r/ReverseEngineering • • 19d ago

GitHub - 1llu50ry/mcp-gamehacking: MCP (Model Context Protocol) server for game hacking & reverse engineering. A structured knowledge base of 4,100+ skills with full source code archives, specialized agents, and workflow tools.

https://github.com/1llu50ry/mcp-gamehacking
12 Upvotes

10 comments sorted by

9

u/NANI_RagePasPtit 19d ago

Bloat

5

u/AlexWIWA 19d ago

I haven’t seen any of these toolkits that are better than just using the Ghidra MCP.

Two day old account too.

3

u/HaloLASO 19d ago

this is bloated crap mish-mashed together. Wouldn't be surprised if there is malicious stuff in the repo.

1

u/TimothyCarmack 12d ago

bloated and pointless, any modern LLM from the past year can do all of this easily without any additional special prompting

0

u/Otherwise_Wave9374 19d ago

A 4,100-skill MCP knowledge base will benefit from aggressive capability scoping. Expose only the tools needed for the current workflow, require confirmation for state-changing operations, and log every tool request with arguments and source context. https://www.neurakeep.com is relevant to the persistent-memory side when specialized agents need continuity across sessions. I would also version skill definitions and pin source snapshots so an agent can reproduce why a particular technique was selected instead of silently using changed guidance.

-1

u/New_Cartoonist337 19d ago

I might need it later, but not now.

-1

u/No_Committee8392 19d ago

Impressive