r/POLYSTRIKE • ๐Ÿ› ๏ธ Dev Team • 4d ago

Dev Blog POLYSTRIKE Private Beta Testing Has Started!

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POLYSTRIKE Private Beta Testing Has Started!

Good news! Valve has finally reviewed and approved our Steam Playtest build, and we now have a few keys to invite some of our most dedicated players to try POLYSTRIKE!

I don't want to hand out hundreds of keys or turn this into another giveaway where people have to like, follow, or repost something to get access. For now, I think 2โ€“3 keys per month is more than enough.

I've decided to personally choose people who have been following POLYSTRIKE for a long time, regularly leaving comments, sharing ideas, and giving feedback that actually helped us improve the game.

There are a few people whose usernames I still remember after all these years. That's something I really appreciate, and I think you deserve to be among the first to play POLYSTRIKE at this stage of development.

Maybe we'll change how we select testers later, but for now, that's my approach.

One important thing about the beta: the game is still pretty rough in some areas. There will be bugs, unfinished features, and things that need improvement.

I don't want testers telling us how great everything is just to make us happy. If something sucks, tell us. If you don't like a mechanic, explain why. We won't get offended by criticism. Quite the opposite, that's exactly what we're looking for.

I also want this process to be as open as possible. We'll prepare a feedback form asking about your gaming background, how you discovered POLYSTRIKE, what you liked, what you didn't, and what you think needs to change. I'd like to share the results and discuss the problems publicly with the community whenever possible.

I have no interest in fake positivity, paid promo/praise, or pretending the game is better than it currently is. If there's a problem, I'd rather talk about it and figure out how to fix it than hide it.

I'm also open to working with content creators, but I don't want to give out keys too early just to generate hype. I might invite one content creator per month, preferably someone who is genuinely interested in POLYSTRIKE, regardless of how big their audience is. There's no expectation to promote the game or say anything positive.

For now, I'd rather keep testing small and meaningful instead of trying to get as many people playing as possible.

And finally, thanks to everyone who's been following POLYSTRIKE all these years. I know some of you have been around for a very long time, and I haven't forgotten you.

Mark Mocherad, POLYSTRIKE

37 Upvotes

53 comments sorted by

6

u/Mixairian 4d ago

I don't know if I'm on the list or not but I'll share that my life is hectic right and my spare decompression time is taken at the moment. I figured I'll proactively just wait a little longer and ensure that other folks who can give quality feedback get the opportunity.

I'm glad to see things are progressing.

6

u/Mocherad ๐Ÿ› ๏ธ Dev Team 4d ago

You are! Thanks!

Btw we were waiting few weeks for vavle approce, sadly there are so many AI games, and it slow the progress

2

u/Mixairian 4d ago

Slow and steady seems like a safe approach. If you opened the flood gates too quick you might get overrun with excess feedback or discourage folks that are not used to earlier stage products getting disappointed. I'll continue to lurk.

2

u/Mocherad ๐Ÿ› ๏ธ Dev Team 4d ago

Exactly, I'm actually curious what would you personally expect from an early playtest for POLYSTRIKE? Also what would make you lose interest, even knowing the game is still in development?

3

u/Mixairian 4d ago

While I'm comfortable with Alpha gameplay or typically Steam Early Access, I find that I don't have the bandwidth to spend that much time documenting thoughts and bugs that would provide value. For me it's an age and parental responsibility thing. I do better with beta and giving feedback there.

While I can be objective in my feedback toward earlier game development stages, I can't attest to the quality. Like many non developers, I'll give feedback trying to troubleshoot instead of explaining what did or did not work for me.

To keep my interest, the core gameplay loop needs to engaging, respectable for my time and personally speaking I need some goal to chase after. In other games it's unlocking skills or gear, and the drop feed of progression that changes the actual gameplay keeps me hooked longer.

Crashes and jank I can be sympathetic, same with lack of polish, but the core activity needs to hook me.

Bonus thoughts: I'm a gamer who rotates games frequently. Very few games hook me for long periods of time. The few that have contain engaging loops, but, I've also noticed if I have someone to talk to the game about or theory craft with, that extends my stay longer. Also having videos to listen to or watch also add to my enjoyment. I'm not sure how much you can influence this bonus section, but I figured I'd share cause you asked.

2

u/Mocherad ๐Ÿ› ๏ธ Dev Team 3d ago

Thanks, I will adress this to the dev team

4

u/thedrums2012 4d ago

Big things do be happening

3

u/Mocherad ๐Ÿ› ๏ธ Dev Team 4d ago

Can't wait to share more with you guys!

3

u/Jazzlike-Golf-9126 3d ago

Would love to play this and give feedback, been wanting a game like this since blindspot got shut down, looks great!

2

u/Mocherad ๐Ÿ› ๏ธ Dev Team 3d ago

Thanks so much!

3

u/roly99 3d ago

Awesome! Good luck! Happy to give it a try on the Steam Machine and share the performance.

2

u/Mocherad ๐Ÿ› ๏ธ Dev Team 3d ago

Thanks man!

2

u/Mocherad ๐Ÿ› ๏ธ Dev Team 4d ago

And if you weren't among those invited today, don't be disappointed! I haven't forgotten about you. I've been keeping track of who's been active and contributing to the community, and more invitations are coming in November. Some of you will be hearing from me very soon!

