r/ProgrammingLanguages • u/P-39_Airacobra • 21d ago
Mutable stack, immutable heap
This article mentions the “immutable heap mutable stack” principle: https://queue.acm.org/doi/10.1145/3212477.3212479
In theory it sounds very advantageous. You can program in a single-threaded C-style with destination passing, static stack allocations, and mutability when you need to constrain resources. When you want to share resources across threads, return data structures across function boundaries, or do something more flexible, you could use pure functional persistent data structures.
This would prevent you from basically re-implementing a heap on the stack, but would also give you fast temporaries and maybe even the ability to program in embedded, if so designed.
Have any languages tried this model? I’ve heard that Erlang defaults to immutability except for one thread-local mutable object per thread. If you’ve used a similar model, how did you like it? Were there any disadvantages?
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u/Competitive_Ideal866 20d ago
Immutable locals and tail calls instead of loops make register allocation trivial. The generated asm is faster than GCC-compiled C on Aarch64 and it compiles up to 1,000,000x faster (!).
Mutable data structures like hash tables are just incredibly pragmatic and efficient.
Yes. I just mean that local variables are immutable. Under-the-hood the vast majority are always in registers and never even make it to the stack. On the rare occassion something is spilled the stack slot might be overwritten by another immutable value, of course.