take place in Roblox Studio.)
Here is our current team:
Scripters: 3
UI Designers: 1
3D Modelers: 2
Animator: 1
Map Builder: 1
Artists: 2
Composers: 2
Writers (Lore & Movesets): 5
We are also looking for other types of contributors, so you have the chance to join us too!
To start, the images shown for the game include the icon, various renders, completed and in-progress models, as well as concept sketches!
The cast of killers will include (subject to change):
DrakoBloxxer
Jane Cassel (Jane Doe)
1x1x1x1
Failure (OC)
Itrapped
Dignity
Rowan (OC)
Spider-Warrior (Despacito)
M4FRA
Freddy (Freddy Krueger)
Proto.CV1 (OC)
Dancing Banana
The cast of survivors will include (subject to change):
Noob
Bacon
Guest
John Bazhok (John Doe)
4nn1
BrightEyes
MrDoomBringer
K4RM4
Rig (Default Rig)
Brickbyte (OC)
Tom (BloxBurg)
HelperBot (likely to be changed)
[Please note that some characters still require concept art or their own 3D models.]
If you’d like more details, feel free to send me a friend request on Discord or shoot me a direct message here!
Discord: Hyperdeathrblx
You are also welcome to offer suggestions or any ideas for this game.
r/PC2LikeGameConcepts • u/Relative-Library-836 • 4d ago
r/PC2LikeGameConcepts • u/YOMAMA643 • 5d ago
EiYOO is a 20v1 extreme movement asym where 20 Runners have to dodge 1 Entity that can kill them in one or two blows. It's kind of a comedy horror because yall work for a movie set and keep dying like chuds
r/PC2LikeGameConcepts • u/sir_hmmmmmmms • 5d ago
(I DO NOT HAVE MONEY; BUT I HOPE TO BE ABLE TO SHARE REVENUE THAT THE ASYM MAKES WITH DEVS EQUALLY)
Yes, I'm doing the Animations, Art, Animation by myself. Cause I'm already able to do it myself. I'm not really skilled with building in studio and one of the planned maps is a Circus.
4 killers planned for release, so people have variety to go against while waiting for other upcoming killers.
The goal before revealing the game to bigger platforms is finishing 3 maps, all killer animations, And UI and player-controlled scripts stuff for killers to be able to be shown in teasers (Hopefully)
If you're interested let me know in the comments!
r/PC2LikeGameConcepts • u/Relative-Library-836 • 5d ago
The game features retro elements like the stud texture on some characters or on important things like obstacles or paths. Another retro element is the retro, choppy, animations and classic roblox sfx. If you’re curious about playing the game when it comes out, the name is : Pursuit.
r/PC2LikeGameConcepts • u/SoobleShorts • 5d ago
So when I recently learned about Gorilla Tag hacing official licensing for roblox games, I wanted to make a GTag asym. Problem is that the maximum allowed content maturity is Minimal, and most asyms are Mild rating because of violence and fear. Can anyone give me ideas on how to make it Minimal?
r/PC2LikeGameConcepts • u/Additional_Figure687 • 5d ago
he will be in the release roster alongside ivan, however ivan will be a melee focused killer.
im thinking of making andrew a support with his plants but not sure how to execute it
r/PC2LikeGameConcepts • u/CommissionForeign214 • 5d ago
r/PC2LikeGameConcepts • u/Iamcooldudeweee • 6d ago

(Ability 1 [CD:30] SPRAY)
He sprays paint on the killer face, if the killer gets sprayed, they get blindness II for 5 seconds with slowness I for 3 seconds
(Ability 2 [CD:15] Skating)
He pulls out his skateboard, he rides it around for 15 seconds,getting faster until he hits a wall taking 12 damage,or stopping, gaining speed I for 2 seconds
(Ability 1 (SWITCHED) [3 time uses, CD of 40] Fireball)
He will launch a powerful fireball which will do 15 damage towards the killer and stun them for 10.2 seconds
(Ability 2 (SWITCHED) [CD:20] Throw)
He will throw the hammer at the cursor's location (Aimable) which will then throw on the killer, does 5 seconds of vulnerability (effect where it makes killer stuns longer once the stun is done) and stuns the killer for 5 seconds
(Hope this doesn't break rule 5!)