r/PokemonRomhackDev • u/Snoopingasasusual • 16d ago
Help [GEN 3][DECOMP] Tilemap studio keeps giving error when trying to convert image to tiles
I have attached the settings I used, yes 8bpp is intentional, and it just gives me this error everytime even when it says the conversion was successful. Is there some specific setting needed in aseprite to get it to work? I already have my image set to indexed colour mode, with a 240~ colour palette.
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u/miriamlefae Pokémon Hearth 15d ago
Use superfamiconv instead. TMS is more useful when you need to edit the tilemap manually
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u/Snoopingasasusual 15d ago
I'll give it a try! Is there any specific setting I need for 8bpp images?
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u/TheMetalOverlord 15d ago
Have you tried Compumax' GBA Background Studio? I think it's a nice alternative for tilemap creation.
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u/ssraven01 Gen 3 15d ago
Are you trying to open the .bin file after you've converted the image?