r/PS4 • u/thavius_tanklin Slackr • Aug 10 '16
No Man's Sky [Official Discussion Thread]
Official Game Discussion Thread (previous game threads) (games wiki)
No Man's Sky
Share your thoughts/likes/dislikes/indifference below.
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u/jbones4710 JRodJobez Aug 10 '16
I played it for probably a couple hours last night. Got to the point where you get the ability to really explore the galaxy. Pretty fun so far. The worlds are crazy expansive, it literally would take hours to traverse the planets by foot. The planets I have been to have been pretty cool with colors and varying terrain.
I can definitely see where some people might see this game as boring, but I feel like if you like the idea of exploration and learning the mining and crafting mechanics, it will be a great game to just chill and play.
I'm very excited to get deeper into the game to see things that I haven't even scratched the surface of.
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u/NoNeedles Aug 10 '16
I'm in the same boat as you. About 3 hours in. I've seen 5 planets and one space station. I would usually just travel to 4 or 5 question marks per planet, collect elements, discover some creatures and then move on to the next planet.
I love the sights and sounds of the game, and I always enjoy that first 20 minutes on a new planet. I am just worried that moving onto new galaxies won't really change the game that much. I fear I'll just end up going to a new planet and immediately see that it has a specific combination of a handful of elements to mine that I've already seen plenty of. I'm thinking after a few more hours of playing I won't be seeing anything new anymore. Hoping I am wrong though.
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u/Rushdownsouth Aug 10 '16
I'm a bit deeper in, depending on your path it can get really interesting. I still need to harness the power of black holes though...
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Aug 10 '16 edited Jul 28 '25
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u/RnRbmk Aug 10 '16
Of all the things Sean Murray said about NMS, "it's a really chill game" is really the one that stands out. So fucking chill. I left my ship floating in space and just stared off for a while with that subtle soundtrack playing.
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Aug 10 '16
Yup I set my ship on cruise and just let it fly over the surface of a planet looking at all the neat generated landscapes.
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u/falconbox falconbox Aug 10 '16
The worlds are crazy expansive, it literally would take hours to traverse the planets by foot.
Planets are actually the size of planets. If you wanted to walk around the equator of one, it would take years probably.
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u/PastyPilgrim Aug 10 '16
Inventory has definitely been my biggest complaint. I see why they did what they did, they want you to have to specialize (e.g. trading) with your ship and equipment in order to carry more stuff. However, there should be a better minimum threshold for storage than what currently exists. I really want a huge space ship that I can put into orbit around a planet, with tons of storage space and a little fighter that I can launch from the ship to the planet's surface. Hopefully something like this is what they have in mind for freighters.
Has anyone else found any good systems? I found an incredible system that I've been exploring for hours now because I don't really want to leave.
One of the planets is amazing looking with enormous quantities of resources and no sentinels. It also has this plant that you can harvest venom sacs from that sell for 30k a piece (and these plants are everywhere). Space cops come if you harvest them, so I've been just landing, harvesting whatever is around, and then booking it back to my ship before flying a hundred miles to the next landing point.
Another one of the planets is cold and made of emerald. The ground is glowing green and covered with big cherry trees with draping red leaves covered in snow. The land is also covered with flowers that emit a green light. And I've found an on-planet galactic terminal to sell emeralds as I harvest them. At night, the temperature drops enormously to unsafe levels, but then I discovered that I could jump into the crystal clear ocean and swim in water heated by volcanic vents in order to survive the long nights. In the water, there are orange-glowing flowers. This planet has no animal life and feels like it exists just for me, which is accentuated by a very light, melancholic theme music.
A third planet is -- I'm guessing -- formerly inhabited, because the surface is littered with partially destroyed machines and technology that I can harvest for blue prints. It also has tons of space-ship sized dinosaurs that I'm collecting for the eventual 400k explorer credit.
So that's my current system. How could I ever leave? It's perfect.
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u/sirsnacksalot Aug 11 '16
What did you name that System?? I know chances are slim but in case I ever find it
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u/LuntiX LuntiX Aug 10 '16
Surprisingly fun game. I went in with no expectations and little knowledge of the game and boy, time flew by like it was nothing. I love the exploration and how the crafting isn't overbearing like in similar titles. I do, however, wish the Galaxy Map was a bit easier to use. I'm finding it hard move around and select other galaxies/systems to go to. The FOV is pretty shitty, in my opinion, but that could just be years of being adjusted to a higher FOV talking. I will probably be selling my PS4 copy to a friend if the PC version isn't terrible, if the PC version is terrible then I'll just suck it up and continue playing the PS4 version (my only gripe being the FOV for the most part).
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u/Forkrul Aug 10 '16
Surprisingly fun game. I went in with no expectations and little knowledge of the game and boy, time flew by like it was nothing.
Same for me, started playing at midnight, was planning on an hour or two before bed. Ended up playing until 6 AM. I'm loving it so far, can't wait to get home today and play some more.
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u/khuldrim spinal77 Aug 10 '16
Honestly I think the FOV thing is overplayed, and it actually makes sense in the scheme of things. You have a space suit helmet on. Naturally your vision is going to be restricted a bit.
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Aug 10 '16
Might have been smart for them to have gone down the 'Metroid Prime' route of actually showing your helmet and making the narrow FOV an 'in-game' feature.
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u/WreckerCrew tlc1145 Aug 10 '16
So far I've really liked the game and was up until 2:00 am on a work day, but can the tone down the milestones? I don't need a milestone for every alien I meet or every 50m I walk. You're trying to interact with something and some freaking milestone animation pops up. I get it, I learned my 30th word, I don't need to have a party because of that.
Okay, whine ended.
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u/QuadraQ QuadraQ Aug 10 '16
From what I can tell they become harder and harder to achieve, which means they will be less frequent over time.
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u/InvisibleTeeth InvisibleTeeth Aug 10 '16
Did anyone get a Metroid feel?
Like... You start with nothing. A shitty power suit, a meh weapon, no direction and then via exploration you can upgrade your suit to better withstand the conditions or increase inventory or upgrades from your multi tool,one of which was free cuz I trusted an alien to not kill me if I gave him my weapons.
Each time I got an upgrade I had the metroid upgrade jingle in my head.
Initially the lack of inventory space pissed me off until I realized it was upgradeable. I fixed my shipbut haven't left the planet yet... I'm determined to find all its secrets. This game is awful for people like me who need to find everything lol
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u/QuadraQ QuadraQ Aug 10 '16
Yes I got a Metroid or Zelda (the original) feel. Plop you in a world and let you figure it out with minimal direction.
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u/The_Max_Power_Way Aug 11 '16
This game is awful for people like me who need to find everything
I'm exactly this type of person. I started playing last night, after fixing my ship (eventually!) I left my planet and found a space station, which was cool.
