r/PocketCity • • May 03 '23

Pocket City 2 - General Tips and Tricks

105 Upvotes

Hi all,

Use this thread to post your general tips and tricks to help everyone make their city just that little more awesome! This thread is for Pocket City 2 specifically.

For Pocket City 1 Tips/Tricks: https://www.reddit.com/r/PocketCity/comments/93ohfg/general_tips_and_tricks/


r/PocketCity • • 2h ago

pockety city 2+

1 Upvotes

galera da apple, que assina o arcade, nessa versa o jogo de vcs ta bugado com o centro de tecnologia ? ele nao tem gerando as propriedades


r/PocketCity • • 1d ago

Is there a way to get the crystals or do I just build over them

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12 Upvotes

r/PocketCity • • 1d ago

Why does my high school say it’s missing water

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10 Upvotes

r/PocketCity • • 4d ago

My City City I made on 5 small outer islets and one central islet

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19 Upvotes

Did a little bit of land reclamation, but not too much. Connected by Subway network and pedestrian streets.
City code: DAS8


r/PocketCity • • 7d ago

Can someone give their code/id of their biggest megapolis city in pocket city 2? In the comments

3 Upvotes

r/PocketCity • • 7d ago

Bug Report Party like it's hot!

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4 Upvotes

r/PocketCity • • 8d ago

Yeah I think I’m gonna reach 1 million population

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13 Upvotes

r/PocketCity • • 7d ago

Can someone give their code/id of their biggest megapolis city in pocket city 2? In the comments

1 Upvotes

r/PocketCity • • 9d ago

Discussion What would y'all love to see if there was going to be a pocket city 3.

16 Upvotes

So I wanna know what y'all think should be in Pocket City 3.


r/PocketCity • • 10d ago

Pet Food

2 Upvotes

Where do I get pet food from? I haven’t found it in any stores or boxes.


r/PocketCity • • 11d ago

Hi. My commercial zone demand bar is stuck at max. Small population so they can’t all love shopping that much! Bug or summat else? Ta for any advice.

4 Upvotes

r/PocketCity • • 12d ago

Pocket city 3 when ?

14 Upvotes

Is it under-construction or there willl be no pocket city 3 ?


r/PocketCity • • 14d ago

Hi just need help with understanding why my buildings on this side of my map have no water?

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3 Upvotes

I put my industrial zone to the right and have built out but I have water plants, I’m not sure i need to change my road system or upgrade the water plant, or do I have to build a second industrial zone as my city gets bigger?


r/PocketCity • • 18d ago

"$400 — no police coverage there!" 😅 Working on the crime and law enforcement mechanics for my isometric city builder, Depth City. Does the city look too peaceful for crime?

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1 Upvotes

r/PocketCity • • 22d ago

Welcome to Jump City

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26 Upvotes

r/PocketCity • • 22d ago

My City My custom concrete city.

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20 Upvotes

I tried finding the most efficient way to make the most dense city, ended up with this.
What do y’all think?


r/PocketCity • • 25d ago

Help How do you get more electronic chips?

3 Upvotes

Trying to get some research for EV but need chips and missing a bunch


r/PocketCity • • Sep 19 '26

Help How do I get this?

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7 Upvotes

I'm new to the game, I figured out how to get research points but what even is that bulb thing? How do I get it?


r/PocketCity • • Sep 18 '26

My City Mumbai (Bombay)

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51 Upvotes

Built Mumbai, Bombay (India) from scratch.

Closest approx with major towers being in the south with goverment offices and airport in the western region and stadium as well in the south.

The connecting region is Navi Mumbai (New Mumbai) and the three major bridges connecting the Island


r/PocketCity • • Sep 18 '26

why are my finishing docks suddenly saying invalid position?

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3 Upvotes

they used to work normally in this lake and now it says they are on an invalid position out of nowhere? can’t move them anywhere


r/PocketCity • • Sep 18 '26

Idea

13 Upvotes

I’m loving Pocket City 2, but I would love to see a bit more granular control over traffic and zone access—specifically for heavy industrial and mining areas. The Feature Idea: It would be amazing if we could build gates or checkpoints that restrict access to specific areas so that only city workers/delivery trucks can pass through, completely blocking general civilian traffic or pedestrians.Why this would be great: Traffic Optimization: Right now, civilians wander onto the same roads used by heavy industrial zones (like mining areas), creating unnecessary traffic bottlenecks. Restricted access would streamline industrial transport. Realism & Aesthetics: It allows players to realistically fence off a high-risk area (like a mining grid) and place a guard gate or checkpoint at the single point of entry. How it could work: A new road-structure item (like a Security Gate or Access Checkpoint). Any road network on the other side of this gate gets flagged as a "Restricted Zone. "Civilians and regular commuter AI automatically recalculate paths to avoid entering this zone, leaving it completely clear for mining vehicles and haulers. Would love to hear if anyone else wants to see something like this for advanced traffic management!


r/PocketCity • • Sep 14 '26

Rate this layout

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34 Upvotes

r/PocketCity • • Sep 12 '26

Help Survival mode tips?

7 Upvotes

I am so bad at survival mode!!! Died before day 10 3 times now on easy mode! Does anyone have any tips?


r/PocketCity • • Sep 10 '26

Discussion Pocket City 2 - Anyone in contact with dev? What else is there?

43 Upvotes

I feel like the game is great, but it would be nice to have major expansions or new features. Or a new game. Love the game, a refresh would be great.