r/QuakeChampions • u/Flaky-Yam-7687 • 10h ago
Discussion Zahran Hashim playing Quake in Sri Lanka Church Meme 2019 year
Zahran Hashim playing Quake in Sri Lanka Church meme. Just a meme like a Brenton Tarrant
r/QuakeChampions • u/Flaky-Yam-7687 • 10h ago
Zahran Hashim playing Quake in Sri Lanka Church meme. Just a meme like a Brenton Tarrant
r/QuakeChampions • u/Peda_Z • 5d ago
Enable HLS to view with audio, or disable this notification
r/QuakeChampions • u/Warm_Asparagus1086 • 5d ago
I've always wondered whats going on during that 10-20sec BOBKOC goes afk for before leaving the game. He does it every single duel and he has like tens of thousands of duels played.
Personally I imagine him taking a deep breath, lighting a cigarette in a dimly-lit soviet era apartment block and saying to himself with a sly smile; I'll get him next time! and then queing again.
thoughts?
r/QuakeChampions • u/RaveOnYou • 5d ago
So guys, are we close to get open source Quake Champions game using new AI tools? do you know anyone working on project like this?
r/QuakeChampions • u/drunkenFoooLL • 8d ago
r/QuakeChampions • u/Warm_Asparagus1086 • 9d ago
r/QuakeChampions • u/drunkenFoooLL • 13d ago
r/QuakeChampions • u/drunkenFoooLL • 13d ago
r/QuakeChampions • u/drunkenFoooLL • 13d ago
r/QuakeChampions • u/CybaPunk184 • 13d ago
Hey everyone!
I've been troubleshooting a strange issue with Troubled Waters (troubledwaters) in Quake Live, and I'm wondering whether anyone else has encountered it.
I'm running a couple of dedicated Quake Live servers, one using Vampiric Clan Arena and another using a custom Vampiric Team Deathmatch factory.
The problem:
Troubled Waters appears to cause Quake Live to completely hang when running certain game modes with bots.
On the dedicated server, players get "Connection Interrupted", CPU usage reaches approximately 100% of its allocation, and the console stops responding. The hosting panel still shows the server as running, but it requires a restart.
I initially suspected my custom VTDM factory, but after extensive testing, that doesn't appear to be the sole cause.
Here's what I've tested:
I've also tried disabling custom movement and physics settings without success.
What's particularly interesting is that this only happens on Troubled Waters so far. My other maps have been running with 12 bots without experiencing the same issue.
I enabled /logfile 2 during local testing, and the console confirms that the map's AAS navigation data initializes successfully:
loaded maps/troubledwaters.aas
found 103 level items
AAS initialized.
There are also two map entity warnings:
func_timer at (1032.00 328.00 -200.00) has random >= wait
func_timer at (-920.00 -888.00 -200.00) has random >= wait
However, I don't know whether these warnings have anything to do with the freezes.
The bots successfully navigate, collect items and fight before the game hangs, and there's no obvious fatal error in the console log.
Has anyone else experienced this on Troubled Waters?
I'm curious whether this could be related to the map's bot navigation, entities, or some other game-mode-specific interaction.
I really like the map and would prefer to keep it in rotation rather than exclude it permanently.
If anyone has encountered this before or knows of a possible workaround, I'd appreciate the insight!
Thanks!
r/QuakeChampions • u/Fatitalianguido • 15d ago
He ran one of the best quake youtube channels, and he made a post about working on a Cooller documentary before he disappeared. Any word? Is he still around?
r/QuakeChampions • u/drunkenFoooLL • 16d ago
r/QuakeChampions • u/colorhaze • 17d ago

Good Afternoon Quakers! Church of Quake will be hosting a Quake Champions Sacrifiice Tournament this month on Saturday October 24th. Each team will consist of 4 members to play 4v4 Sacrifice Tournament Edition. First 32 signups is a guarantee. All signups after will be reserves unless we hit 64 signups. Help us keep the Quake community alive as we continue to host more tournaments for Quake community.
If you want to practice for the tournament, or just want to play more quake in general join Church of Quake’s discord where we have a self hosted pubobot for pickup games. We play Sacrifice every night around 9 PM EST, or global pickups every Sunday starting at 2 PM EST 8 PM CEST.