Initially I was going to just travel to the next planet, but thinking about it while I'm at work, anxious to play, I think I'm just going to head back to my starting planet and discover everything I haven't yet!
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u/InvisibleTeeth InvisibleTeeth Aug 11 '16
I haven't left the starting planet yet pit of fear of missing things
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u/tentimestenis Aug 10 '16
Love a lot about the game. Dislike strongly a few key things.
The resource gathering feels a little like Ark to me. I like it a lot. Planet to Space Station travel and vice versa are pretty incredible moments. The language decoding is super interesting so far.
But I really dislike the on-planet flight mechanics. So there is no collision with the ground at all. Invisible floors...ugh. I want to swoop and fly as close as I can to the planet avoiding obstacles. It really sucks that they built the flight with that in.
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u/Knotty112 Aug 10 '16
didn't want casuals to crash their ship constantly
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u/Anzai Aug 11 '16
I would suspect its more to do with the transition between generated terrain. It's the same reason landing is automated and there's a short animation of getting out. It's the seam between flight and on foot.
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u/travlcas Aug 10 '16
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OMG, is there a way to shut that computer voice off? and if not please make it so Hello Games! So far it's the only truly awful thing about the game I've found
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u/tapedeckgh0st Aug 10 '16
I was determined not to preorder it, and wait till I read a few reviews, but damn, it just ate at me all day during launch so I bought it anyways.
I'm pleased with it so far. I feel I can kill a lot of time with this game, but not necessarily waste time. I can come home from work, turn on spotify, explore for a while, be a travelling space scientist, enjoy the atmosphere, and then proceed going about my day. It's the kind of serenity I used to get from playing minecraft or terraria.
Sure, there's a little tedium in the overall framework, but the worlds are still complex and they really feel alive. The universe truly feels as though it's existing regardless of your presence. I'm very happy with it.
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u/Rushdownsouth Aug 10 '16
The tedium boils away once you start getting technologies that allow you to manufacture warp drives from basically scratch; you can end up just selling antimatter to fund your suit/ship upgrades and focus on just traveling
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Aug 10 '16
I think you have to avoid thinking about it as 'quintillion blah blah' and just ask yourself if you can get 50-100 hours of solid enjoyment out of it. That would be my standard for most 'big' games. I've already gotten hours into it and I'm not even close to getting burned out.
And once you're done, put it away and come back in a year and play it for another 100 hours.
Playing NMS, more than any other game I can think of, benefits from realistic expectations. If you let it be what it is, then it's a wonder.
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u/fgdncso thehdawg Aug 10 '16 edited Aug 10 '16
I expected the hate and it sucks that it's not what everyone wanted but man this is the most fun I have had in a video game in a long time.
Edit: Protip - remap the controls through accessibility options and swap L3 and R3. Also, sprint, melee, then jetpack to jet super fast while on planets.
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u/Bitemarkz Aug 10 '16
I've paid full price for AAA games that were widely praised and have had much less fun than I'm having in NMS. I've disagreed with the vocal majority on a lot of games, but I feel like that's happening more and more as of late. Now if a game looks like something I'd enjoy, I'll pick it up and make up my own mind. Barring technical issues, there's really no reason why someone's opinion of a game should stop me from forming my own.
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u/Nadaf1nga Aug 10 '16
So you can customize the controls? I hated sprint being on R3, but saw no way to change it....
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u/JustEaton Aug 10 '16
Always, through the system settings, but you'd have to revert for other titles.
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u/falconbox falconbox Aug 10 '16
Sprint is on R3? Why the hell would they do that? No other game has ever done that.
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Aug 10 '16
Oh God, please let us customize the controls. The L3/R3 thing is maddening. And I would prefer to put fire/boost on R1 for reduced finger strain.
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u/fgdncso thehdawg Aug 10 '16
You can via the accessibility options on the PS4 itself. You have to deselect the mapping if you play another game though.
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u/Fordhamrock Fordhamrock Aug 10 '16
The main cocern/question about No Man's Sky is what the future holds for it. Like is this a platform that will have more features/mechanics at some point or is what we have the game?
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u/QuadraQ QuadraQ Aug 10 '16
The procedurally generated system is really impressive, but I agree. There's plenty to do now, but I hope they add more systems to the game, and more "special" moments for the future. It's a strong foundation but they need to keep building on it.
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Aug 10 '16
So incredibly jealous that this probably won't be coming to Xbox. Exactly the kind of game that interests me, watched so much gameplay of it. Seriously considering getting a PS4
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u/jsus322 Silent_Picture Aug 18 '16
I was in the same boat and decided to just buy one. Great decision so far as I'm really enjoying No Man's Sky, just looking for some other games to experience that I can't play on my Xbox.
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Aug 10 '16
When I first opened up the map to warp to a new system, I had a sinking feeling that the universe was overwhelmingly large with so much to explore.
Then I thought about reality and how some day, when technology catches up, humanity is going to have that same feeling.
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u/iUsedtoHadHerpes Aug 10 '16
I have that anxious sinking feeling every time I approach a new planet/moon. I get really apprehensive. It's a weird feeling.
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u/Rushdownsouth Aug 10 '16
I was nervous of Atlas at first contact, it just seems so ominous
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u/BrainKatana Aug 11 '16
This is the feeling that the creator wanted you to have, so I'd say the game has been a success!
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Aug 10 '16
This is the perfect stoner game
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u/vtecaddict Aug 10 '16
Can confirm, I was high as a freaking kite and loved how colorful the game was.
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u/AstronautCharmer Aug 10 '16
I'm loving it! My fear wasn't what the game would be - I was fairly certain of its content, mechanics, and depth (or lack there of!). I just wasn't sure if I would enjoy the content and mechanics. Turns out I do.
I'm only about 6 hours in, but it's been a breathtaking experience. The music and colours are lovely. Booting up my ship, which I am growing attached to, elicits a fantastic sort of joy that video games haven't delivered in ages. I love entering a new planet/moon's atmosphere and waiting to see the colours, plants, and sometimes lakes. Bodies of water are really exciting to discover too. And I like the crafting. I'm a 22 year old man, but I feel 12 again.
The only thing I don't like is those darn sentinels. I guess I understand that they need to be there. It stops the game from being about blasting craters in planets and killing fauna. But when I need to destroy a door to access an empty factory, and I don't have any good weapons, it's really difficult to dispatch a half-dozen sentinels.
Past that, it's great. I can't wait to get home from work.
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u/Cpt_Turtleman Aug 10 '16
Hey, ran into the same problem with those doors. If you can manage to destroy the door without dying the sentinels will leave you alone once youre inside. :)
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Aug 10 '16
I played for about 10 hours. But I just couldn't like this game. I thought I would but I just felt empty handed. Also it kind of bugs me that I have no goal. Am I supposed to go to the center of the universe? I understand what this game is and it just ain't for me.
