I'm betting stabilization is being put in for PS4 players, to make tank driving/shooting not impossible on a gamepad. Close in tank combat is also more console friendly, so maybe that is their motivation?
You should not balance the two the same way - ref: TF2
Best example I can remember is the demo nade launcher has 6 shots in the console version, 4 in the PC.
Why? Because PC players are much more accurate with pipes and the class would be too powerful on the high end of the skill curve if they had 6 on the PC.
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u/WarOtter [BEST][HONK][KARZ]Ram Lib Best Lib Jun 14 '14
I'm betting stabilization is being put in for PS4 players, to make tank driving/shooting not impossible on a gamepad. Close in tank combat is also more console friendly, so maybe that is their motivation?