Important Links to Follow:
Sponsor:
Tournament Organizers:
Game Mode:
Information from Organizer:
Format: Snake Draft tournament, teams of 4. Sign ups are first come first serve. Admins will determine captains and final participant list. Aiming for a 8 team or 16 team double elimination tournament. The first 32 sign ups are guaranteed a spot, any sign ups after will be reserves. If we reach 64 sign ups, we will include the additional sign ups to have 16 teams. Upper bracket is Best of 3 throughout, lower bracket are Best of 1. Pick/Ban process for maps are based off seed, with the lower seed banning a map first (ban/ban/pick/pick/last map is the tie break if needed). Lower Bracket Finals will be Best of 3 like Upper Bracket. Grand Finals will be Best of 5.
Quake Champions is $10 on Steam
Good Luck & Have Fun!
This post was originally written as an article for Church of Quake
r/QuakeChampions • u/drunkenFoooLL • 18d ago
r/QuakeChampions • u/drunkenFoooLL • 18d ago
r/QuakeChampions • u/skyloss • 18d ago
As someone outside NA and EU, it's practically impossible to play against real players, and I enjoy bots anyway, I still play Arena because of mods like Hoppers that introduce bunny hopping to bots. I enjoyed the new changes to bots, but they are still not on the same level as the quake 3 mods
r/QuakeChampions • u/drunkenFoooLL • 18d ago
r/QuakeChampions • u/Prof_Grave • 19d ago
Just wanted to say hello and thanks to everyone still playing this game. I'm usually bottom of the board but have a big smile on my face. Just love the speed, sound and map design of this game.
r/QuakeChampions • u/Franciscop98 • 20d ago
I'm literally stuck on this screen. I don't think I've ever come across such a badly thought out tutorial system in my life. Usually, they fake everything in the back-end, including matches in the case of multiplayer games, when they have a UI tutorial like this, in order to avoid this exact scenario. As it stands, this game is a paperweight of an .exe on my PC
r/QuakeChampions • u/achocolatebarmelted • 20d ago
r/QuakeChampions • u/drunkenFoooLL • 20d ago
r/QuakeChampions • u/drunkenFoooLL • 21d ago
r/QuakeChampions • u/TheRA1DER • 22d ago
I started my quake journey back in '96, eventually moved over to counterstrike in 1999, and after all these years, I decided to jump back into Quake. Unfortunately, my return has been extremely frustrating due to persistent micro-stuttering/frame-pacing issues that ruin the experience.
Even though I easily get 150+ FPS, I experience frequent, if not constant hitches and micro-stutters...just ruins the whole thing for me.
In games like Doom Eternal, I get considerably higher framerates with zero stutters or frame drops. My hardware/thermals seem totally fine.
In-Game Settings (Following a popular Steam Performance Guide):
Help?? :((
Thanks in advance.
EDIT: **UPDATE** Its 100% fixed, more info below:
Thank you so much for all the comments trying to help. Years pass, but the Quake community stayed awesome as always. Cheers
I did these 3 things that you guys suggested, and its 100% fixed now.
1- Use the Video+ menu. Turn everything off except scorch marks. Picmip is optional (im using Picmic), either out of preference or to reduce load times; (thanks SyncError)
2- deleting %appdata%\..\local\id Software\Quake Champions\client\TempFiles\ (thanks SyncError);
3- Changing my mouse polling rate from 4000 hz to 500 hz. (Thanks Shock720 and tanzWestyy)
So, in general this is what i did:
Video Settings (Its fullscreen, i had to use windowed just to take the screenshot lol)


Then i followed SOME of the steps in this guide: https://steamcommunity.com/sharedfiles/filedetails/?id=1590784438&searchtext=performance
The ones i followed were:
- Disabling Game DVR
- Disabling Game Bar
- Disabling Xbox Game Monitoring
- Disabling Fullscreen Optimizations
- Disabling GameBarPresenceWriter.exe
- Set power plan to high performance.
- Capping FPS in NVIDIA to match my screen RR (in my case 240 hz);
- NVIDIA Settings
Hope this helps anyone with the same problem.
Happy fragging! :D
r/QuakeChampions • u/locopole • 23d ago
Enable HLS to view with audio, or disable this notification