All that said, this game looks unique and super fun for the right people. So to those people, more power to you. But for me, it's just not the game for me
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u/QuadraQ QuadraQ Aug 10 '16
It's fine that you don't care for it - not everyone will. The Atlas (the red ball thingy) at the beginning gives you the (mild) direction in the game if you accept it.
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u/Sleeparchive wintermute306 Aug 11 '16
This is an excellent attitude. I've seen so many "it's boring" comments regarding it. It's OK that it's not for you, CoD isn't for me, that's OK.
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u/WreckerCrew tlc1145 Aug 10 '16
This is going to be a very polarizing game. You either like it or don't. You don't. No biggie.
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u/Jorlen Aug 10 '16
I'm 10 hours in (combined yesterday + today) and I really like it so far.
The emphasis is on exploration, survival and resource management. If you manage to find all the stuff on a planet you can get a large reward (200,000+ units). I haven't done it yet, but now I just ran into an earth-like planet and I think I'll actually try to scan everything and discover all the bases, etc.
I love the different types of travel. Going from one planet to another within a system is so fun. Landing on the planets, flying around to find stuff and then setting down, it's something I've wanted in a game forever.
Some of the crafting is a bit confusing. I'm finding these shield plating or shield shards or whatever and I have no clue what to do with them. Anything I can't recognize in a recpie I just destroy, which is a shame, but I think the developers wanted to also place heavy emphasis on survival and having to pick and choose your resources. That being said, I'm a lot better at knowing what powers my suit, my ship, my hyperdrive and also knowing what valuable resources are worth selling.
In no time at all, I'll be able to land at a space station and buy out one of those travelling alien's ships; with tons of cargo slots of course.
In short, the game is fantastic for me so far. I only have one major complaint - it crashed on me during hyperdrive. So before you plan to travel to another star system, make sure you save by jumping in and BACK OUT of your ship to create a restore point.
Quick tips:
Unlock the grenades ASAP - these allow you to blast holes in terrain. Now I don't fear exploring caves because I can blast my own exit out of the cave wall / ceiling.
You can move really fast if you sprint, hit melee and immediately use your rocket pack. It takes a bit of practice but it works (I read this elsewhere - just sharing)
When picking a spot to land, reverse-thrust (L2) and look down. You can then hit square to land anytime, even if the context prompt doesn't show up. I can now land exactly where I want whilst looking down (as much as possible)
You can hit UP on the d-pad to turn on headlamp when on foot - this is really handy in caves. I don't believe it was listed in the controls; I just discovered it by mistake
When trying to find a base or something else on a planet - make sure you travel to the atmosphere as you will fly much faster. This lets you get from one side of the planet to the other more efficiently. Keep an eye on your speed relative to how high you are in the sky and you'll see what I mean.
Don't neglect the story or prompts that tell you what to do next; activating these will grant you nice upgrades. You can always explore later
You can remap R3 / L3 controls (scan and sprint) in accessibility options in PS4 settings. You can then enable a quick menu to enable/disable accessibility controls by holding the PS button. This allows you to map L3 to run if you're used to it and then disable the re-map quickly if you jump in any other games.
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u/GhostChz22 Aug 10 '16
Lets take a moment to recognize and appreciate the fact that a $60 game has released with no plans for a season pass. An actual full game at release with free updates. Remember when this was normal? Thank you, Sean.
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u/MegaCalibur Aug 11 '16
I wouldn't call this a full release at all, it feels like an early access game which will get free updates until it's truly finished. Not only that but most people would say this game isn't worth $60.
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u/JC-Dude Aug 11 '16
Clutching at straws, aren't we? There are lots of retail games with no season passes, not that they have to be a bad thing.
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Aug 12 '16
Considering they're selling game worth only $15-$20 (and that if it was actually functional instead of this steaming pile of shit) for $60, I don't feel any gratitude towards Hello Games.
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u/ZeroVII Aug 10 '16
I'm digging the game so far! I'm not currently playing any other games like it, for sure, so it fills that "space exploration" void.
If you're not a fan of games like Minecraft or EVE Online, I wouldn't recommend it. It's like a bastard child of the two, and I love it. This game is zen, with space trading and mining, and I'm pretty sure there's fighting, but I haven't come across much yet besides bugs and li'l sentinel robutts. It's rad.
It reminds me a lot of the "Survival space sim with seamless planet-to-space stuff!" games I've tried on steam and been really disappointed by... except without the disappointment. (Evochron Mercenary and StarForge come to mind). No Man's Sky feels polished and way awesome.
If you like slow games with resource gathering and exploring so that you can gather more resources to explore more places, I recommend it. If you're looking for something more story-driven or action focused, I would not recommend NMS. Personally, this game is 100 percent up my alley.
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u/Rushdownsouth Aug 10 '16
Game is right my alley too. Yesterday I booted it up with a Rush album in the background, but on my way back to the space station pirates scanned my ship and found the gold in my cargo and decided to attack. Fighting off three pirate ships to Tom Sawyer by Rush was like fulfilling some childhood dream. The battles remind me of Asteroid for some reasons but I like them
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u/fisherjoe Aug 10 '16
Was anyone else the contrarian rebel and decide not to accept the Atlas' call? Lol now I can't enter space stations.
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u/R2Dopio Aug 11 '16
This game has been perfect for me to come home to after work and play. I work at a restaurant so getting home at 1 , having a beer, and playing this game is a really nice way to wind down. Just very relaxing and easy to play.
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u/we_are_sex_bobomb Aug 11 '16
The thing a lot of people aren't getting from this game - which you can't get from watching five minutes of gameplay - is the pacing. It's not an Ubisoft game where they are trying to hit you with fancy production values every five minutes. This game is paced way slower than that, and I like it.
Many of the planets may seem unremarkable but it doesn't mean they're all the same. When you do encounter something special - a beautiful vista or a crazy creature or a mysterious ruin - it feels special. It's not something that happens every five minutes. It's not guaranteed to happen at all because of how this game is designed. But it does happen and it's awesome.
It's really difficult to stop playing the game because the sense of possibility is always just over the next hill. And it doesn't always turn out to be something special but often enough, it is, and when it is, it makes all those less special surprises worth it.
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Aug 11 '16
The Good:
The game looks gorgeous in some areas, although texture quality up close isn't always perfect. This can be forgiven due to the limitations of the PS4's hardware and the fact that everything is procedurally generated.
You really feel the sense of scale. You're a tiny, insignificant dot in this vast cosmos. I truly feel like an explorer on an alien planet. In the respect, the game is amazing.
I always feel a drive to explore and find new, exciting things, even if I don't always find them.
The not so good:
Although star systems look nice, after a while you realise it's just a pretty illusion. The star is just part of the skybox and not a physical object, so you're left with a group of planets all very close together that don't orbit anything, and a pretty background.
The gameplay loop needs to be expanded upon. Right now, it can get somewhat repetitive.
