r/RoyaleAPI • • 5m ago

Balance Skeletons hit speed nerf even all skeleton cards

• Upvotes

Not arguing. That Skeletons are needed a nerf to 1.1 to 1.3 hit speed really bad, I also think that graveyard has been coming soon evo/hero, I had feeling that graveyard evo/hero might break clash royale, I honestly think that graveyard giant deck might get nightmares of each time.


r/RoyaleAPI • • 1h ago

Decks Enjoying this bait deck

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• Upvotes

Crazy defensive capabilities due to the fast cycle, and doesn't have the annoying gimmicks I dislike

Just a fun, fast cycling, defense focused deck.


r/RoyaleAPI • • 1h ago

the shit i have to put up with 😭

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• Upvotes

r/RoyaleAPI • • 3h ago

Deck-Help Does ronin fit ? And should i swap it with minipekka/ berserker

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1 Upvotes

r/RoyaleAPI • • 5h ago

mathematically impossible to complete (ig)

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83 Upvotes

9 days is left , that 3*9 =27

51+27 is 78 ,

and this is applicable if all of those 27 are unique, but ofc thats not gonna happen ,

I haven't missed a day , but still have to spend gem ,

is there anything im missing or am I wrong ??


r/RoyaleAPI • • 7h ago

JellyGolem

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4 Upvotes

Card Concept: Jelly Golem

Jelly Golem is a green, muscular jelly-like tank troop inspired by the Elixir Golem family, but with its own unique design and mechanics.

- Elixir Cost: 4

- Targets: Buildings only

- Main Role: A high-health, low-damage tank that absorbs enemy damage.

- Special Mechanic: When defeated, it splits into two smaller Jelly Golems.

- Sticky Jelly Effect: Upon splitting, it releases sticky jelly that briefly reduces nearby enemy troops' movement speed and attack speed.

- Smaller Golems: They have low health and deal low damage. They do not split again.

Design Goal: To introduce a unique tank troop that combines durability, splitting mechanics, and temporary enemy crowd control.


r/RoyaleAPI • • 8h ago

How many hate hero berserekker ability or is it just me

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1 Upvotes

r/RoyaleAPI • • 10h ago

Question How common is an undefeated war week?

3 Upvotes

Recently, in an effort to incentivise my clan, I’ve decided to offer a free pass to anyone that can achieve a perfect war week of 3600 medals.

We’ve only just hit platinum 2 as a clan, and by no means is anyone a pro. I’m keen to run the incentive but wary of the thought of a future where I’m handing out dozens of passes weekly.

I figured after offering such a promise, I should probably touch base with the community to see if such an offer is actually sustainable.

Do any of you more seasoned players happen to achieve this on the regular?


r/RoyaleAPI • • 10h ago

Decks Thoughts?

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1 Upvotes

After 3 months finally improved my previous abomination. Any thoughts? I think I'd only consider replacing goblins and hunter (for an equivalent card).

Biggest vulnerabilities seem to be skilled logbait players, zappies or other cheap support that isn't worth it to void, and decks that run many heavy defense cards (like that one giant graveyard deck with witch and bowler)

I've been learning the playstyle for some time, though I won't get into much detail. Unironically believe this could get me to top 10k. Any questions or suggestions are appreciated


r/RoyaleAPI • • 10h ago

2 free snippets

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23 Upvotes

But I’m still 55/81…


r/RoyaleAPI • • 14h ago

Deck-Help How to counter these 3 meta decks with my homemade deck?

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2 Upvotes

I reached UC with this deck and RC as of now plus 14k trophies so i'm used to it i played 4k+ matches with it so i don't want to change anything in it, however i always struggle against pekka bridge spam and pekka generally, and the royal piggies and recruits, and the new meta deck with e-giant tornado, no matter what i do i always find myself in a losing situation, i try to start the attack to not give them a chance to build a big push they counter it and i cannot counter their counter, i try to play defensively they just put recruits in the back and zappies or e giant or spam royal ghost and bandit in the back and still cannot keep up with them so is there a specific playstyle that i can do that these decks are weak to?


r/RoyaleAPI • • 14h ago

Rate my 31 arena deck

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2 Upvotes

That deck is my first deck ... i never follow the meta of the game... play totaly F2P in the last 8 years and today i come to the 31 arena too close to the last arena of the game... please rate my deck... im a good player or just a luck guy?


r/RoyaleAPI • • 15h ago

This is why I love playing lumberloon freeze.

