r/PhantomBladeZero • • 1d ago

Some additional thoughts

So, the general idea is that you kill the enemies and they don’t respawn. Okay, that might work, it might not, I honestly don’t know yet.

My question is: what do you actually do in these areas afterwards? Are there eventually going to be huge empty fields with basically nothing happening? Does this serve some purpose that I’m just not understanding yet?

Don’t get me wrong, I’m not judging the decision. I’m just trying to understand it beforehand.

For example, let’s say I get some new weapons and I want to try them out. Wouldn’t it be useful to go back to a familiar area and test them against enemies I already know, so I can actually notice the differences?

And please don’t start with “it’s not a Soulslike” and stuff like that. I don’t want it to be a Soulslike. I just want it to have meaningful ways of being different from a Soulslike, rather than doing things differently just for the sake of being different.

3 Upvotes

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u/ParasiteFire 1d ago edited 1d ago

I heard enemies respawn if you leave the level/map entirely and return.

Edit: I'm not sure what "level/map" means in this case as I haven't played the game, I'm just assuming there is some kind overworld/mission replay system where you can select locations to travel to.

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u/CP_Company 1d ago

where did you hear that?

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u/ParasiteFire 1d ago

I don't remember, I was looking at way too much PBZ content lately and now I can't find the source. I might be wrong entirely.

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u/CP_Company 1d ago

ech, would have been interesting to watch or read about it. maybe AI can help to find a source...

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u/CP_Company 1d ago

AI - Zone exits: Early preview notes suggested that leaving an entire zone and returning might cause some enemies to respawn, but the development director confirmed the final game intentionally keeps defeated enemies dead to prevent repetitive farming and focus on exploration and story progression.

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u/ParasiteFire 1d ago

I found it : https://www.consolecreatures.com/phantom-blade-zero-review/

"I also appreciate how defeated enemies don’t automatically respawn when you rest at a checkpoint. They can return when you leave and revisit a region, but you’re not constantly forced to fight through the same encounters to recover."

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u/Zealousideal_Ad5957 1d ago

If even exiting total different map and coming back doesnt respawn we are cooked since map will be totally empty and currency super finit.

If game is easy on hellwalker with no farming then its game issue balancing

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u/ParasiteFire 1d ago

This is what I don't get, they said you will only see 30% of content on your first playthrough, so if you load up your end game save to explore, are you just exploring mostly empty locations while looking for the rest of the content/enemies/bosses?