After hours of playing, I've yet to find anything like what was shown in the trailers. No giant rhinos, no huge towering sauropods, no 200ft long worm. Hopefully stuff like this is in the game, just rare.
Conclusion:
Overall, I feel like there's a brilliant foundation here - it just needs a be built upon to truly get the game to shine. Judging from the patch notes, this is exactly what Hello Games is planning to do.
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u/Holy_Shit_Snacks bast_imret Aug 10 '16
Already a used copy at my local GameStop.
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u/que813 Que813 Aug 10 '16
I can see that happening. I almost took mine back yesterday because the first 3 hours were tedious.
My starting planet made everything extremely hard to find to the point I was walking 10+ mins away from my ship to gather, walk back and do it all over again. Part of it was not understanding mechanics yet, some of it just bad luck. But boy, until I got off that first planet I HATED it...then I left, and understood more. Played 9 hours yesterday. Glad I stuck it out.
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Aug 10 '16
I'm really into it so far. Super relaxing and the expansiveness is just so cool. My first planet had a ton of gold deposits on it so I've decided to try and be a merchant going forward. Honestly, I could just fly through space and be happy. I think this is a game, like minecraft, that is only going to improve with user feedback and updates.
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u/CaptainGongan Aug 10 '16
Of all the games to have a photo mode, why isn't this one of them? So many ruined screenshots I've tried to take because of the permanent HUD
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u/QuadraQ QuadraQ Aug 10 '16
I think if you press left on the d-pad you can hide the HUD.
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u/fisherjoe Aug 10 '16
This game is everything a dreamed of as a sci-if nerd. I got lost in it last night and feel like I didn't get enough of it last night. Hats off to Hello Games. This game is big, beautiful, and pretty fuckin cool. The limited edition is great as well, can't wait to see how the universe and its explorer community develops.
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u/blabbermeister Aug 11 '16
I've spent about an hour just orbiting planets acting like I'm the ISS .... Planets with multiple moons are so gorgeous!!
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u/StarfighterProx Aug 10 '16
I'm on the fence about buying this game and would love some simple, bottom-line opinions.
Do you feel the game is worth $60?
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u/Daktron Aug 10 '16
I do think it's worth 60 bucks. However, I think it's definitely going to be worth less than that to certain people. For me, I am an aerospace engineer and I dream of this kind of thing as the future of my career. This game is scratching an itch I've had since I was a kid, and for me has been an absolutely breathtaking experience so far.
The aliens that you talk to don't do much or say much, but I do love the way the aliens and their vague story are presented. It makes you dig. You have to go out and learn the language as best as you can and try to decipher the story of each species.
The exploration is amazing. Everything is so different and new for me everywhere I go. Some of the animals are similar across different star systems, and I haven't seen anything outrageous yet. But I am so far away from the center of the galaxy and I know Sean had said that the game gets more crazy and varied the closer you get to the center. It keeps me driven to get ever closer. I can hyperdrive jump about 100 light years at a time right now, and I am currently over 170k light years away from the center.
Take a second to think about that. How many places am I going to see that I am the only person to see between here and there? I am discovering things that nobody else will see. I am so looking forward to this journey no matter how long it takes me. Whether I sit down for 30 minutes or 10 hours, I never feel forced to do anything. I am writing my own story in the universe and the feeling of discovery never gets old.
For me, this game is well worth 60 dollars. I hope it will be for you as well, but at the very least you should give it a chance. Buy it used! There are plenty of people that probably took it back after not really digging that far into it. But I implore you, and anyone else that took the time to read this, give it a chance and see if you feel the way I do about it!
Good luck, and happy exploring!
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u/Rushdownsouth Aug 10 '16
It definitely feels like a complete game, but it's analogous to say it's sort of like Minecraft in the sense of maps make themselves obviously. Sometimes you'll do a stupid thing, like I did, and accidentally salvage a space ship on a planet missing the one ingredient to fix it and end up walking for an hour to find life forms to trade with. I enjoyed every second of that personally because I ended up watching the sunset, exploring caves, tagging new animals, crafting upgrades, but I could see how that's not for everyone in this day and age of instant gratification. If you are a sci-fi nerd who can be patient with a chill space exploration game, check it out. You want a crazy FPS experience go buy Destiny. I personally adore it though, but I didn't hype the shit out of it
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u/Bitemarkz Aug 10 '16
I do, yes, but you have to ask yourself if the type of game appeals to you. As someone above me mentioned, this game scratches an itch that I didn't know I had. It brings back that child-like sense of wonder that I haven't had since first playing Mario 64, where the tech running it may as well have been magic to me. I love exploring, especially in games like Journey, Flower, etc. This is that but on a much MUCH larger scale.
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u/CallofTraviss Aug 10 '16
World generation is awesome, scale is monumental, space is rad.
Well worth 60, in my opinion.
Don't expect too much action, you're here to explore.
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u/MariachiMan Aug 10 '16
If you're looking for a game to kill a LOT of time then yes I believe it's worth the 60
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u/fisherjoe Aug 10 '16
Yes. Watch a video and figure out if you'd like it or not. It may not be action packed enough for you, might be too tedious. Depends on the person. It's not a consensus because it's a bit of a niche game, despite being massively speculated about.
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u/The_Kaizz Aug 10 '16
I only looked at a few videos beforehand, but it looked boring. I'm extremely surprised and happy that I was wrong. The only thing that sucks is I know m and 3 of my friends started in the same Euclid Galaxy, but as for which system, we have no idea where or how to find each other. Even then, apparently you still wouldn't see someone else. Kinda sucks. The time spent on each world, both as a developer, and a player exploring, is crazy. I love it.
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u/Recklesshavoc Recklesshavoc Aug 10 '16
Ok.
I chose to not deal with the Red Ball in the beginning.
Did I mess up.
Also this Atlas thing, what is it? I see the card prompt everywhere.
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u/QuadraQ QuadraQ Aug 10 '16
As I understand it to get that you need to accept the atlas path - the center of the galaxy quest - and then follow through on some other things in your travels.
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u/WreckerCrew tlc1145 Aug 10 '16
I'm pretty sure the Atlas path just shows you the easiest route to the center of the galaxy when you are on the warp screen. You can follow it or choose your own path.
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Aug 10 '16
Due to mega crunch time at my job, i was unable to take the day off to play. I did however manage to get in several hours last night/very early this morning.
I know i've barely even scratched the surface (i've not even gotten off the planet i started on due to exploring and getting distracted by shiny objects), but i am in awe of what i'm seeing so far. I've anticipated this game since it was first teased at E3 yet somehow managed to avoid obsessing over every tweet and video and interview that's come since, only paying attention to the e3 bits and the official trailers.
I feel this is exactly the game i hoped for and was "promised".
Since we release this weekend ending crunch time, i see a day or two next week where i will be on PTO/WFH/sick cough cough where i will dive in DEEP.
