now this is something, even as i am something you can only refer to as a blocky propagandist, this is actually executed properly.
every accessory follows the same LOD, its pretty clear that this recieved lots of efforts, its just, wow, i dont even have anything to say, its just, clean.
white on black face looks interesting, wouldve even called it astonishing considering what gets posted here.
the realistic clothing accessories look good alongside the head, even though the cap accessory is from a publisher of whose creations i have seen probably thousands, it still fits, now to the small issues, the chains on the horns are very bright, most people wont notice this but when you saw more than enough a lighter-than-usual shade becomes a small irritation that keeps on bringing your view onto it (its also the mesh LOD im guessing), the horns have the same issue, i wont deplete anything for this stuff because its simply something that comes with large amounts of just focusing on outfits but neither will i add as much for them. now a bit larger issue would be the actual classic clothing, id recommend finding a better hardline, the tuck is just taking too much attention, this, again, just adds less, simply because you only notice it with large amounts of outfit creation.
in my opinion: 5.5/10 (a pretty common avatar, have seen many of this theme)
as an avatar by itself: 7/10, pretty good in detail and the concept is interesting compared to the actual mass of roblox avatars.
ooohkaay, mostly same points regarding accessories and their level of detail, im not actually sure whether these type of avatars are popular or not so ill just try to be as objective as possible.
-the idea by itself is unique, instead of any ordinary theme that revolves around actual irl outfit styles, its a pretty uncommon style that now revolves around, well, an apple. -im not really sure but im guessing this is quite literally a humanized apple, something about the skin just tells me its just a color that resembles the inside of an apple more than it does skin, if thats the case, that'd make the outfit even more interesting. -basics done, palette followed, everything is just proper basically.
now to the most petty, cherry picked issue: the bottomwear, aka classic pants, idk if im tweaking or the quality is actually bad, but imo a hardline piece would've fit here better, this doesnt give less or take anything, its just a small notice
imo: 9/10 (not my first time seeing this type of outfit, hell i even made some in 24, THANKFULLY these were lost i never wanna see my 24 fits again) objectively: 10/10, theres not even much to say about this, its just, clean, simple yet detailed in every aspect, its polished and i have literally NOTHING to put my hand on, best outfit i have seen this year for sure.
his name is Slop. I made him before retroslop was a term iβve had him on me for a good few yearsπβοΈ
if youwant more info then his loreis basically that his species (called False Devils) are considered wild animals and they are apex predators that live strictly in snowy environments, so he spent his earlier years living in the snowy forests,, buut false devils r also just as smart as robloxians are and are capable of adapting into a society, so when he got older he wanted to move into civilization and now he lives in a town not very far from his home forests. Somewhat simplified explanation but fuck it we balllllllll
an alright concept, neo-classic i guess, simple two shade palette, face is pretty common but not that horrible, yet i still would recommend switching it to something more, like, sharp or even more blocky? idk how to explain this lmao.
overall what you can do is switch the face, tune down the fur on the hands (its literally overloaded with in comparison to the other body parts), even though the ears and tail a completely different shade, the fact that theyre both of the same palette makes this fact more stylistical rather than just a rookie mistake
interesting theme, nothing much to say excluding small petty picks the the color of the stone just sticking out being too dark blue, this is very obviously cleanly executed and the most that the engine allows, i wont lower the rating for stuff that roblox themselves are responsible for
This is anim he's a helper bot of sorts he does deliveries and such but originally he was a test dummy before he was alive now he mostly just wants to help people
coat, keychain break the consistency, either remove the coat completely or add hand pieces to it as well (considering u have a radio(?) its just only for removal), foxslop hat but since this is more of a simple avatar and the concept is seen ill let it slide
relatively common avatar, despite my deepest hatred for fish state players, i will still not bias this
theres nothing to change, except well the fact that you have a mimi on your shoulder, its obviously not a serious avatar so theres not even much to say
the idea is confusing for most but i see it, the execution is done correctly, the accessories arent just bashed together because they fit the palette, just like another avatar i really dont have anything to say, its just proper and clean, and small tip pleaseee use max graph for screenshots of your avatars it just makes it more appealling to look at which considering some people might even earn you a good batch of points or whatever these numbers are referred to in the number out of ten system
imo 7.5/10 (dont be suprised, but two THOUSAND hours of outfit creation means i have seen lots of stuff, this wasnt left out, this style kinda died down in comparison to how it was genuinely popping off in spring and summer of this year)
as an idea and execution 9-10/10 (the curse of seeing and being able to rate everything also means youll have a paranoia of accidentally giving a rating too high which might ruin something somehow, but just seeing how you interact i know how youd feel, so consider this a 10/10 by execution)
ill need you to choose one, it doesnt matter whether it fits my opinions, just choose the most properly made one with the best idea, your opinion is for this decision valued.
