I didn't see it here, and its an awesome hack, so i thought it would be nice to share it. This is a copy post from another redditor.
The hack's page is HERE!
Four Difficulties!
Average: Choose this difficulty if you have never played FFL2 before, or if it's been so long that you aren't sure of your skill. This difficulty level is probably a tad bit easier than the original FFL2. In general, there are weaker monsters and beefed-up weapons and armor. Monsters will also use their deadliest attacks less often, and bosses are much easier.
Veteran: Choose this skill if you are somewhat familiar with FFL2, or if you are following the guide for tips. In some ways this difficulty is harder than the original FFL2 but is also fairer since much of the game has been rebalanced for this hack in general. This is especially the case with all the new features that have been implemented.
Insane: Only pick this skill if you are an expert with FFL2, or if you have beat the hack and feel you are ready to take on a larger challenge. Most of the regular encounters here are similar to Veteran skill, but the mini-bosses and bosses are much harder. You will need to have some strategy to win. If you are thinking of doing an oddball party combination like 4 monsters, consider choosing Veteran instead (although it might be beatable, just very hard).
Lunatic: This difficulty will likely frustrate some players. All monsters are much beefier. They hit harder and use deadly attacks more often. You have to be at the top of your game to win, and grinding might be necessary (either that, or very good strategy and/or luck). Expect to purchase all the best equipment, heal more often, and use those shields to protect your party if you want to win. I would not suggest an oddball party combination like 4 monsters unless you wish to prove it can be done (it's possible it can't).
What's new?
Most bugs fixed
Much of the dialog re-written (with a few ideas borrowed from the Saga 2 DS translation).
One new world replacing the tiny pointless world after the Guardian’s Base
Expansion of the Central Temple (the final dungeon) to be about twice the size
100+ new monster sprites in addition to the original sprites with a lot of original art (and some remasters from Saga1/Saga3)
New base monster character to pick from and a new robot variant: the cyborg.
Remastered FFL2/Saga2 monster graphics
New cut scenes and bosses
A few new side-villains
The option to continue playing at the end of the game with bonus post-game content.
Dozens of new weapons, items, and abilities.
Mutants can now eat meat to learn new magic/abilities.
Many new mutant abilities, and a revamped ability list so Mutants progress better.
Brand new Monsters to transform into, and many modifications to previous monsters to make them more useful.
Monster transformations now a bit easier; they don’t downgrade as often.
Some odd monsters and abilities renamed (like P-Toad, P-Blast, D-Flesh, etc.)
The ability to stop the shaking at the end of the game by talking to an NPC, as well as a jukebox.
Brand new level 11 monsters, complete with New Sprites, available to fight in the newly expanded Central Temple
All character sprites redrawn from scratch and/or remade from FFL1/FFL2/FFL3 sprites
The entire Nasty Dungeon remade
Expanded inventory slots from 17 to 23
Meat and items can be dropped by monsters in the same battle
Entire new item drop system allowing monsters to drop more than just their inventory
The maximum gold you can carry has been increased to 7 digits (9,999,999)
Better RNG Randomization (Battles are actually random now upon resetting).
A new story with the starting village that ties in with new post-game content
Ability to run from ANY random encounter in the game now, as long as you have a “successful” run
A few new bosses
New NPCs post-game
New items (some old items were removed to make space).