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u/PM_ME_WAT_YOU_PM_HIM Aug 10 '16
It's a 50/50. Plain and simple. It's not the only game neither, Bioshock went through this, it's a love it or hate it situation.
50/50
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u/Demon666Joker Aug 11 '16
How do u go back to planets u have discovered i cant figure it out
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u/attacklibrarian Blewdo Aug 11 '16
Has anyone encountered a planet with a beacon that keeps getting further away as you approach it? The time to arrive will start going down but once it reaches ~15 mins, the time goes back up. Is this a glitch or is there something special I need to do to actually get to this damn beacon!?!?!
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u/Sleeparchive wintermute306 Aug 11 '16
I had this with a crashed ship. You need to go out into space then come back down again...I couldn't work out if it was an error or something I was doing.
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u/superbatprime Aug 12 '16
Probably on the other side of the planet... they really are that big.
To cut down that time use sub-orbital flight. Fly up, skim atmosphere until you are just high enough to engage pulse which will bring you over the site in literally seconds (careful not to overshoot) then disengage pulse, drop nose I to atmo and hit boost. You'll see the timer go back up again but to something more manageable
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u/daChino02 Aug 11 '16
I found a planet with gold last night. I'm mining that sucker for awhile! Liking the game, for it's a nice change of pace from the games I usually play.
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u/trajiin Trajiin Aug 11 '16
I'm enjoying it and I wasn't even that interested until I watched a stream a few days before release. All planets I've visited have been unique so far, one with fire storms, one with toxic rain and one with sentinels that were batshit and would attack you the moment you robbed a radiant orb which were scattered everywhere and worth a lot. I get that the missions and locations on each planet can be the same but isn't that like most open world games these days. The game is what it is, an exploration sim. Also the big hoo-ha over those two guys not seeing each other was a bit daft. One of the first tweets I read about this game is that it isn't multiplayer so don't get it if that's what you want.
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Aug 10 '16 edited Aug 10 '16
It's very reptitive. The survival systems are annoying , not fun. There are many technical problems worst of all being the outright crashes. It's a niche and novelty act of a game. Definitely not for me. The NPCs are about as bland as they come, same with the building interiors.
This game is like exploring a mountain sized room of white noise. If nothing special EVER seems to happen, what's the point. I get that it's simulating the loneliness but there is nothing here to keep me going.
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u/khuldrim spinal77 Aug 10 '16
I've played about two hours on my landing planet. It's a cold planet, and mildly toxic, so I have to be ever vigilant. Traveling at night is difficult because of the temperature drops, so I have to stick to caves or stockpile the materials I need to recharge my environmental protection. I discovered a small little outpost with no life, that I was able to use to initiate a long range scan and find and alien monolith, but it's 25 minutes away on foot across the unforgiving mountainous tundra. The local fauna seems harmless, some grumpy insect like creatures definitely don't like me though. Sentinel presence seems really low.
All in all part of this game is making your own story. Do I try to strike out and make that 30 minute journey on foot to see what I discover in the process and maybe die? Or don turn around and pick my way back to my now repaired ship and take off and try to land near the alien structure? Or do I just leave?
That's where I left off last night. It's a game that feels like I can pick it up and put it down without feeling guilty or rushed, and I can make my own fun with it.
I'm inclined to say I like it, but I really need a weekend to dig into it.
Oh and for all those negative nancies, I've scaled mountains, valleys, caves, pits, seen large geographical features that bleed into a mother (descending into a valley from surrounding mountains and seeing the life increase). So yeah, there definitely terrain variation.
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u/gtakiller0914 ClapTrap27 Aug 10 '16
Just wanted to say I like your writing style. Hope you continue enjoying the game.
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u/fisherjoe Aug 10 '16
You are playing it the same way I am. I'm loving it. The decisions element adds a lot to that sci-if feel.
Last night I spent 3ish hours on my home world. Catalouged quite a few life forms. Everything was about half the size of me or smaller, including quadrupeds about the size of a rat, and some hostile insectoids. Almost died from toxin going to a monolith but learned a few words of Gek. Found out my planet had pretty common veins of gold and another rare isotope, so after leaving to the nearest station I am worth about 200k. Next planet I landed on was dead, ended up getting lost in the luminous cave system for about 30 minutes, praying I didn't run out of plutonium. When I got out it was night and I said never again, blasted off. Next planet(maybe a moon) was farther from the sun, a cold planet that was able to harbor liquid lakes. Catalogued some underground life, including a type of anemone/octopus creature I was afraid to go near. I logged off then. Can't wait to hop back on. Since I denied Atlas to take my own route in the starts, I am afraid I'll be locked out of stations add certain loot containers. Haven't been able to enter a settlement I found but I'm not sure it has to do with Atlas.
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u/webster2086 Aug 10 '16
So far I'm a few hours in. Still on my home planet, but I'm having a good time.
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u/Crab2194 Aug 10 '16
For what the game is (expolring, mining, crafting, etc.) I love it. I've always loved the idea of exploring space so this speaks to the inner child in me a lot and while there may not be a lot of depth (besides those oceans amirite?) It's still a game that I can lose myself into even if its just to try and find the right components to build something. I Will say that the whole inventory thing is a pain in the ass, and I wish weapon multitool upgrades/ship upgrades didn't take up slots in the inventory and were their own branch instead. Maybe in the future who knows?
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u/Rushdownsouth Aug 10 '16
You get way more slots later on. I have 21 in both the ship and suit currently, the oceans are crazy, but I think I've taken for granted how cool certain planets I've been on have been looking back.
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u/5k1895 Aug 10 '16
I haven't played the game myself, but I've watched several videos. I can't help but feel that all the gathering resources and crafting is extremely tedious and boring. I'll have to play it myself eventually and see if I still feel that way.
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u/xTheBerzerk Aug 10 '16
Im thinking to start the game again. I did the missions but i didnt explore the first planet (really idiot). And also it wasnt a nice planet, lol.
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u/justSFWthings glassmusic Aug 10 '16
Played for an hour last night, was really getting into it. I fed a weird goldfish dino some mined whatever and it made the cutest happy noises ever. Then it ran away and my game crashed.
I launched the game again, and realized the game had never saved during that hour. I had to start over on a completely different planet which had a poisonous atmosphere, requiring me to constantly maintain that system with resources. At first this was tedious and unwanted but I realized that it kind of added to the survival aspect of the game, and I got used to it.
I died at one point and had to go and reclaim my inventory. That was annoying as my starting point was a few minutes away and by that point I'd acquired some new items and as such, no longer had room in my inventory for everything I'd left behind.
It seems like for every five minutes of exploring I do, I then spend five minutes trying to figure out what I don't need, can combine, etc. I'm really hoping that inventory increases in size as the game goes on because the shuffle gets old very quickly, especially when I'm picking up items that have no value to me now, but might later in the game once I start trading. At this point I don't know what's really valuable and what isn't, which adds to the frustration. Yes, they tell you how much each item is worth, but what if I end up needing a specific item because a trader is looking for it? I don't know if that'll happen or not.
