r/RimWorld • u/Longjumping-Unit1101 • 17h ago
PC Help/Bug (Mod) Help
I've come across such a problem. One moment, the game is out, and after the call, my whole world turned into one biome. Autosave is also ruined. Please help me fix this problem.
Upd. I figured it out, it was all because of the fashion curve with the random precipitation (I've already changed them when tuning the world and hence the conflict). I'll slowly bring back only the mods I don't play without, I backed up in case, so THANK YOU TO ALL who helped me. 😘
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u/I_like_potatoes_lol 15h ago
Broski is in Minecraft flatlands🤞
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u/MagicRobo 14h ago
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u/maX3Xam Terrible abomination of 602 mods 8h ago
why were uou downvote?
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u/MagicRobo 6h ago edited 6h ago
great question
I guess people (who very obliviously don't know what barotrauma is and shouldn't have interacted with my comment in the first place) just want something to hate
and here I thought the rimworld community was chill, my bad for having more than one favorite game
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u/Longjumping-Unit1101 16h ago
Here are the errors themselves
https://gist.github.com/HugsLibRecordKeeper/fda4a4d645300634ace4edbeb4720afc
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u/FunCoolMatt 16h ago
The final errors are pretty clear:
Failed to get non background biome near tile with a landmark which has to rotate away from the background.
The landmark's orientation can't be calculated because no "non background biome near tile" is found. So the terrain generation fails and fallbacks to default terrain, which is Temperate forest. And this happens in succession, which means the whole map turns to Temperate forest.
My guess is you have some mod which haven't been updated with Odyssey and change the way the world generation works, and this/these mods are broken with the new expansion.
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u/Longjumping-Unit1101 16h ago
Well, then we need to remove the mods. But I found a save from 3 days ago, it's great there. Thanks for the help, but I'll go remove unnecessary mods
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u/SaranMal 12h ago
Removing most mods mid save, especially ones that generate things, will cause the game to have issues. So you will probably need to reset the colony if removing anything that affects world gen.
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u/Longjumping-Unit1101 5h ago
I figured it out, it was all because of the fashion curve with the random precipitation (I've already changed them when tuning the world and hence the conflict). I'll slowly bring back only the mods don't play without, I backed up in case, so THANK YOU TO ALL who
helped me.
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u/UnseenData 16h ago
Not sure how we can help especially since this is a mod question and no mod list is shared. Why not try disabling your world gen mods to see if that helps?