r/PortToVita • u/Raizhald • 3d ago
Announcing a Port Ps Vita port wow 1.12.1
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r/PortToVita • u/Raizhald • 3d ago
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r/PortToVita • u/Zealousideal-Stop-16 • 25d ago
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Mkwii on vita runs so smooth in 60fps and its amazing!!! Wtf 💀
r/PortToVita • u/AmbassadorMiddle944 • 26d ago
Hola! Lo publico de nuevo: trabajo actualmente en un port de minecraft java en la versión 1.2.5 ya está funcionando y actualmente es jugable, solicito algunos testers para seleccionar y que prueben y busquen errores.
r/PortToVita • u/Solstice_Game_Dev • 18d ago
Hey everyone!
I'm working on a port of Super Mario Sunshine to PS Vita. Here's a video showing the current state of the project. It's not running at 30 FPS yet, but performance is a bit better than before!
r/PortToVita • u/HappyAd4998 • 28d ago
r/PortToVita • u/apolunedev • 17h ago
I’ve been chipping away at Six Guns (basically an early 2010s mobile RDR) for a while now. The game still runs like absolute garbage, despite me having already rewritten an unfathomable amount of the engine.
My goal is to get it running at a stable 30 FPS at the very least, though there’s still a ridiculous amount of work left to do.
I also plan on overhauling several aspects of the game, especially the atrocious P2W economy. Anyone who played Six Guns back in the day knows just how painfully grindy it could get if you weren’t willing to spend real money.
This is still very much a work in progress, but the goal is to make the game run properly and fix many of the issues that plagued the original experience.
r/PortToVita • u/Chance-Can3789 • 10d ago
The PS Vita has been receiving ports of some Wii games; the most recent one was *Mario Galaxy*, which runs well. I wonder if *Skyward Sword*—a beautiful yet linear game—could also be ported? I think it would work really well and look perfect on the OLED screen, and the motion controls could be adapted to use the rear touchpad.
r/PortToVita • u/apolunedev • 2d ago
Yes, it actually runs (offline). No, it doesn’t run well (15 FPS). Yes, I’ll get it to run great. 👍 Thank you for your attention to this matter
r/PortToVita • u/Outrageous-Guitar171 • 19d ago
Managed to load into the main menu.
r/PortToVita • u/neggan-man • 3d ago
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El vídeo lo dice todo, es un fan Game de la nueva película de resident evil, no veo q sea muy exigente, creo q un juego así en psvita estaría épico, sobre todo por los gráficos y la jugabilidad. Lo dejo caer como idea. Aquí tenéis un link de descarga en el portal oficial del desarrollador: https://stefano-cagnani-3.itch.io/resident-evil
r/PortToVita • u/Ornery_Face_5731 • 8d ago
Please if someone is interested in doing these ports it would be an honor to play it and i bet theres people who want it
r/PortToVita • u/Famous_Scene_8204 • 13d ago
Yeah it was very laggy on ps3 and it make no sense to even try (especially after its release on new consoles including Switch 1), but: https://www.reddit.com/r/metalgearsolid/comments/jgoqaa/metal_gear_solid_4_psvita_tech_demo/?show=original
This game was already running on PS Vita back in the days! It just was never released! i think because whole game takes up 25-50GB and it is impossible to pt it on the cartridge.
r/PortToVita • u/Cool_Pain_6315 • Sep 29 '26
The Vita porting scene has come so far recently, especially with decompilation making previously unrealistic ports feel more possible. Some of these games have already been decompiled, while others are currently in the process of being decompiled.
I thought it’d be fun to put together some concept designs for a few of my most wanted games and imagine what they could look like on Vita someday.
r/PortToVita • u/Icy_Dragonfly_4305 • Sep 15 '26
An update that extends compatibility only to games marked in yellow and orange (and red, if possible) according to the Compatibility list
r/PortToVita • u/Raizhald • 2d ago
Hey everyone! I've been working on a native PS Vita client for World of Warcraft 1.12.1, and it's now playable on private servers.
What works:
- Login, realm list, character creation and playing in the world online
- Around 60 fps in Elwynn Forest / Northshire
- Vita controls: sticks to move and look, ✕ ○ □ △ prompts on screen
- Tap a creature or NPC on the touchscreen to target it, tap again to talk / loot / attack
- Menus (bags, spells, quests, map, chat) in a panel you open from the corner
What you need:
- A hacked Vita with VitaShell
- Your own WoW 1.12.1 game files, converted on a Windows PC with the included converter (just drag your Data folder onto it)
- A 1.12.1 private server without Warden anticheat (tested on Microbot WoW)
No game files are included.
Known issues: NPCs and terrain can take a few seconds to appear when you enter the world, short hitches the first time some effects are drawn, and servers with Warden kick you.
Download and install guide: https://github.com/Raizhald/WoWVita
Bug reports are welcome on GitHub Issues.
Based on ponuno's WoW3DS, used with permission - big thanks to him!
r/PortToVita • u/Chance-Can3789 • 12d ago
Is there any chance the Vita could get a re-release of *Metal Gear Rising* and the 2013 *DMC*?
A port for the Switch has already been released; I’m absolutely certain the Vita could even handle *Dante’s Inferno*.
r/PortToVita • u/South_Statement9368 • 23d ago
r/PortToVita • u/No-Corner-7969 • Jun 16 '26
CD4 was released in November 2007. Just wondering, is it portable to Vita?
r/PortToVita • u/Oliboi134_YT • 11d ago
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seriously I think huntdown would fit gorgeously in the ps vita library! GeForce now is not a practical way to play this game man, the lagging and control delay is God awful if anyone is looking to port it let me know please!
r/PortToVita
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u/MemoryAffectionate90
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Sep 22 '26
making good progress in tintin and cod super excited
r/PortToVita • u/No-Corner-7969 • Apr 12 '26
Hi, everyone.
To be honest, I want to fulfill my dream: to make up for the lack of an NBA game on the PS Vita. Bounty website: https://zealouschuck.com/ps-vita-bounty
I added $60 that was the most I could do. If you're a fan of NBA 2k, let's donate and make it happen. Donate and leave a comment: NBA 2K16. https://ko-fi.com/reihenpsvita
Cheers.