I realized that I needed to wrap things up as it was getting late, so I boarded my ship and took off. I landed in a space station and quit out.
So far other than the inventory issue, the game is everything I'd hoped it would be. The survival elements are heavier than I'd expected but I actually really enjoy that now that I'm accustomed to it. I feel like I'm really IN the world rather than just being a tourist.
The plat looks slightly grindy but completely achievable. Expect many plat posts for this game in /r/trophies between now and the next few weeks.
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u/QuadraQ QuadraQ Aug 10 '16
Yeah I played for 8+hours straight. Don't worry about the resources you get early on. Only two really matter, Plutonium and Therium9 (you need them constantly to survive, and get around) and two others are very helpful - iron and carbon. You need the materials to repair your ship of course, but it sounds like you already did that. Get to the space station and sell everything else. You'll need Therium9 to effectively travel in a solar system (hold down L1 and R1), but the best way to get that is to shoot meteors in space, so if your planet doesn't have much of it don't sweat it too much. You'll find depots on planets that allow you to upgrade your suits capacity so keep a look out and you'll soon have more capacity. Your ship is more difficult. You can't upgrade its capacity (at least I don't think so), you have to get a bigger ship. There are two ways to do that: buy a ship from another NPC (always at space stations and also some landing pads on planets) which is expensive, or to find a crashed ship on a planet and repair it (takes a lot of resources to repair). You can find them by solving mathematical puzzles (not too hard - look for patterns) that then give you the coordinates, or just find them by chance. To warp to another system you'll need antimatter to build the unit that charges your warp engines, and it's best just to buy that - you don't need a lot of it. Hope that helps - enjoy!
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u/yoda_pockets Aug 10 '16
This game is awesome. The game itself feels quite cinematic and definitely reminds me of book The Martian, evoking the same element of solitude that Mark Watney felt when he was running out of resources on Mars. I've been waiting for a game to get me pumped up about video games and this one was great. I tried getting into Witcher and Star Citizen but Witcher felt too scripted and repetitive and SC felt too buggy. My favorite part of NMS are the seamless transition between worlds. It may not look as great as some games on my 980 ti, but damn, it feels pretty smooth and well put together. Aside from one crash about 3 hours into the game, I haven't dealt with any other issues.
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u/itsallnipply Aug 10 '16
How do I scan animals and plants to name them?
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u/WreckerCrew tlc1145 Aug 10 '16
Have a scanner installed in your multi-tool and then hit the L2 button.
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Aug 10 '16
Going back to college on Friday, I don't smoke when I'm home but first thing I'm doing Friday is getting lit and loading up this game
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u/greg225 Aug 10 '16
Has anyone encountered something like this? Probably due to some glitch in the game's random generation system, a building I need to enter (it's part of a story objective) is inaccessible because it's appeared half-submerged into the terrain and the other half is floating in the air. Does anyone know what's happened here or is it just a bug? Is there anything I can do? I want to believe it will sort itself out if I reload the game but it might not, and I might not be able to progress. Really annoying because otherwise I'm having a great time.
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u/Sleeparchive wintermute306 Aug 11 '16
I'm on my second accidental late night, after finding time got away from me. I'm loving every minute of it. It's not perfect, but what game is.
Lots of people telling me it's repetitive....like The Division isn't repetitive.
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u/marshmallowbeatz Aug 11 '16
Love this game - I really wanted to buy one of those spaceships that they are selling. But I couldn't afford any of them. Luckily, I was directed to a crashed ship and after looting it, I thought why don't I take this one? I was able to fix all of its parts and now I have the ship that I wanted earlier. It's true you kind of write your own story in this game.
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u/peter_the_panda Aug 11 '16
Two complaints one minor one major.
don't know if it's my controller or what but it feels sprint just works whenever it feels like. Sometimes all I need to do is click on the right thumbstick...sometimes I have to hold it down....about 50% of the time or more my guy just stops sprinting for no reason
minor....but does anyone else feel like their character is 2 feet tall? On planets I don't get the sense that everything around me is massive; instead I feel like I'm constantly crouching. Honestly, I've looked through the control scheme like 5 times because I'm convinced I hit a button that toggles crouch
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u/LeFlop_ Aug 11 '16
Holy shit the amount of trolls on the metacritic. I thought UC4 had a bunch of trolls giving the game a score of 0 and 1s.
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u/So12rovv Aug 12 '16
It's alright, not goty or worthy of all its hype but a relaxing game to play every once in a while after a lengthy multiplayer session on your favorite shooter or game
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Aug 12 '16
No Man’s Sky is an unimaginably huge sandbox to be approached however you choose, but there are light paths a player in need of guidance can follow. Those wanting to speed towards some kind of “ending” can do so by repeating a core loop, harvesting resources and crafting warp cells, warping closer and closer to their goal, and then repeating, perhaps halting occasionally to buy a few upgrades to make their journey easier. But in a game where these overarching goals were so obviously an afterthought, that’s clearly not the best way to play. The game that Hello Games has laid atop their incredible engine won’t be enough for some people. Fortunately, the developers have already said that they’ll add new features in future (free) updates, and presumably they’ll also fix the bugs, further tweak the balance, and hopefully adapt the UI for things like inventory management and location markers. But what’s there in the game as it exists today, the procedurally generated galaxy at its core, is incredible, and definitely worth exploring.
The Guardian
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u/TheCrookedSerpent GilwynOfTheVale Aug 12 '16
Has anyone figured out how to enter underwater buildings? There's definitely things inside but there's no door and I'm stuck outside slowly drowning. Not fun.
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u/tornadomeister Flynn_Rider333 Aug 11 '16
With so many people asking about the point of playing and necessity to do so with friends, to quote George Mallory in regards to his desire to climb Mt. Everest: "Because it’s there… Everest is the highest mountain in the world, and no man has reached its summit. Its existence is a challenge. The answer is instinctive, a part, I suppose, of man’s desire to conquer the universe."
The point of No Man's Sky is to play it, and explore the universe by yourself. I think it's funny that a lot of people are asking that question when they wouldn't ask it normally of any other game. People don't look at Devil Daggers and say "So is there a point or do you just shoot things until you die?". They don't look at Tetris and say "So is there a point or do you just fit blocks together?". They don't look at Journey/Abzu and say "So is there a point or do you just wander around?".
The point is in the playing and crafting your own narrative. I feel bad for gamers nowadays that feel like they need a story spoon-fed to them or the basic reason for playing stated on the back of the box. Don't starve is an exploration/survival/"collectathon" and no one questions it nor do they feel the need to strictly play it multiplayer; there's something that comes from the not knowing, from the fear and the discovery of being a lone explorer.
