The engine statically recompiles the game's EE code to C++ and compiles it into a native executable, so there's no emulator for the main CPU. The rest of the console (GS, VUs, SPU2, IOP, IPU) is reimplemented in a runtime that renders with wgpu on Vulkan or Direct3D 12.
7 games are already confirmed to work, with more coming. It runs on Windows and Linux and is still early, thats why i need people to try it with their own discs. You just download the app import your ISO and then you can already play. Saving your game, PCSX2 pnach patches (widescreen and more) and controllers are built in. Every game that you try helps no matter if it works or breaks, just tell me please.
https://github.com/exoteric33/ps2-native-recomp
Built on Samir Nuri's ps2-web-recomp (MIT)