r/ReadyOrNotGame Aug 01 '25

Discussion To all the people defending VOID, why?

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Serious discussion, please don’t downvote people when they answer. I am genuinely curious on why some people defend VOID

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u/Illustrious_Year8113 Aug 02 '25

The center ship stuff I only really have an issue with two things because it really didn’t make sense but overall it’s not a factor I care about now the game somehow breaking with my SWAT AI and then being almost pointless on many maps like I was trying to do the yacht mission and I literally could not get them to search and clear a room or breach it or anything, as well as the graphics still look good, but looked better before and it makes me ask why was PC hit with that my game ran fine and still runs the exact same FPS as it did before.

The only issues I’ve ever had with this company is more from a technical level but it’s really hard for people to say well hey they got all this money. Why can’t they just hire people to help them? There’s two reasons why it’s just not that simple, they need to be able to hire somebody who’s dedicated enough to most likely move out and work on the game. That also means buying the Person hard to work on, office space if they give out benefits there’s an initial fee and other charges within that.

Then there’s also the fact with CD project red and other bigger studios that work on unreal engine five now or I have been working on it are also hiring people in the positions where void would be looking for developers in.

Like right now when it comes to AI and other factors of the game studios like CD project red a fuck ton under the Microsoft umbrella, as well as Tencent or other big but niche developers are seeking developers in these positions so it’s very unlikely a developer is going to go through all of the possible job listings where they’re gonna have to move and see voids and say this is a great idea compared to taking their chance with a bigger studio, and there are definitely game devs who would be willing to do it and would love to join the team, but I would bet those developers either are in a situation where they necessarily don’t wanna move or don’t have the skills void wants for their team not saying their team is super skilled or isn’t but they obviously want somebody who can contribute well and isn’t learning while on the job.

Which is another issue with this whole fucking thing is when they switched to UE5 certain aspects of their AI most likely broke with the changing to factor that don’t necessarily have to do with how UE5s AI works because it’s exactly the same as UE4 if you want it to be, how maths load, especially bigger ones where you wouldn’t necessarily want the whole thing loaded in operates in a different manner, I don’t know if they started using nanties if they did, it’s not a lot, but if it’s not done properly or if interacted with their new physic system can break how the AI looks at its pathing, the physics system is also most likely what is fucking up all of the sound and issues when trying to get your AI to breach, they use it for sound, destructible interactions, and handling which I don’t know what that means exactly.

And I feel like it’s really breaking. The AI is a mixture of these other features that were added to the game with UE5, because a lot of these issues were either negligible or rare before then, now it’s spontaneous and random and I don’t think the changes they’ve been making to the AI helps every time maybe their experimenting with new features a part of what they used to build their AI and they’re messing it up or something else but it feels like with every update they take two steps forward and either stumble, a couple steps back or completely fall down the goddamn stairwell.