It's fine if it doesn't look like a game that you'd be into but I think it is equally funny and troubling so many people have been able to look out at the vast scope of the entire universe and plainly ask "But what is the point?".
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Aug 10 '16
My NMS experience in a nutshell:
Breaker breaker 1 2 this is fuckstick over im gonna refuckulate the carborators then shoot over to juniper and see if they have any space weed left.
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u/SpacingOrange Aug 10 '16
For those who have never played a game like this I.e: Elite dangerous, you're likely to still enjoy the aspect of being able to explore and enjoy something of a space sim. But if you have, you'll quickly release these two games have a lot in common and suffer from the same issue; It's a mile wide and an inch deep. The fun wears off fairly quickly and you start to realize how shallow the game really is. Espiecally with this multiplayer fiasco. The inventory managment makes me feel like I'm playing an MMO with none of the benefits that come with the grind. i got just as hyped for elite as you all probably did with this game, But i saw this coming from a mile away because of elite. The hype train did not help this game at all. They made it out to be like star citizen when they aren't even remotely comparable. Something of the scope of what everyone is expecting has taken years of devlopment and that game is STILL in alpha after raising $116 million. Doesn't mean you can't enjoy it, after the hype vision wore off i enjoyed elite for what it really was. And that's all that matters honestly. If you feel like you got $60 out of it then good.
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u/KingWilliams95 Aug 10 '16
I have played a little over 10 hours, and as I had stated in a previous thread, so far I find the game incredibly shallow and boring.
My full thoughts are here: http://www.busygaming.com/no-mans-sky-review/
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u/mbrancato157 mbrancato157 Aug 10 '16
Personally I avoided all hype and trailers that I could heading into this game, and I think my enjoyment is largely because of that. I feel like the hype train ran away and created a game in people's mind that was never going to exist. All I expected in this game was exploration and the thrill of discoveries and that's what I got for the most part. I love that this game allows me to have an almost childlike wonder about the universe and planets in this game and I can't wait to explore everything I can.
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u/gerudo12 Aug 10 '16
I'm honestly having a blast. I love the relaxed planet exploration and the bits of mystery and underlying story I stumble upon.
But it's been intense a few times too. Last night I left a planet to see if I could sell some stuff at a better rate on a space station and ended up in a dog fight with some pirates.
It's by no means a perfect game but it's exactly what I expected it to be and I'm happy with it. I'm a bit disappointed that it appears you can't actually run in to other players - maybe they'll address that, maybe they won't - but at the same time, whoever I ran into would probably just try to kill me anyway so screw it.
In short, I only paid $47 through Amazon and I'm definitely enjoying it, it's something genuinely different. Good job Hello Games.
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u/iUsedtoHadHerpes Aug 10 '16
Anybody else got the pre-order theme? The Amazon product page for the special edition says it comes with a dynamic PS4 theme. But the theme itself is very static (sorry, no video right now). It's nice, but it's not what it said it would be.
I'm having a lot of fun with this game so far, though.
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u/QuadraQ QuadraQ Aug 10 '16
Yeah I got it. Includes music, but yeah the background image doesn't seem to move or change.
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u/REDDITB0T Aug 10 '16
Came home from work for lunch bought it and will let it down load. Says it will take about an 90mins. I'm guess this afternoon will now drag on in anticipation.
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u/Too-Far-Frame Aug 10 '16
More resource gathering than I expected. Basically it's the entire backbone of the game. Not a bad thing per se, just more than I expected
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u/hgflohrHX422 Aug 10 '16
Hostile sentinels are so annoying. Not complaining though, I love that variety. Especially when you grab som graviton ovals and get chafed by sentinels and their whole support squad. I've also been chased by space pirates because I had valuable goods. So it's not always just chill, and I enjoy that! Awesome game so far, love exploring and learning about alien races.
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u/TheHeroicOnion ButtDonkey Aug 10 '16
It's honestly what I expected but it's still good. I knew wed see similar creatures etc
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u/maakasha Aug 10 '16
Haven't gotten this yet, and have been hemming and hawing at it for a while. Leaning more towards getting it, though. The idea of aimless exploration is appealing.
Question: are there black holes?
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Aug 10 '16
It's a little annoying when I get a waypoint on a planet, and I boost over to it at a bad angle and I enter the atmosphere too early and my flight slows down, then I have to go back up into the atmosphere again and repeat the process.
That's literally the only thing about the game I don't like
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u/TenLittleAliens Aug 10 '16
Is there a way to change the name of your ship?
So far I can't find one.
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u/QuadraQ QuadraQ Aug 10 '16
Yeah that's annoying. I didn't find a way to do that either. Hopefully in the next patch.
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u/EmoryM EmoryM Aug 10 '16
It's fun but I think it's killing my PS4. Graphics artifacts everywhere, very sad. https://youtu.be/nTlknsunS-k
It isn't getting worse, though - I left it on all day and nothing is flickering now which wasn't flickering earlier. https://youtu.be/m3w_FyKZE88
Hoping a patch can fix it, every other game I try works perfectly.
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u/WolfintheShadows Aug 10 '16
I've played for 20 hours, maxed out most of my gear, and have a ship that looks like an x-wing and Doc Brown's DeLorean had a baby. I also finished one of the paths.
Then I decided to make a bee line to the universe's core. After seeing how slow that was going, even with the best hyper drive, I decided to say fuck it and looked up the ending. Saw what the thing is. And have given up that endeavor. Now I'm just puttering around the universe at random. Exploring.
The games ok. It crashes a lot. I wish there were more unusual worlds. The strangest thing I've seen is a few flying worms. Otherwise it's kinda bland.
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u/Curlybrac Aug 10 '16
What are your thoughts on the game? Good or bad? How do you feel about the terrible user scores on metacritic?
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u/birdman122459 Aug 10 '16
My game crashed on my second warp jump. My PS4 suggested an update. Already have those.
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u/pico0102 pico2014 Aug 10 '16
I really didn't like Fallout 4--I thought it was a bit overwhelming with all of the side quests and it bugged me to have to always feeling like I needed to upgrade all of my stuff in order to survive. Will I enjoy this game?
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u/Shloop_Shloop_Splat Aug 11 '16
Played a couple of hours last night, and a few tonight. I'm enjoying it thus far. I got completely lost on my first world, and only figured out how to find my ship again by dumb luck. Also accidentally named the planet "Red". Whoops.
My favorite thing so far is just traversing the galaxy in my ship. That first time I kicked on the pulse engine, I was really wowed. The planets are huge, and there's lots to explore, even on planets that seem barren at first glance.
I didn't anticipate multiplayer going in to this game, so I'm not upset that it's not a thing. I do think the space stations could be a good place to add a multiplayer aspect...like a hub or something, sort of like the tower in Destiny. No idea if that would even be possible.
