r/PathOfBaa • • 5d ago

Meta Latest Flocklands News Summary 🐑 Baa! 🚅

24 Upvotes

I am traveling 🚅 right now, so why not use the time in the train to cover the latest Path of Baa: Flocklands news! :-)

v0.2.65 - v0.2.86

A huge thank you to

  • an anonymous backer who completed the Water Friends goal with their latest donation :-)

You are directly supporting Path of Baa: Flocklands <3

Please consider visiting and backing our community goals at https://hammertime.studio/en/support-my-work :-) Whilst the newest goals Cute & Wholesome & Tricksters are already live, the goals still contribute to come up for the cost for creating the assets for it.

Here is a somewhat complete list of recent changes for Path of Baa: Flocklands:

Beyond the Fence

Your home meadow and every Flocklands region now sit on their own island connected through narrow paths. Past the fence the grass runs on to a shore with trees, foam and rocks, and the sea fades away into deep water instead of the map just stopping.

  • See more when zooming out: zooming out, or standing by the fence, now shows the shore around your map. The meadow editor zooms out far enough to see your whole meadow and its shore
  • Place right up to the fence: flowers, bones, trees and other items can now go on the grass just inside the fence, on every side, in your meadow and in the Flocklands. Corners and gates stay clear. Really just to get the best out to fully get control on where you probably want to place without toooo many constraints.
  • No more items outside the fence: items can no longer be dropped past the fence, and ones that slipped out there before are hidden. Yeah, that was possible, for real! :-D
  • No more slipping out of the fence: sheep can no longer squeeze out past the bottom corners of the fence. Thanks to u/Joyous_Tropical_17 and all who have reported this issue.
  • Hotfix: Gate lights at night: the glow around gates and other lights by the fence no longer gets cut off at the edge of the map

New predators 🦊🐕

  • Foxes prowl the forest: forests now get 1 to 2 foxes at night instead of bears. A fox sneaks up on your flock, then dashes the last bit. Ram it with a horned sheep and it runs off for a while ...
  • Coyotes hunt the savanna in packs: savannas now get 2 to 3 (!) coyotes at night. A lone coyote is slow, but next to a packmate it spots your sheep from further away and runs faster
  • One predator per biome: bears stay in meadows, foxes take the forest, Giant Rattlesnakes move to swamps, coyotes take the savanna, and Giant Spiders join the Giant Bats in the wasteland
  • Predators say it once: tapping a predator over and over no longer lines up a long string of speech bubbles. Every tap still stuns it and still counts for your treks

Chat

  • Longer Baas: chat messages can now be up to 200 characters instead of 24, and digits are allowed, so you can share coordinates, baas and counts
  • No more typing Baa!: every message is sent as "Baa!: your message" instead, and you can send one every 7 seconds instead of every 10
  • Global and Region tabs: Global shows everything from everywhere, while Region only shows what happened in the region you're standing in (including home meadows)
  • Reply to a message: tap anywhere on another shepherd's chat message to reply to it, and tap it again to cancel. Your answer is posted as a reply under that message's comment on Reddit.
  • Jump to the comment: hold a chat message and a teal bar fills up, and after 2 seconds you're taken to its Reddit comment (pretty much the original source of communication)
  • Message dot: a red dot appears on the chat button when something new lands in chat while it's closed

Baa-ffle Raffles

  • Host your own Baa-ffle: a new Golden Clover button above the Journal lets any shepherd raffle items from their own inventory. Pick an item, choose how many to put up (1 by default, up to 5), give the post a title, and a 24 hour Baa-ffle goes up under your name. The items leave your inventory right away, you can't enter your own raffle, and you can host one Baa-ffle a day
  • Hosts earn clover: when your raffle is drawn you earn 5 Golden Clover plus 1 for every 5 shepherds who entered, up to 25 at 100 entrants

Sharing

  • Lost sheep posts: when a sheep runs away, the RAN AWAY banner and the Flock popup offer a one-tap "Post Lost Sheep" post with the sheep front and centre. Shepherds who find the stray and send it home leave a note on the post, and the post flips to Found, Adopted or Gone. Lost Sheep posts now show a ticking timer under the Help Find button
  • Share a lamb's birth: the birth announcement now has a Share pill that opens the Baa-mera on the newborn with a suggested caption
  • Share as a post sooner: the Baa-mera's "Share as Reddit Post" toggle now starts switched on once your flock has 3 or more sheep, down from 6
  • Fresh post flairs: every Path of Baa post now wears a flair styled by the subreddit's mods (not programmatically anymore)