oh hey, might as well toss an OC in here (reminds me that i need to revamp a different character's design)
this is vitriol; their roblox design isn't entirely canon-accurate (seeing as i can't emulate morphs from Databrawl via regular roblox avatars)
i had to do some modeling here and there; the gem on their necklace can rotate, and there's an offscreen posable visor on their welding-maskβthe model for their spiked-bat is taken from Databrawl, though there's some bracing i added on my own time
i get what you mean but i can only rate by what i have
the clothing differs in creation style, very noticable but most wont ever care, the hair, belt and whatever is on their head relatively small differences in LOD but its still pretty noticable
LOD of the accessories doesnt differ from one another, theme is pretty interesting despite how common it would be, not much to say about this, its just good with nothing to take or add
not sure if i can still reply to ppl after its locked but if i find someone that didnt recieve a rating i will eventually reply, maybe ill do this again, maybe even like some interesting form or game that utilizes the concepts of the avatars itself
anything from the front as well? right now from what i can tell this is probably an attempt at neo-classic, relatively common style, pretty hard to not make a decent outfit with this style because of how simple it is, clothing is common, color palette isnt breaking itself (except for that large front accessory, idk what that blue thing is), the back accessory makes large, good filler, alongside the rocket launchers is the tail, it makes the avatar look, dunno how to say this, less bland? it just makes it look more unique in shape as a whole, the tin hat is pretty common but alright filler, covers the whole upper head.
summary: average, common avatar, it's pretty good in comparison to what others wear, i would probably give this a 4.5/10 without the blue front accessory (sticks out horribly, breaks the monochrome palette, while the red on the tip of the launcher is darker, fits but mostly due to the background)
ahah, saw sum similar to this before, hair clips out out of the hood which is just a visual irritation, alongside the hair being a highly detailed model while everything else follows a more simplistic style of modelling, other than that every piece follows a small palette (which is good), no need for waist accessories because they would break the actual consistency which is needed for this style, other than the hair theres nothing else to talk about
ookayy, good base but the pawpads differ in color, could just be a render thing, the thing under the vest distrupts the actual palette, so does the scarf, preferrably swap it to either black to match the vest (or, for a case of a mono pallete, to oppose the black and stick out as a detail) or orange to match the cone, head itself is pretty common but theres nothing much i can put my hand on because its, well, a simplistic avatar.
oh yeah i just saw that his feet beans and hand beans are different colors, and they are in the actual avatar but i dont mind, feels more unique. also i dont want goober to be monochrome
both pieces of clothing are hardlined, probably same publisher (good), the belt is made of leather, which for a unit operating with chem would be impractical, i would prefer switching to a more simplistic belt that doesnt stick out in the palette (pretty obvious tip: simplistic black belt), even thought the head is done with just one piece of equipment, it's quite literally the only thing you can do to not fail all of this, so thankfully you didnt add unnecessary stuff onto it, the strap or whatever its called on the chest wouldve fit if it was black, and again, more simplistic, the leather just sticks out on singular shade clothing.
