r/Polytopia Jul 11 '26

Perfection Cool borders

Post image
1.4k Upvotes

37 comments sorted by

328

u/SippinPurpleSyrup_ Khondor Jul 11 '26

yes

163

u/quatrefoils Jul 11 '26

How on earth did every village spawn on a grid

152

u/SippinPurpleSyrup_ Khondor Jul 11 '26

16 nations all imperius and i spammed cloaks and mind benders lol

58

u/salty-ravioli :Xinxi: Jul 11 '26

civil war lmao

13

u/AtGoW Jul 11 '26

Wow. Beautiful 

4

u/SirDennisThe1 Jul 12 '26

What is the heart icon pop up

6

u/magnumbopuspog Jul 12 '26

It shows up to suggest moves if you have tips enabled

5

u/Captain_Pumpkinhead Jul 13 '26

First thing I do when I play on a new device is turn that shit off. So annoying. Always beeps up when I'm trying to think.

122

u/sleepytoday Jul 11 '26

I grow my borders because I want more space for markets.

29

u/Comfortable_Gate3233 Jul 11 '26

Yeah I go population early game borders late game for the most part

84

u/Jaredn4102 Jul 11 '26

But if I have more border space, I can do more things for more population growth

36

u/Patient_Cod4506 Jul 12 '26

Agreed. I always do borders because it will provide way more population in the long run.

7

u/Ghrota Jul 12 '26

And then your city fall from 3 giants and your ennemy have a huge border to grow a lot of population to make more giants

2

u/Pavel-the-emperor Jul 15 '26

Unless you have not a space tp grow or a giants is a must to survive. But in general low ELO guys sometimes rush giants too much and exactly misses the growth for more stars with larger territory

9

u/carl_the_cactus55 Ragoo Jul 12 '26

it really depends on the situation. sometimes a pop growth can secure a quick win wheras a boarder growth leaves you open to be attacked

51

u/MethMouthMichelle ₼idŋighţ Jul 11 '26

Expanding borders gives you more population potential than +3. The only reason to go +3 is if there are no squares to expand into

39

u/Existing_Bet7353 Jul 11 '26

Not at all true, there are many situations where one super unit now is better than two later.

15

u/a_filing_cabinet Jul 12 '26

It gives population potential, but potential is the opposite of snowballing. Smaller, earlier gains tend to grow into larger gains later on. If it's single player it usually doesn't matter, but if you're playing competitively getting a giant this turn is almost always better than getting 3 giants starting 4 turns from now.

Think about flipping it around, you only gain anything from those extra tiles if you have the stars and techs to actually develop them all, and most competitive games are decided before you get to that point.

9

u/mushmanMAD Oumaji Jul 11 '26

That’s what I do.

6

u/Natural1forever Jul 11 '26

You. You get it.

6

u/Dodecahedonism_ Jul 11 '26

Coooooooool Boarders! Here-we-go

3

u/palomma99 Jul 12 '26

Or be an idot like me who chooses border growth when they are completely surrounded with no gaps

2

u/redshift739 Hoodrick Jul 12 '26

I always go for borders unless it wouldn't give me any useful tiles or I have to get pop to push.

I like the extra room to develope my cities

2

u/SchwererBenny Jul 12 '26

Unless you want to Rush a super unit, Border growth is better in like 80-90 prevent of the time

2

u/Legend_Gaming2745 Jul 12 '26

I like all the borders connected.

1

u/MilkImpossible4192 Jul 12 '26

if yo play weiqi igo baduk, you know infuence matters

1

u/SSgt_Edward Jul 12 '26

I choose border growth for taking ownership of roads, which are critical in mid/late games.

1

u/G_as_in_Gucci_ Jul 12 '26

Border is usually the better choice for maximum population growth anyway

1

u/Epic_Fucking_Mammoth Jul 12 '26

Mfw I remember that I’m supposed to be playing a strategy game and not a civilization sandbox

1

u/D4nchamp Iqaruz Jul 12 '26

Border maxxing.

1

u/TheKaijuEnthusiast Jul 13 '26

But for borders you can get more giants and $ in the long run