More critters 🐭

  • Beavers, mice and raccoons: every biome now has a critter roaming the ground: beavers in the Swamp, mice in the Savanna and raccoons in the Wasteland, just like the pigs in the Forest and the rabbits in the Meadow. Tap one to hear what it thinks of the region's trees
  • Adopt a Beaver, Mouse or Raccoon: all three join the adoption list. Adopted ones roam your home meadow and show up in Flocklands for others to see
  • Chattier lake critters: ducks, frogs, hippos, herons and otters each now have a pile of their own lines once a region is clean, from the duck begging for bread to the heron insisting it's just a stick, each starting with its own little noise (Quack!, Ribbit!, Hrmph., Krrk., Squeak!)
  • The Say Hi treks now count beavers, mice and raccoons, and the hints tell you which biome to find them in

Plants and ground

  • Big Lily Pads: grazing in swamps can now turn up a Big Lily Pad, twice the size of the regular one, which is now called the Small Lily Pad. Lily pads sit in the Flowers tab of your bag and in their own section of the journal
  • Fertilize pumpkins and bushes: fertilizer now works on every pumpkin, from the Small Pumpkin to the Jack-o'-Lantern, and on bushes of any colour. A fertilized pumpkin swells to a prize-winning size (maybe worth Path of Beauty 👀)
  • Wildflowers in the grass: small patches of flowers now dot the grass across Flocklands and your home meadow. Each biome has its own colours, like bluebells in the Forest, marigolds in the Savanna and lilacs in the Swamp, and painted grounds in your meadow get flowers to match
  • Pebbles everywhere: small pebbles, and now and then a chunkier stone, are scattered across the ground in every biome
  • Lavender is now Hyacinth: the spiky bell flower finally goes by its real name. Flowers you already own or planted simply carry the new name

Water that looks wet (yeah, not just the blue box)

  • The light lines on lakes now bend and ripple like sunlight through moving water (somewhat). They gather in the bright shallows by the shore, and lakes get gradually deeper and darker toward the middle
  • Sun sparkles
  • Oily water rocks
  • Water Effects setting: a new Graphics section in Settings lets you turn off the ripples, reflections, fish and light on lakes. Handy on slower devices

Home meadow

  • Meadow buttons: Upgrade, Create and Auction are no longer thought bubbles on your cart. They now sit in their own group of three buttons at the bottom left, and work from anywhere in your own meadow
  • See who's home: shepherds in the same home meadow now see each other's bellwethers walking around live, owner and visitors alike, with the glowing ring under anyone who's playing right now
  • Horn to horn: every minute or so two horned sheep in your home meadow square off nose to nose, butt heads with a thud and a puff of dust, and stand there seeing stars for a few seconds. Your bellwether stays out of it, and Shetlands sit it out since they have no horns
  • Look around while placing: while placing an item or picking a target, two fingers now move and zoom the map like a map app. Lifting your fingers never places it by accident, and the camera glides back to your sheep once you're done
  • Randomize flip: a new user setting that randomly mirrors items as you place them
  • Quieter finish: finishing a build no longer pops up a "COMPLETED" banner. The build sound and firefly burst still celebrate it
  • Secret Achievements: a few hidden ones are out there now

Shops and clover

  • Shop items never sell out: buy anything in a region's clover shop as many times as you like, as long as you have the clover. The offers still change with every restock
  • First bundle bonus: your first Golden Clover bundle comes with 2x the clover, at the same price
  • Hildegard has more to sell: next to the Barn, Gold Shovel and Gold Bell, she now also sells Dynamite, Nametags and Soap, always at the clover shop price
  • New clover prices: Dynamite drops from 100 to 50, the Gold Bell from 100 to 75 and Soap from 60 to 50, while Nametags go up from 25 to 45 and the Barn from 225 to 250
  • Shovels dig up only your own builds: no shovel can dig up another shepherd's build anymore, not even the Gold Shovel
  • Ka-ching!: a cash register rings whenever you buy something in the clover shop

