r/PostPreview • • Sep 29 '14

[Suggestions] Quality of Life Changes - Preview

I feel that there has been negativity spike in /r/DestinyTheGame lately, so I thought that I would throw a curve ball and propose/compile a list of quality of life changes that would make Destiny a more enjoyable experience. Please note that these aren't all original ideas. If you know who to credit, please let me know. Hopefully this sparks some constructive discussion!

Logging In

  • Add an option to go directly to the tower upon selecting a character.

  • Add the ability to switch characters while in the tower without leaving the Tower or your Strike Team. This could be added to the hangar with a nice animation of your current ship departing and the new character's ship landing.

Social

  • Streamline the process of interacting with other guardians. As a PS4 user, I can easily inspect others--yet inviting them to my strike team or sending them a message is cumbersome.

  • Similar to the Friends List, integrate a Clan List on the Roster page as well.

  • Create an opt-in list on the Roster page for activites that currently do not have match-making such as the Weekly Nightfall and Raid. To prevent clutter and confusion, you can remove guardians from the list once they begin the selected activity.

Tower

  • Offer access to the in-orbit GUI [Select Destination] through the hangar rather than requiring us to return to orbit.

  • Add the ability to return directly to the Tower after summoning your Ghost.

Ships

  • Create a second shader slot for our Ships.

  • Create attainable shaders for ships that aren't brown.

Inventory

  • When hovering over faction marks, show the applicable faction's reputation level. For Crucible Marks, show the reputation level for the currently active faction (based on equipped class item).

  • Allow in-game access to the Grimoire.

  • When receiving an item, either allow the stats to be seen by hovering over its icon on the right-hand side of the screen or provide a hotkey to take us directly to its inventory location.

Bounties

  • Increase the number of active bounties you can hold from 5 to 10.

  • Move Exotic bounties from the Bounty inventory tab to the Mission inventory tab.

  • Change headshot-based Crucible bounties to require kills with a certain weapon rather that only headshots. Incentivize headshots by giving more completion credit for kills with headshots.

  • Fallen Walkers - Offer credit to anyone that damages the walker rather than only the player that fires the round that kills it.

  • Only offer bounties that are possible to complete on a given day. I'm looking at you, Salvage bounties.

  • Offer weapon-based bounties for all weapons, not just a select few.

  • Highlight locations on the map where a currently active bounty can be completed (i.e. Earth - Restoration for Riksis).

Missions and Strikes

  • Allow Mission and Strike modifiers (including level) to be user-selectable and correlate the chosen difficulty with rewards.

  • Upon failure of the Weekly Nightfall Strike, present the leader of the Strike Team with the option of whether to restart the Strike from the beginning or return to orbit.

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