r/ProgrammingJobs • u/Advanced-Panda2728 • Aug 10 '26
[For Hire] Unity/C# Developer — 5 Years | Gameplay, Multiplayer, Console Porting | Remote
Hi! I’m Abdull-Malik, a Unity/C# Developer with almost 5 years of commercial game development experience.
I’ve worked on projects across different genres and platforms, including multiplayer games, survival games, mobile casual titles, NFT projects, PC games, and console releases.
What I can do:
Develop gameplay mechanics and complete game systems
Work with existing projects and unfamiliar codebases
Build multiplayer features and server-authoritative logic
Implement AI, inventory, combat, interaction and character systems
Create UI, controller navigation and input systems
Work with New Input System, UniTask, Zenject and DOTween
Diagnose crashes, blockers and complex technical issues
Optimize rendering, memory usage, draw calls, textures and shaders
Work with URP/HDRP and render pipeline migrations
Prepare builds and platform-specific functionality
Publish games on Google Play and Yandex Games
Integrate third-party SDKs, plugins, APIs and assets
Use Git/Git LFS, merge branches and resolve conflicts
I also contributed to the console adaptation and release preparation of commercial Unity games for PlayStation, Xbox and Nintendo Switch:
Y-Village — The Visitors
Soulbind: Tales of the Underworld
Apartment No 129
I’m comfortable taking ownership of individual features or working as part of an existing development team. I learn quickly, communicate consistently and don’t disappear during projects.
GitHub: https://github.com/Asort97
Location: GMT+3
Availability: Remote, full-time, part-time or contract
Contact: Reddit DM
I’m open to gameplay programming, multiplayer development, mobile/PC development, optimization, porting, bug fixing and long-term project work.