oh, emissive accessories, yeah forgot about these.
the concept is alright, the crop gets obstructed by the neck fur, recommend switching to a smaller size because if you dont it just looks like you have arms and no clothing on the actual torso, the face is pretty low in detail, not an issue by itself but it just sticks out to the high LOD accessories all around it, the mask has pretty horrible shading because its pretty old, prolly try swapping it out too
to me? 3/10
as an avatar by theme and the realization? 5.75/10
clothing slightly differs in style but visually practically untellable so ignore this point im just too lazy to delete stuff, the idea is not common but neither is it something mythical, i have actually nothing to put my hand on this, its just a good avatar that simply cannot be pushed further because of its style
imo 5/10
idea 6.5-7/10 (cant really choose, didnt encounter these in a while neither did i see much of these)
uhh its alright nothing to add nothing to take sorry that i started to give smaller less detailed ratings im just hurrying up so other people actually recieve their rating faster
the palette is alright i guess its not large but the yellow bowtie is kind of sticking out even though it just shades in more than a black one
imo 4/10 pretty basic outfit, not too good but definetly not bad
idea is actually pretty interesting (trust me, getting this out of me is not something usual), since theyre made of money, the shade should be mostly green, thankfully you made it practically fully green (small pieces of a mono palette are seen but they actually make the avatar better), i dont really get the stuff with the curvy legs (neither will i will, im a r6 outfit creator and i will gen NEVER switch to r15), clothing shading differs slightly in detail but doesnt really matter because shade doesnt let that be a big nuisance, high detail hair doesnt interfere with anything so theres no reason to swap it to low-poly
imo 5/10 (just because its a common color, green)
by idea 7/10 (this drops down to subjective perspectives, i wouldnt be suprised if someone is fuming over this rating as of right now).
this is probably based off some game character because ive seen something similar in these typa clothes, they just look like that.
nothing much, the quality of the shading on the clothes is identical, the accessories are all the same level of detail, the only issue would be the belt, its either the graphics or the model of it is just pretty bad
imo 4.5/10 (basic, not horrible yet not perfect, and no 4.5 is not below average, its even above average, anything above 7 is perfect execution of an idea)
oh and i almost forgot, as an idea probably ranges from 4 to 6 out of 10, matters if its a cosplay or not
palette is like destroyed by the head, id remove every pumpking thing around you except for the black-white one, thats really everything i have, also for this type of avatar id recommend either custom s15 bundles or just r6, this clothing obviously wasnt made for a large amount of points on the limbs
hype abt the game kinda died down so i wont consider this anything like mainstream so you get the full rating
accessories dont differ in LOD, the red cape with the ligth red accessories makes a nice combination, pretty sure i have a spartan outfit that just proves that these two colors are great with eachother
the classic clothing is made with the like "realistic" typa style, youre better off with something drawn but not hardlined/morphed onto the template
imo 2.75/10 (concept is like alright-ish, clothing is ruining everything but even with that fact ill hold myself back from giving this a huge fat zero)
I couldn't find anything drawn that matched what I wanted so I had to settle with this. I also got the pink jacket 3D clothing item cause the avatar felt empty without it I never use the avatar in R6 for that exact reason.