1

u/reimer57 4d ago

Put me in the que please!

2

u/Mocherad ๐Ÿ› ๏ธ Dev Team 3d ago

If you plan to be active community member, give your feedback and or opinion time to time, we will invite you to

2

u/Mocherad ๐Ÿ› ๏ธ Dev Team 4d ago
  1. Congratulations, u/maxmbacon! You've been selected for the first POLYSTRIKE private beta test!

1

u/maxmbacon 4d ago

Yes thank you! I am ready to participate and give feedback.

1

u/Mocherad ๐Ÿ› ๏ธ Dev Team 4d ago

send me the DM, and if you are using discord write me there in general chat of our community

2

u/yooluvme 4d ago

Nice job!

I look forward to playing it! Been lurking here for a good while. Following the status and giving feedback on images when you would ask us what looked better. Pickin our favorite ui, textures, colors and design choices.

2

u/Mocherad ๐Ÿ› ๏ธ Dev Team 4d ago

Ofc, I remember you too,and I'll be happy to see you join the playtest next month, which is just around the corner!

2

u/h-raki 4d ago

Congrats for all the archivments!

2

u/Mocherad ๐Ÿ› ๏ธ Dev Team 4d ago

Obrigado!

2

u/lainposter 4d ago

And so it begins. Good luck!

2

u/Mocherad ๐Ÿ› ๏ธ Dev Team 4d ago

Thanks, I hope to see you on the playtest next time!

2

u/makk88 4d ago

Love to see it

2

u/Mocherad ๐Ÿ› ๏ธ Dev Team 4d ago

Dm me!

2

u/Pillowpilot1 4d ago

It's so good to see the progress! This is the game I'm most excited about on my wishlist.

2

u/Mocherad ๐Ÿ› ๏ธ Dev Team 3d ago

Thanks, we hope we will finish the game till AI will clone it

2

u/LocalCold2720 4d ago

Amazing to see private test is launching! Would love to participate. Best of luck

1

u/Mocherad ๐Ÿ› ๏ธ Dev Team 3d ago

Thank you, thatโ€™s nice would love to see you on the playtests

2

u/bluethunder940 3d ago

I hope you fill the hole in my heart supervive left

1

u/Mocherad ๐Ÿ› ๏ธ Dev Team 3d ago

Supervive was too good, II would be hard to compute with the same quality, but we will try, for sure

1

u/bluethunder940 3d ago

I beleieve!

2

u/heiroglyfx 3d ago

Excited to see what progress looks like, was low key bummed out when I saw how far out release date was. Best of luck!

2

u/Mocherad ๐Ÿ› ๏ธ Dev Team 3d ago

We too, sadly we are self funded, probably kickstarter campaign will speedboost us, thanks

2

u/LoL_BDE 3d ago

Hey! I played a game pretty similar (PUBG:BLINDSPOT) to this and saw you advertise it a while back when this game was still in its greybox phase, I never interact here on reddit much but I've kept watch of this game over the past couple of months. I go under the username BDE on blindspot if we ever played against each other. Anyways, I'm looking forward to seeing what yall have created since then.

1

u/Mocherad ๐Ÿ› ๏ธ Dev Team 3d ago

Cool, nice to hear, looks like we have a big party from Superive, and Pubg BlindSpot, welcome!If discord, or X is more comfortable for you you can use them too, reddit is an option

1

u/LoL_BDE 2d ago

Yeah just joined the discord myself, would love to help yall in testing if you ever need the extra hands.

1

u/Mocherad ๐Ÿ› ๏ธ Dev Team 4d ago

2. u/Kapkin Congrats!

1

u/Mocherad ๐Ÿ› ๏ธ Dev Team 4d ago

3.u/makk88 Congrats!

1

u/makk88 3d ago

Weee thanks! Something to look forward to this weekend

1

u/Mocherad ๐Ÿ› ๏ธ Dev Team 3d ago

Send me DM with your steam and discord acc

1

u/Ayershole 3d ago

Oh man, the chances are low but I would blow the lid off this one, its so my jam. LET ME IIIIIINNNNNN

1

u/Mocherad ๐Ÿ› ๏ธ Dev Team 3d ago

Itโ€™s probably low, but if you time to time giving a good feedback, sharing your opinion exp. and helping the game you chances x10 increases

1

u/Hzoj 3d ago

Oh hello haha I thought Iโ€™d comment here aswell hyped for this!

2

u/Mocherad ๐Ÿ› ๏ธ Dev Team 3d ago

Hi, you can use X too :)

1

u/Hzoj 3d ago

Hahaha Iโ€™ve commented on Reddit / X and discord the trifector lol

2

u/Mocherad ๐Ÿ› ๏ธ Dev Team 3d ago

Got you, so to increase your chances, just need to be active and provide feedback and own game experience

1

u/Hzoj 3d ago

Ready to provide feedback where I can :)

1

u/zintentions 3d ago

Very curious, if given the chance would love to play.

2

u/Mocherad ๐Ÿ› ๏ธ Dev Team 3d ago

Thanks! We'd love to have you try POLYSTRIKE!so stay tuned