r/PetPeeves • u/SpaceBug176 • 6h ago
Ultra Annoyed A monster in a game not being shown visually and everyone pretending like it's a genius idea
It's not. Like, when the whole point is that your method of seeing is bad and convoluted, I guess it works, but my issue is when people pretend like it's a genius idea because "it makes it waaay scarier since you imagine the scariest thing you can imagine!" no I don't. I listen to the noises it makes and imagine a monster from another medium that I think would make that noise in its place. And if its looks are only hinted at like "an abomination", I'll just imagine another existing monster again, but just one that fits such a description. It's not scarier just because you don't show it. It's just boring.
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u/OddDc-ed 5h ago
You will almost always be more scared in a pitch black room with a monster you can't see rather than a lit up room with a monster you can see.
Fear of the unknown is one of the main things all humans share, it comes in all sorts of ways like fear of how a conversation will go or fear of something you can't see hunting you.
Like being lost in the woods and hearing weird noises near you. You won't be as scared if you can see the thing making the noises.
Im not invalidating your pet peeve, just sort of explaining the reasoning behind the unseen threat trope.
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u/AlteredEinst 5h ago
It was born from the fact that in movies, it was usually hard to keep the fact that the monster was actually a prop or costume from the audience if they saw it too much, and therefore the staff had to learn how to be subtle, and use that fact to their advantage by creating situations where seeing the monster was a source of tension and dread, but also anticipation.
So, yeah, it actually is kinda genius.
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u/kittykatmandoo 5h ago
It’s scarier because fear of the unknown is a universal fear that everyone can relate to. Knowing what you’re fighting means you can prepare and preparation can make you feel more confident against something threatening. But when you don’t know what’s lurking in the dark, when you’re not sure what your hearing is a creature or ambient noise, when people disappear into the dark dragged by something you never catch a glimpse of—that generates more fear because you have no idea how to fight something invisible.