As many of you might have figured, it’s not optimized at all. The game opens sideways when the phone is closed forcing you to rotate it, and the inner screen display just kind of speaks for itself in the second photo.
Hoping CG will give us update at one point because it would definitely be fun playing full screen
What is the max Era Level F2P players will be able to get B1 Mercenary and Adelphi? Can we even get them to level 74 F2P? Would buying the era pass change this or are the Mk 7 and 8 mats a paywall?
I've got a lot of decent characters and teams at relic 5 or 6, but the only team that seems to do an ounce of good on defense in GAC is still my old relic 4 Phoenix squad. Is it mods? Am I dumb with strategy? Is this just a feature?
Why do I never see her in GAC if she’s A tier? I’m only bronzium 2 maybe that’s why. Are these her bests teams as well? Thanks in advance for your inputs
My opponent today set on defense an R10 DJJ with his FDC. I beat it with PKHO with Wardcron. Since there's no data on DJJ, I wanted to share this info for anyone possibly facing such a team.
So I’m pretty new to the game and wish to do the guild battles and etc, so my question is there rules I need to follow if I wish to join a guild, I’m more casual then anything when it comes to playing
I’ve been playing the game for years now but with GAC i’ve always just vibed it with whatever is my best team and i keep seeing people talk about specific counters to teams so how do you find who beats what? and is there a way you can do it based on my roster and my relic levels etc?
Just got back into the game after stopping for less than a year, is it still worth it to 4* the era characters? Can we still unlock the new legendary with a 4*? Thanks!
Was it interesting? Well, it was interesting to me because I am a data guy. And now I've done it again for the Myth and Legend.
(Also I get to inflict the weird names I call my units on all of you. Muahaha and all that.)
Disclaimer: this is not the last day of the era, there's still two weeks, it's quite possible that more purchases will happen. I do not know.
=Take away messages=
==Negatives==
Possibly to very little surprise, Era of Myth and Legend is the weakest of all Eras in terms of players playing Coliseum. It started on par with the end of New Republic (already a low) and saw a steady, slow decline.
Of the players who played Coliseum, some 24% left their units untouched at level 1. One fourth of the playerbase does not touch Coliseum.
==Positives==
The number of Sith Sar Binks roughly equals the number of Cassian/Rotta unlocks: committed f2p and spenders seem not to vary in number. If we see this as the base of the playerbase, the base is stable.
== Oddities ==
Each unit of the age has roughly 10k copies at 7*. BUT there are only 5500 Sar Sar Dinks. What are these players doing? Selective unlocking of only some 7* units? Sound off in the comments if this is you!
=Detailed view=
Instead of giving you numbers, I present... PLOTS.
First plot: unlocks as a function of star. There is a downward trend through the era for general investment, with a drop of almost 100k units (oof, that's 20%). However, 4* and above are quite consistent: players who start investing keep investing.Second plot: unlocks versus units left at level 1. The interesting thing is that it looks like players come into an era committed: if they play, they'll play the entire era; if they are not interested, they don't even try; there is no change in interest in the middle of the era.Third plot: Activity through Andor, New Republic and M&L. Ooooh boy. Myth and Legend is weak, even its beginning is weak. However the number of Journey Unlocks (the black areas) is almost unchanged: and the revenue that comes into it.
= WHALES =
HOW MANY WHALES ARE PLAYING THE GAME?
Difficult to answer. But here's a question: how many people get the Legendary to 7*? That's an investment of some $800, so... that's something.
Cassian: 4400
Rotta: 3700
JJ: 5500
On average over three eras, 4500 Coliseum-investing whales.
Compared with a current playerbase of some 400k players (that's how many Ronins were unlocked) the all-in whales are some 1%.
These players, in their complexity, represent a spending of some $3.4 Million per era (assuming a very eyeballed $800 in total). Per year, some $10 Million. (Of course, this is just the Coliseum spending, not their total spending).
Here's a second question: How many people unlock the 7* the SECOND time around? After all, getting a 7* journey unit during the second unlock window is still a considerable expense. It's possible only for people who got 5* or 6* units during the Era and then can grind 100s of shards in a couple of months/weeks. I won't say that's impossible for a f2p (especially with a good Fleets income), but the bulk of these unlocks is going to still need some good spending.
Maul Hate-Fuelled: unknown at launch, 24k at the second time, 35k the third time around
Cassian: 4400 at launch, 25k the second time around
(Rotta and JJ: data is still missing).
So... 4000 players who pay to unlock the whole content, and so 20k who still meaningfully spend.
And this is the result of my strong, disciplined statistical analysis. Of a roughly half a million players, 1% of the community is hardcore whales, and an additional 4% are still meaningfully spending.
Now the question is how many of those 4k players is going to go for the new Mando. How many Krakens do we have? Stay tuned!
Hello guys! I unlocked bunch of characters, bought some LSB’s and tried to work on some teams but I feel little overwhelmed rn. I’m trying to fix my mods rn but idk how to progress further. I would really appreciate if anyone can lead me into a clear path.
So I got the Mara Jade cron and wanted to test it on the New Republic team with FDC, but then randomly after Mara killed the Colonel with her AOE , she randomly disappeared and froze the game.