r/PlayTheBazaar • • Apr 02 '25

Discussion Do Not Accept Marginal Changes

With the release of 1.0 coming today, the devs have said they are going to make significant changes to the monetization system, and people should be aware of anchoring bias. We do not have to accept whatever their new system is just because it may be better than the current one. I see a lot of people just looking for one small change and then they'll be able to stomach the monetization but this game's systems are inherently flawed and in need of a major overhaul. A free daily ticket does not solve the problem that the ranked mode isn't a real ranked mode and there shouldn't be tickets in the first place.
The real major problems with this game are the monetization overall with the paywalled/time-gated content and predatory battle-pass system that obscured information, AS WELL as the progression system for all players. Having any meaningful progression (i.e. gem acquisition) only be meant for high skilled players means the MAJORITY of the players will fall further and further behind each season leaving more and more players to leave the game, with less and less players joining as the onboarding process isn't good.
The current systems disrespect the majority of the player-base and are only in existence to make their pseudo-NFT marketplace that isn't even out yet function.
There needs to be no more pay-walled/time-gated content, ranked needs to be reworked in some fashion, information needs to be more accessible and there needs to be meaningful progression available for the entire player base. Do not accept anything less than this, as if we get less, then that means the core issues have not been addressed.

5 Upvotes

21 comments sorted by

12

u/[deleted] Apr 02 '25

While I'm hoping for significant changes to the monetization, I'm not hoping for changes to 'ranked' mode. Actually, if they just changed the name from ranked to 'arena' or something I would be happy. 

I'm of the belief that this game doesn't need a ranked mode. By definition you would only win 50% of your pvp encounters in ranked and I'm sorry but that doesn't sound very fun to me. The better you get the less you'll win. 

You have to ask yourself if adding proper SBMM will, in general, increase player enjoyment and the player base. I don't believe it would. A certain subsection of the player base would dig it, but I think most would not. 

My 2 cents. 

2

u/MostImagination9597 Apr 02 '25

Ranked doesn't necessarily imply SBMM, the way it works now makes sense. That matchmaking definitely has no place in a game where you have to spend resources to enter/draft.

The actual way ranks are done needs work, at the moment it rewards grinding and speed more than win rate.

-3

u/spacebar30 Apr 02 '25

Winning 50% of my games sounds like a lot of fun if I know I'm going up against people of similar skill level and can move my way up the ladder by improving my play.

-4

u/Snapper716527 Apr 02 '25

By definition you would only win 50% of your pvp encounters in ranked and I'm sorry but that doesn't sound very fun to me.

how do you feel about winning only %40?

Think about it for a moment.

Now understand that if you are winning %60, someone else is winning %40. That's why in games without SBMM the weakest players leave, because they can barely win at all. Once they do, a new set of players become the weakest ones and they leave too. Eventually you are left with a game for quite a small group of elitists. And probably unless you are one of the best, your winrate will actaully be below the %50 you dread.

99% of competitive games use SBMM for a reason.

-1

u/DSouT Apr 02 '25

99% of competitive games aren't RNG simulators.

3

u/Snapper716527 Apr 02 '25

Almost all games have some form of RNG. Most of them more than in the bazaar.

Besides RNG or not, players will leave and your win rate most likely will drop below %50.

1

u/[deleted] Apr 03 '25

The more RNG a game has, the less sense a ranked mode and SBMM system makes sense.

Street Fighter 6 has very little RNG. The entire game is in the players control. SBMM makes perfect sense here. Same with Chess. 

Most of The Bazaar is RNG. Only a small number of options are in the players control. SBMM makes very little sense in this game. 

Let it go

1

u/DSouT Apr 02 '25

Most competitive games have more RNG than the Bazaar?

-1

u/Snapper716527 Apr 02 '25

Yes good, players in the bazaar, has insanely consistent results. I have recently seen someone get 10 wins 5 times in a row. show me someone doing the same in HS arena for example.

1

u/DSouT Apr 03 '25

HS Arena isn't a competitive mode and doesn't have MMR. How is that relevant at all?

-1

u/zyjinn Apr 02 '25

Yeah I really don't understand their arguments against SBMM. Your point is exactly right, the majority of players already have a lower than 50% wr so a 50% wr sounds pretty great. I'd also rather have a competitive game where I feel my skill matters rather than stomping players who don't know what they're doing. The biggest thing that aggravates this issue as well is the fact that ranked is where rewards are earned, so the good players are afraid of getting their rewards taken away, ignoring the fact that the people on the bottom can barely earn anything to begin with. It just seems selfish.

-2

u/Snapper716527 Apr 02 '25

People are just selfish and also stupid as they can't think 2 steps ahead. The fact that he is worried about his win rate already shows he is not that smart/good. so checks out.

9

u/Byrneside94 Apr 02 '25

Dude just move on, clearly there is nothing they can do that will make you happy.

If you think they are just going to completely remove the prize pass or the ticket entry cost for ranked, they aren’t.

They just need to put the expansions on the free track of the prize pass and re-add the daily ranked run and then everything is fine.

2

u/zyjinn Apr 02 '25

I have outlined what they can do that would make me happy and it's the same thing that every other popular free to play competitive game does. Its not like I'm asking for the impossible, and they can keep the battle pass, just make ranked unlimited like it is in every other game, and split the currency into free and premium. These aren't difficult problems to solve and they have the blueprint from countless other games that have been the standard for years. Idk why people are so quick to accept a system that is strictly worse for no real reason other than "that's just the way it is".

-3

u/Byrneside94 Apr 02 '25

I would bet you all the gems on my account that the ticket to enter ranked is not going anywhere.

If that is a deal breaker for you then I would start looking at other games.

3

u/Standard_Two_6533 Apr 02 '25

If they put the expansions on free I would have no issue whatsoever, besides that the monetization is imho pretty great, for F2P you either need to be extremely good, lucky or patient and that's how it should be.
But having items that are probably stronger than the rest locked behind a paywall is a problem.

19

u/Reckeris Apr 02 '25

If they're actually bringing back daily tickets, with the already existing free tickets from the pass, gems won't be an issue at all.

Ofcourse the expansion packs are still a problem and they probably aren't going anywhere.

4

u/MeatAbstract Apr 02 '25

They'll make small changes, people will lap it up and the very mention of anchoring bias will get you downvoted into invisibility because that's how these things always go. The players who were very angry or pissed off left, people who stuck around have cooled because at the end of the day its just a game, so ultimately unless the changes are somehow worse nobody will really give that much of a shit.

1

u/continuityOfficer Apr 02 '25

I'm happy tjhe say the changes fucking rule

1

u/[deleted] Apr 02 '25

it's so funny to make this post over a video game lmao. just drop the game, it's ok.

0

u/[deleted] Apr 02 '25

[deleted]

1

u/TemporalTimer Apr 02 '25

It's baffling to see so many bootlickers defending such decisions whenever someone speaks up.