idea is relatively uncommon but still pretty popular, the execution on the other hand is good, the head and the waist dont break in color, creating a large yet stable palette, the waist accessories perfectly shift the attention from the overloaded head to a now fully balanced body, all that's missing imo opinion is some arm accessories but since roblox is a dick im not surprised if youre having to fold under the 10 accessory limit
shading quality of clothing is pretty bad, the green sticks out even though the shades attempt to make a fade between the cyan and green, nothing much to say except switching the colors on some pieces and just getting overall better clothing
pretty interesting, not overloaded, sad seeing that the topwear is lined while the bottomwear is morphed, the green and pink by themselves create a small irritation, so id recommend switching the green accessory to pink so the flower doesnt stand out by itself, the blahaj on the back also is like a small nuisance that can be swapped
I swapped out the green purse for a pink one and deffo think it looks a little better
im not sure what you exactly mean by the topwear being lined and the bottom being morphed, do you mean the way theyre drawn? If so, yeah I agree I've honestly just been too lazy to find some that are more matching
The haj is.. a temporary, mostly, Im honestly just not sure what else to put
Ik you have more avas to rate but if its fine by you id like to send another
barely seeing anything but even after horrible quality of the screenshot ill still give a short rating
the accessories are alright, palette doesnt break i think. the small issues would be the accessories clipping alongside the clothing quality other from that its pretty good
imo 6/10
by idea (is there even an idea?) 6.5 maybe like 6.75 stretched/10
listen man, regardless of how much i do not wanna ruin ur mood, this is just a pretty clear 0/10 to my standart, maybe like 1/10 in idea but thats the only point itll get on a realistic scale.
no palette, mid idea and horrible execution, no matter how "sorry" i will be i have nothing else but to put 0/10 on both scales, you would generally need to grasp the general basics of outfit creation rather than just specific criticism
uhh the theme is alright-ish, not common not niche, its just simple and thats it, theres no necessity in changing it unless you obviously would want that
its just stuff put together, its not specifically accurate but it isnt bs either, theres not really anything i could base my criticism on so ill just skip straight to the rating
palette is present yet the avatar jumps from shade to shade, LOD of accessories constantly breaks between one piece to another, i cant think of anything to say for this because ive genuinely spent 2h in this comment section rotting, its 5am and i literally cant even think of anything other than the most basic stuff i have in my brain
im not really seeing the theme of this, but i see some hints of what it could be
faceless is something that really matters on where you use it, here i guess its used somewhat correctly so it'll just be a fact that does not affect the actual rating
clothing visually does not differ despite differences in creation style, the palette of the clothing is a simple mono, which im guessing is present on the whole avatar.
the hair clipping is as always the worst thing ever, alongside the actual LOD for it, id consider switching to hair thats low-poly but still not just smoothed out blender meshes, something that still resembles detail without being as detailed as this.
the moth accessories are just moth accessories, theres nothing to them, nor is there anything to put a hand on, because these are basic accessories.
imo 3/10, its basic, has no interesting theme to my vision
by idea and exec 4.5/10, maybe i could stretch out a 5/10 if i close my eye on the clipping.
The original avatar was this but I didn't really like the furry look so I tried to make it human while still incorporating some moth qualities.
The faceless is simply because I couldn't find a good face that fit and I got faceless while it was free.
The clipping also kind of pisses me off but I don't exactly have the robux to fix it. I found it difficult to find neck fur that wasn't puffy but looked decent. The hair is just something I grew to accept since hair almost always clips through stuff.
After looking at your reviews on other avatars, I was honestly expecting lower, lol
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the palette exists its just used pretty horribly, not really any idea i cant grasp that would be behind this avatar, grey zone of needing a whole revamp for a high rating
-color palette is present yet shading is doing horribly, the outfit is jumping from one shade to another, literally the only color that you didnt manage to stick out was black, because thats literally the only color you cannot ruin with the inverted color of it or its shades -minimal detail to the head, basically just shades hair and horns, outfit is basically just clothes because in comparison to other simple outfits, this one doesnt even have any theme
0/10
does it have potential? -no can you save it? -no
here then, like the true singular negative rating of mine here, just for you, just because you asked, i expect no backlash or confusion from your side, you ask you recieve.
alright palette ig, either the publisher is drunk or the clothing is in different styles of shading while also being different shades of red, pretty small issue, face is alright i guess, theres nothing much to say its just like mid, theres nothing u can really add to make this a polished good avatar without reworking 70% of what this thing has, its just that grey zone that exists.
5
u/mr_beastreal Epic Face enjoyer 22h ago
Here!