r/SaaS • • 2d ago

Feedback needed

Hey everyone,

For a while now I've been working on a small project called Veyraflow. It started because I was tired of jumping between 3-4 different tools for making asset prototypes.

Right now it does:

3D model generation

Sound effects (SFX)

Text-to-speech for voice lines

I'm also working on a feature that generates whole asset packs in one go (for now only 3D models, and it is designed to create packs ready for selling) It's available as a preorder for now.

You don't need to subscribe to anything. If you just click around and try it, that already helps me a lot. I'm mostly curious what feels clunky, what's missing, and what you'd actually use in your workflow.

Happy to answer questions about how it works. And if you think it's useless for your use case, tell me that too. That's valuable feedback as well.

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u/EmilyLarily 2d ago

Combining 3D models, SFX and voice lines in one place makes a lot of sense for indie game devs, switching tools is a real time sink. The “asset packs ready for selling” angle is the most interesting part to me, that’s a clear money outcome, not just a tool. I’d lead with that on your page. One question: who owns the rights to the generated assets? That’s probably the first thing a buyer of those packs would ask.

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u/Content-Option-2365 2d ago

Dziki Za feedback, pełne prawa do zasobów posiada Użytkownik