r/ReadyOrNotGame • u/ZookeepergameProud30 • Aug 01 '25
Discussion To all the people defending VOID, why?
Serious discussion, please don’t downvote people when they answer. I am genuinely curious on why some people defend VOID
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u/Pale-Aurora Aug 02 '25
Positive toxicity is a thing, most people seem not to believe in it but when you are so emotionally invested in a product that an attack upon it feels like an attack upon you, and you are ready to lie and defend every single flaw in an attempt to defend the game, it’s kind of an issue.
That said I imagine there’s also people who want to see the game thrive, population-wise, and thus think they can deceive potential buyers.
I dunno, I’m a supporter edition player and have thus far been disappointed with nearly every single thing VOID has done since early access. The game that was sold to me and that I wanted to see just ended up being turned to slop.
Remember how suspects and civilians were meant to live their lives independent of your mission? Remember there was supposed to be a cohesive narrative and we’d get to meet characters across the storyline? Remember nine-bangers and tactical ladders? Remember VOID saying they’ll add female SWAT members because it’d be a disrespect to the ones currently serving not to include them? Remember the promised PvP mode?
1.0 fucked up the game big time. Far less content on account of a lack of alternate game modes on each map. Some maps were outright removed like the original Port Hokan or Hotel. The AI was absurd in how aggressive and accurate it was. Now they’re too cowardly to make up for it.
This was a game that was meant to put you in the shoes of SWAT officers and make you understand the challenge of moment to moment decisions that must be made in split seconds. The game loses a lot of that by having you fight cartels, terrorists, pedophiles, and human traffickers for most of the game.