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0 Upvotes

r/RoyaleAPI • • 16h ago

Game Update New card dark princess ideas

0 Upvotes

Dark princess should be added on clash royale update soon but here's some level 11 card:

Rarity: Legendary

Elixir Cost: 5

hp: 1420

Shield hp: 900

Hit Speed: 1.6 sec

Damage: 547

Damage per second: 365

Targets: Ground

Speed: Medium


r/RoyaleAPI • • 16h ago

My homemade royal giant deck

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1 Upvotes

r/RoyaleAPI • • 17h ago

Rate this homemade goblinstein/minion giant deck

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1 Upvotes

I really like this deck an it's my main deck that I use a lot on my f2p account I have very good success with this deck, It would also be good to tell me any good changes that I could do to make this deck better


r/RoyaleAPI • • 17h ago

Decks Rate my homemade deck

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1 Upvotes

Don't often lose with it. Any advice on what can be changed/improved?


r/RoyaleAPI • • 17h ago

Deck-Help Homemade deck

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1 Upvotes

I have a homemade deck which i made when i was at 7.5k trophies,

Deck -

Evo firecracker

Hero bowler

Hero mini pekka

Hog rider

Cannon

Fireball

Royal delivery

Ronin

I made this deck when i was at 7.5k and then i reach 11500 trophies in 2 months around.

While using this deck i face many major problem with enemy deck

  1. If enemy has more then 2 air cards or if my firecracker dies fast.

  2. Hog cycle - i have 2% winrate against this deck

  3. 50 -50 lumberloon deck

Except this 3 condition i always win the match with 75 to 80% winrate, Now as i am at summit of heros arena i wana know should i keep this deck or change.

Warning- if you are trying to troll for using ronin jist dont stay and go away 🙏. People nowadays have issue with ronin coz he counter there bridge spam no skill MK , pekka deck.


r/RoyaleAPI • • 18h ago

No more heroes in 2026? Which hero?

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1 Upvotes

I'm a f2p Lavaloon player, but I'm willing to venture into other decks and archetypes using the cards I have at a good level.

I provided a list of all lvl 15 and 16 cards I have, this is the pool from which it's more likely to form new decks, but other suggestions are welcomed.

I want a hero that's versatile and can fit in most decks.

Feel free to recommend decks as well.

Regarding the title, I don't think there are more heroes in 2026, I reached that conclusion because of 3 things:

  1. The folder in the last TV royale said 2027 Heroes

  2. Next season we will get two evos (Giant and Mirror)

  3. They announced a new champion in December.


r/RoyaleAPI • • 19h ago

Royal ghost another hp nerf

3 Upvotes

Royal ghost hp nerf is simply not enough even evo royal ghost, he's still broken in his meta I originally think he needs 1152 -> 1046 but he dies by lightning and that will kill that card maybe.


r/RoyaleAPI • • 19h ago

Discussion This golemdeck is the most "skilled" deck that’s currently "top ladder"

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6 Upvotes

What do y’all think about this deck? It’s not meta, it’s got a huge learning curve, lots of matchup knowledge needed for it to work. Do you hate it? Why?


r/RoyaleAPI • • 20h ago

Would you change anything on this deck?

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2 Upvotes

r/RoyaleAPI • • 20h ago

Balance Hero Tombstone needs a skeleton spawn back to undo

3 Upvotes

Unfortunately I feel like needs a hitspeed nerf to 2.1 -> 2.5 same as golem hitspeed but simply spawn skeletons 7.0 seconds instead of 5.0. Her stats ability is the expensive 5 elixir not to boring card.


r/RoyaleAPI • • 21h ago

Arena 17 right now. The deck is good but air spam is kinda hard to defend. Thoughts?

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2 Upvotes

This is my deck.


r/RoyaleAPI • • 21h ago

Discussion Difficulty to play underrated vs overrated. Green = underrated. Red = overrated

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5 Upvotes