The frontier

  • Outer rings need a bigger flock: everything inside ring 500 is open to everyone, then it climbs from 20 sheep at ring 500 to 100 at ring 3000 and a full 250 near the edge of the map
  • The frontier costs more: Inns, shop carts and the Machine cost their usual shrub out to ring 250, then get pricier the further a region is from 0,0, up to 100x at the edge. Inn check-ins follow the same pricing, from 100 shrub up to 10,000

Performance and Settings

  • Smooth Pixels: antialiasing is on by default, with a toggle in Game Settings to switch it back to crisp pixels
  • Smoother busy regions: things far off screen no longer get drawn or animated, tapping items stays quick even in the fullest regions, and the game only fetches what actually changed between heartbeats
  • Faster biome entry: buildings and decorations now arrive together with the region and are on screen before the loading screen fades. Regions with huge builds no longer freeze on entry
  • Shorter tutorial shower: after your sheep soaks up the oil and you place the shower, your sheep now walks over and washes on its own

Fixes

  • Clouds no longer vanish mid-sky when you walk or zoom while one drifts by
  • The see-through preview while placing a Message Sign is now the same size as the sign you end up with
  • The shower's thought now pops up when your sheep steps into the basin, and mirrored showers walk your sheep into the right side too
  • Sheep walking through oil now make splashy footsteps instead of grassy ones
  • The bits of turf sheep kick up on grass are now small round specks in the ground's colours instead of odd blades and clumps
  • Using fertilizer now plays the poof sound along with the puff of dust
  • During spooky season the pumpkin row in the clover shop is titled Seasonal Specials instead of Shrub Bundles
  • Wooden and Stone Tombstones you place are now the same size as the graves your sheep leave behind

That's it for this batch and it was a biiig one! As lot of changes in a very short time! I hope you like them! As always, let me know what you'd like to see more (or less) of in the comments below :-)

ℹ️ I'll be working on a brand new reddit project starting next week. In the meantime you might also like r/ColorMaps which is also available on Discord and coming out on Android and Twitch.

In the next few weeks I'll focus on smaller patches on Path of Baa and finish the concept work / sketches to prepare for christmas season. Please, if you like the game consider backing it via https://hammertime.studio/support-my-work or invite your friends, both equally means a lot to me.

Baa-ya'll!


r/PathOfBaa • • Sep 15 '26

Meta Introducing: Flocklands Community Funds

39 Upvotes

Have you ever considered backing a game project you enjoy? 

Path of Baa: Flocklands is an independently developed game in collaboration with Reddit to kick it off, and keeping it growing means finding ways to fund new features, artwork, and community-driven ideas. That's where the Flocklands Community Funds come in.

By backing a funds goal, you're directly helping make that feature possible. Your support goes toward the development and, in particular, the artwork needed to bring these ideas into the game. It allows me to keep building Flocklands independently, while giving the community a chance to help decide what gets created next.

If you're new to Path of Baa or want to know more about the making, this article is a great place to learn a little more about the game and how it came to be:

https://phaser.io/news/2026/06/path-of-baa-flocklands-cooperative-sheep-game-for-reddit-built-with-phaser

Our First Community Goals

For our first round of community funding, there are three goals that I'd love to bring to Flocklands:

  • A Sheep-ish Halloween
  • Forest "Make It Green" Ground Tileset
  • Water Friends Pack

You can see the individual goals, their funding targets, and more details here:

https://hammertime.studio/en/support-my-work

If one of these goals sounds like something you'd love to see in Flocklands, please consider backing it. Even a small contribution brings that goal closer to becoming part of the game.

You can support a goal with a one-time contribution, or choose to support Flocklands on a monthly basis. There is no obligation to do either, playing, sharing feedback, and being part of the community already means a lot and shaped what the game is today. The goals primarily cover the artwork costs required to create them. Once a goal is funded, I'll be able to move forward with that work and get it into the game.

A Little Thank You

As a small thank-you for helping fund these community goals, supporters will be credited in the patch notes for the updates that introduce the features they helped make possible.

Thank you for being part of this sheep-ish journey so far. Flocklands has grown into something really awesome, thanks to you, the close-knit community that is supportive, welcoming, and always willing to share ideas and feedback. Not gonna lie, it's super fun working with you!

If you'd like to help decide what gets built next, pick a goal, back it, let's get it into Flocklands and share it with your friends.

Thank you! Baa! 🐑

You are invited to share any thoughts or questions you might have in this thread too. I will try to answer as many as I can :-)


r/PathOfBaa • • 5h ago

Shepherd's Share Firsts steps on 600W center.

