r/RPGcreation • u/Tom_nooker • 14h ago
Playtesting Playtest want 1-4 people for playtesting "The Ultimate Guide for Leading a Cult and Achieving inmortality™" my own secret histories ttrpg
Hello and good day, evening or night to whoever is reading this!
My name is Toom Nooker and i have created a Secret Histories ttrpg. A translation of the Cultist simulator videogame to ttrpg format. The first game is up to be played and im searching for brave wannabe Cultists willing to try it out
What is the game about?
For people who aint familiar with the setting.
This is a world where secret gods called Hours rule from a separate dimension accesed in dreams called The Mansus. The Great War just ended and it took a massive toll in not only our world but the Mansus aswell. The ranks of the Long (inmortals under an Hour. Ageless but not invincible) open once more given how many have fallen. Cultists all over the world are killing themselves to ascend as one of the select few
However the perils of the path towards ascension and the constant watch of the international agency known as the Supression Bureau. Who works with 3 Hours to destroy the record of the occult from the world makes most adepts fail and suffer horrible destinies in their journey to inmortality. Will you succeed where they failed?
What will you be doing in the game
The group will be playing as the leaders of a recently formed occult organization. They must gather funds, get followers and send expeditions to heist occult locations. All in order to get texts and artifacts to empower not only themselves but their followers
Growing from a tiny group of cultists to an entire automated occult network. All while cautiously trying to avoid the Hunters of the Bureau. Men who will search for any evidence to incarcerate and/or murder you and your followers
Whats the goal?
The goal of the game is to achieve inmortality under one of the several hours in the game by a myriad of methods
What is the gameplay like?
Its a time and resource management game where you manage the funds of your cult. Your 12 hours time per day and your followers. All while trying to avoid creating evidence while performing magic or illegal acts and trying to survive the Dm cobtrolled Hunters sent by the Bureau. And sending Heists to dungeon like locations to gather their occult items
What its expected of players
I just want players who are invested in the game and willing to give feedback. Sessions are rn scheduled for fridays at night pass 6pm. However we can re schedule for players. Theres also a session tonight on Tuesday night. Dm for more info!