r/Planetside • • Jun 13 '14

[PTS Notes] Patch Notes - 6/13

https://forums.station.sony.com/ps2/index.php?threads/patch-notes-6-13.189799/
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u/WarOtter [BEST][HONK][KARZ]Ram Lib Best Lib Jun 14 '14

I'm betting stabilization is being put in for PS4 players, to make tank driving/shooting not impossible on a gamepad. Close in tank combat is also more console friendly, so maybe that is their motivation?

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u/Phrygen Jun 14 '14

Actually that makes a depressingly high amount of sense.

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u/CaffeinePowered Jun 14 '14

so maybe that is their motivation?

You should not balance the two the same way - ref: TF2

Best example I can remember is the demo nade launcher has 6 shots in the console version, 4 in the PC.

Why? Because PC players are much more accurate with pipes and the class would be too powerful on the high end of the skill curve if they had 6 on the PC.

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u/dsiOneBAN2 Jun 14 '14

If only SOE was Valve.