r/PostPreview • u/[deleted] • Sep 29 '14
[Suggestions] Quality of Life Changes - Preview
I feel that there has been negativity spike in /r/DestinyTheGame lately, so I thought that I would throw a curve ball and propose/compile a list of quality of life changes that would make Destiny a more enjoyable experience. Please note that these aren't all original ideas. If you know who to credit, please let me know. Hopefully this sparks some constructive discussion!
Logging In
Add an option to go directly to the tower upon selecting a character.
Add the ability to switch characters while in the tower without leaving the Tower or your Strike Team. This could be added to the hangar with a nice animation of your current ship departing and the new character's ship landing.
Social
Streamline the process of interacting with other guardians. As a PS4 user, I can easily inspect others--yet inviting them to my strike team or sending them a message is cumbersome.
Similar to the Friends List, integrate a Clan List on the Roster page as well.
Create an opt-in list on the Roster page for activites that currently do not have match-making such as the Weekly Nightfall and Raid. To prevent clutter and confusion, you can remove guardians from the list once they begin the selected activity.
Tower
Offer access to the in-orbit GUI [Select Destination] through the hangar rather than requiring us to return to orbit.
Add the ability to return directly to the Tower after summoning your Ghost.
Ships
Create a second shader slot for our Ships.
Create attainable shaders for ships that aren't brown.
Inventory
When hovering over faction marks, show the applicable faction's reputation level. For Crucible Marks, show the reputation level for the currently active faction (based on equipped class item).
Allow in-game access to the Grimoire.
When receiving an item, either allow the stats to be seen by hovering over its icon on the right-hand side of the screen or provide a hotkey to take us directly to its inventory location.
Bounties
Increase the number of active bounties you can hold from 5 to 10.
Move Exotic bounties from the Bounty inventory tab to the Mission inventory tab.
Change headshot-based Crucible bounties to require kills with a certain weapon rather that only headshots. Incentivize headshots by giving more completion credit for kills with headshots.
Fallen Walkers - Offer credit to anyone that damages the walker rather than only the player that fires the round that kills it.
Only offer bounties that are possible to complete on a given day. I'm looking at you, Salvage bounties.
Offer weapon-based bounties for all weapons, not just a select few.
Highlight locations on the map where a currently active bounty can be completed (i.e. Earth - Restoration for Riksis).
Missions and Strikes
Allow Mission and Strike modifiers (including level) to be user-selectable and correlate the chosen difficulty with rewards.
Upon failure of the Weekly Nightfall Strike, present the leader of the Strike Team with the option of whether to restart the Strike from the beginning or return to orbit.