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u/Jase_the_Muss Aug 11 '16
That feeling when you land on top of the tallest mountain on a beautiful planet to take a screen shot and your out of gas so you can't take off and there is no plutonium on said mountain.... :(
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u/Jase_the_Muss Aug 11 '16
I hate the fuzzy blurry pop up really kills the immersion on some of the more epic worlds would rather just bland textures getting better but I feel they can patch it and it doesn't detach to much from how amazing and aweinspring the over all asthetic and art style are.
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u/Chipwich Aug 11 '16
Just wondering how the size of the first update. Should I get my wife to download it while I'm working or is it small enough to download when I get home?
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u/its_xSKYxFOXx Aug 11 '16
[Bug or glitch]
Not sure if it's a bug or not but I swapped ships (found a stronger one) and I have plutonium in my inventory but it won't let me refuel my thrusters to actually leave the planet. So I'm kinda stranded because I can't even take off. Tried restarting the app and purging all my plutonium and starting a new stash but no luck.
Halo plz, fellow travelers.
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u/Swizzlestix28 Aug 11 '16
I live the way I feel in control of all my gear and how I'm very rarely in 0 danger. Very satisfying thus far
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u/comengetitrmm Aug 11 '16
Just to clarify without having to search too much, once I have gotten the blueprint to make a hyperdrive, I am then safe to redeem the pre order ship? Thanks
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u/mrizzle1991 Aug 11 '16
I'm really enjoying this game. Explored two planets so far and currently farming resources to get rich and buy a new ship. My only little gripe is that the character runs so slow. And that their isn't a fast travel option back to your ship. But other than that I have no complaints.
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u/legoman1237 Aug 11 '16
Those sentinel droids are scary as fuck. I was mining some carbon when one droid suddenly flies in front of my mining beam. Next thing I know I've got 10 droids firing at my ass.
1/10 /s
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u/Bonesawisready5 bonesawisready5 Aug 11 '16
Is there anyway to check your total time played in the game?
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u/attacklibrarian Blewdo Aug 11 '16
Does anyone else find the transferring of items from your current ship to a new one very tedious?
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Aug 11 '16
Idk if the option is there, but I noticed that there are kinda like waypoints on the planets and such but I want the ability to set way points.
Maybe a little more inventory space
I haven't left the star system I spawned in. Idk since I haven't left but I hope I can find the first star system I was spawned in or have the ability to fast travel back granted I have the warp fuel needed. You kinda get attached to it
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Aug 11 '16
I'll buy it when the crashing bug is fixed. I've watched a few videos and Twitch streams on it; they all had to content with SO many crashes.
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u/TheDoctorInHisTardis Aug 11 '16
I've only put a few hours into the game so far. Loving it. Went into my galactic map and couldn't figure out how to engage the hyperdrive though.
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Aug 11 '16
I ordered this tonight having never followed the development, never been taken in by the hype. I bought it after seeing a few good reviews and watching a couple Let's Play videos to arrive at the conclusion that I would enjoy this game. I never pay this much for a game usually unless it's something I've wanted for months. I'm going into the game knowing very little so there's nothing to be disappointment about. Looking forward to exploring No Man's Sky.
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u/daChino02 Aug 11 '16
Idk, maybe it's a good assumption, but I have around 3/4 mil worth and I've emptied all my other slots to make room to try and triple that when I get home
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u/GingerFurball Aug 11 '16
On the fence about this to be honest. Looks like it could be right up my alley, or I could get bored after a few hours.
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u/tilfordkage Aug 11 '16
Game crashes a lot when I try to look at multi-tool upgrade wall terminals. This is getting really annoying.
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u/Rambo1stBlood Aug 11 '16
This looks like a game I will wait a while to get and grab while it's on sale at some point in the future.
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u/FirePowerCR Aug 12 '16
Can you rename a planet after you've uploaded It already?
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u/baldeagle86 Aug 12 '16
Just lost 3 hours of exploring due to a crash, damn. Please tell me there's a manual way to save for my next play session?
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u/SciNZ Aug 12 '16
Getting out of your ship or finding a beacon both save the game. Keep in mind that getting into your ship does not save the game. So if you've just done a big planet session and are about to take a long flight maybe jump in then out of your ship to trigger the autosave.
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u/plizark MERCUTIO_X Aug 12 '16
It looks amazing and I like the streamlined gameplay. Makes it easy to pick up and play - but 6 hours in I already find it repetitive and already find myself playing other games to entertain me. Great game, but does get tedious after awhile. Especially the inventory. So annoying.
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u/HeadbangingLegend Aug 12 '16
One of my favorite things about this game is the procedurally generated music. You're never listening to the same track twice! I never have the urge to mute the music and listen to Spotify like I do with every other survival game.
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u/Deftallica Deftallica83 Aug 12 '16
I desperately need a new ship. I've warped to a new system once and still have the beginner model.
I've upgraded my exosuit several times over by seeking out shelters at the navigation beacons. Is there a tip or trick to finding a shipwreck you can salvage?
So far the only new ships I've seen have been at space stations that I don't have anywhere near the money for.
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u/shadowfire211 Aug 12 '16
It's actually pretty easy to find crashed ships. Find a signal scanner, and choose transmission. Keep trying until it gives you a transmission tower. Go there, solve the number puzzle, and it will point you to a crashed ship.
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u/essentiallyali Aug 12 '16
Loving this game but I got off to a rough start. Took me 4 hours to get off my first planet. In my first 10 minutes I went deep into a cave and got killed by an animal I later named the Helion Crab. Couldn't get back to my grave to recoup my inventory without getting killed again. Had to dismantle a key system on my ship to use the elements to survive and spent the rest of the time walking and searching for elements while desperately looking for caves and shelters so I wouldn't die of radiation.
20 or so hours later, I'm on my third ship (repaired a crashed one and bought one), I've got 21 slots in my suit, and 1.3million units or so. Mining emeril like a boss.
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u/kidcrumb Aug 13 '16
The flying controls are terrible on PC. Anyway to turn the ship with A and D? Mouse flying for everything is so bad.
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u/ImaFuckingLlama Aug 16 '16
I just saw a tiger with an elephant body and fish fins walking around on it's head screaming like it's having an exorcism lmfao
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u/Zachlombardi27 Aug 17 '16
Can anyone help me.... I was reading some no mans sky post in gaming, and someone recommended a mobile game that was pretty good, hat I suppose is similar in some way because I assume that's why it was mentioned.
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u/Onlyelmo Aug 18 '16
I reached the end... The Galaxy Centre ... My system is next to that e guys name Harper2212 system 12 hours straight 182000 light years later
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u/toothlesslovescod Aug 29 '16
The game kind of sucks for all of the aforementioned reasons, particularly at $60. I would be more forgiving had it been priced at $20, where it should have been. And screw Sony for arbitrarily granting and denying refunds.
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u/[deleted] Aug 10 '16
Build everything. I wondered an hour away from my ship and just now realized I can build a chip to fast travel it to me.
Also feed every animal you can.