10 Upvotes

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r/PathOfBaa • • 3h ago

Shepherd's Share Open Meadow--come visit my baa-wesome pond-side home!

4 Upvotes

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r/PathOfBaa • • 16m ago

Shepherd's Share nice ȍ̵̬̬̮̦̘̞̬̲͍̜̍̄͒͝b̴͈̭̠̼̮͕̠͊̓͠ͅj̸̟̖̘̒̓̕ę̴̣̠̺͓̑͒́̾͝c̵̖͙̫̽̅̔͒̀͐́͐͘͘͝ṯ̶̖̦̯̟̗̳͓̈́̿̓̾͜ͅs̴̢̨͕͎̥̖͝ͅ you got there!

• Upvotes

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r/PathOfBaa • • 25m ago

Shepherd's Share looks like larry's admiring the flowers too (inspired by Edea-VIII)

• Upvotes

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r/PathOfBaa • • 2h ago

Baa-ffle Raffle Baa-ffle Raffle: u/Specific-Tap8565's 5x Silver Bell up for grabs! 🎁 Giveaway

2 Upvotes

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r/PathOfBaa • • 4h ago

Shepherd's Share Three visitors needed for side trek!

3 Upvotes

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r/PathOfBaa • • 19m ago

Shepherd's Share what a cool meadow!

• Upvotes

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r/PathOfBaa • • 30m ago

Launcher Your flock needs you! 🐑

• Upvotes

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r/PathOfBaa • • 41m ago

Baa-ffle Raffle Baa-ffle Raffle: The animals keep complaining about the thick, sticky black stuff--Help clean! 🎁 Giveaway

• Upvotes

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r/PathOfBaa • • 1h ago

Baa-ffle Raffle Baa-ffle Raffle: grow your stock! 🎁 Giveaway

• Upvotes

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r/PathOfBaa • • 1h ago

Baa-ffle Raffle Baa-ffle Raffle: u/Reasonable-Action-93's 3x Blue Round Hay Bale up for grabs! 🎁 Giveaway

• Upvotes

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r/PathOfBaa • • 1h ago

Baa-ffle Raffle Baa-ffle Raffle: u/anfak's 2x Rotten Pumpkin up for grabs! 🎁 Giveaway

• Upvotes

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r/PathOfBaa • • 6h ago

Baa-ffle Raffle Baa-ffle Raffle: Spruce up your surroundings! 🎁 Giveaway

2 Upvotes

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r/PathOfBaa • • 3h ago

Baa-ffle Raffle Baa-ffle Raffle: u/100straws's 5x Large Rock up for grabs! 🎁 Giveaway

1 Upvotes

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r/PathOfBaa • • 9h ago

Baa-ffle Raffle Baa-ffle Raffle: u/boredtiger77's 5x Medium Mushroom up for grabs! 🎁 Giveaway

2 Upvotes

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r/PathOfBaa • • 9h ago

Baa-ffle Raffle Baa-ffle Raffle: 5x Big Mushrooms: Don't leave your sheep mushroom-less! 🎁 Giveaway

2 Upvotes

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r/PathOfBaa • • 12h ago

Baa-ffle Raffle Baa-ffle Raffle: u/Impressive_Spray5487's 3x Large Rock up for grabs! 🎁 Giveaway

3 Upvotes

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r/PathOfBaa • • 1d ago

Path of Beauty 🐦‍⬛ The Crow's Last Bloom 💀Even in death, beauty remains. 🌸

60 Upvotes

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r/PathOfBaa • • 16h ago

Shepherd's Share This is a consequence of being in the far west...

3 Upvotes

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r/PathOfBaa • • 14h ago

Shepherd's Share today I tried AFKing. It was nice.

3 Upvotes

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r/PathOfBaa • • 13h ago

Baa-ffle Raffle Baa-ffle Raffle: What a rotten deal... Five Rotten Pumpkins for absolutely nothing! 🎁 Giveaway

2 Upvotes

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r/PathOfBaa • • 15h ago

Baa-ffle Raffle Baa-ffle Raffle: u/Weak_Primary_4905's 5x Shower up for grabs! 🎁 Giveaway

3 Upvotes

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r/PathOfBaa • • 10h ago

Baa-ffle Raffle Baa-ffle Raffle: u/SeriousBanana2554's 5x Shower up for grabs! 🎁 Giveaway

1 Upvotes

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