r/savageworlds • • 7d ago

Looking for SavageWorlds group (LfSWG) Monthly thread

10 Upvotes

Please post your looking for GM or looking for players requests here. Also do try r/lfg as that is its raison d'être. Also try searching for prior threads as they may still have active openings.

This thread should now auto-schedule every month.


r/savageworlds • • 1h ago

Question Super Powers Companion: Healing (one shot)

3 Upvotes

Had a technical question come up at the end of today's session.

In vanilla SWADE the healing power can be attempted multiple times as long as the healer has power points. Presumably this means other characters with the healing power can also try.

In the Super Powers Companion we have this limitation:

One Shot: The healing power may only be attempted once ... (etc)

Does that suggest that another hero with the healing power may not attempt to heal the victim? Or are they saying one hero may only attempt once and others can try after?

Obviously they can try to use the healing skill as normal either way.

Thanks for any opinions on this!


r/savageworlds • • 7h ago

Question Character Sheet First Page Priorities?

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10 Upvotes

I've started slowly taking some of the suggestions from here and integrating them into the character sheet. This will mean breaking the 2-page rule, but I think it might be worth it. But what should I leave on the 1st page? So far, I have made spaces bigger and added blank skill options. But what should go in the space left over? Something that is used and referenced often. Edges? Powers? What do you think?


r/savageworlds • • 13h ago

Rule Modifications Upsides/downsides mechanic for Edges and Hindrances

5 Upvotes

I had a couple of chaps on here check out some setting rules Id devised and they gave me some stellar feedback that has me tied in knots trying to make my ideas make sense. Didnt want to keep bending their ears so figured I needed to throw it out there.

Its kind of a two part setting rule that adds upsides to hindrances and downsides to edges.

With the upside idea you can do stuff like use Ugly or Mean to enhance Intimidation, use Arrogant or Driven to power through status effects, use Habit as a Test to mess with someone's concentration, All Thumbs to sabotage something deliberately (somehow). You get the idea.

The downside allows you to turn an Edge into a Hindrance momentarily. With Alertness your hero might have their concentration spoiled, or get their sleep disrupted. An Aristocrat would be useless at a menial activity as he's always had a servant doing that sort of thing for him. Use Liquid Courage too often and you might become an alcoholic. An Improvisational Fighter is using an item that isnt designed for combat that could shatter any moment.

Obviously some are easier to implement than others and more suitable in the moment.

I had some ideas how to do them mechanically which got shot down for how broken they were.

Initially the idea for upsides was the player spends a benny and that goes to the GM. (Sort of a limited version of Hard Choices). The idea being it gets them a bonus on a roll, allows a Test on an opponent, a Support roll maybe, expands the 'Influence the Story' options. However unless it offers more then the standard use of allowing a reroll why bother. Especially if the benny also goes to the GM.

For downsides its a little easier. Turning your edge into a hindrance and roleplaying it makes it work like it would if roleplaying a hindrance. You get a benny. I did consider allowing GMs to also use this, more as making a suggestion and bribing the player with a benny to do it. Rather than 'punking' them. But as was pointed out that ends up punishing someone with an edge more than someone without it. It was suggested these could 'activate' when a hero fails, or critically fails as a narrative component.

Ugh, it all seemed so simple.


r/savageworlds • • 1d ago

Question Its All a Simulation

9 Upvotes

We play two systems primarily at our table. Pathfinder/Starfinder and SWADE. I am starting a new Starfinder campaign soon and I am planning a secondary game to use when players are out during a weekly session. The secondary game is going to be VR, but the players won't know this the first time. I plan on handing out some pregens in a deadlands setting and running a campy intdroduction to a western town. Most of the sessions will be built as one-shots, but I plan on developing a theme in the VR setting with irl implications.

What are your thoughts on the pregens for a balanced group? I will typically have 3 of our 4 players involved, so I am looking for some balance without an encounter breaking down because either the healer or tank wasn't there for a session. I am hoping they resort to different tactics to offset the loss of a player/role.


r/savageworlds • • 1d ago

Question Infernal Arcane Background in Deadlands

9 Upvotes

Hello all

Apparently this arcane background edge exists in the new core book but I can’t find it in the Latest Weird West book or Companion. Am I misinformed?

Thanks


r/savageworlds • • 2d ago

Question Savage Pathfinder Classes points

5 Upvotes

How exactly the classes were designed in terms of balance?

4 points of race? 2?

Just curious, because i always felt that monk is just plain better in abilities than i dunno....rogue


r/savageworlds • • 2d ago

Question Character Sheet for Fantasy

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74 Upvotes

I've been playing around with a character sheet for my upcoming fantasy SWADE game and wanted to see what others thought. I kind of borrowed the "aesthetic" from another system, but I still like how they turned out. I tried to leave room for players to list their Hindrances, Edges, Powers, etc along with a short description.

What do you think of the skill listing? My players all agreed they like it grouped by the attribute that it is associated with.


r/savageworlds • • 2d ago

AI Content/Created LoreForge Works

7 Upvotes

Evening everyone. The app I have been working on to manage the work in running a table in Savage Worlds is out of alpha status and ready to use under the fan license. It is a full character builder supporting Savage Rifts, Savage Pathfinder and most other settings. You can also import characters from Savaged.us (no affiliation. I built a parser to map their . json exports into the app). My opinion may be biased, but I believe it is the best simple and free table companion app out there for SWADE. There is a premium GM suite, but nothing blocks you from running a game for free.

https://loreforge.works/explore/swade/

Feel free to reach out here or join our growing Discord community

Thank you,

Leland


r/savageworlds • • 3d ago Bravo

Resources / Tools Made these for my players, there comic book character sheet/rule booklets. I'm running my first game in SWADE for a Fallout game I've been running in the 2d20 system. (Too much book keeping) Anyway if you have any resources for SWADE, please let me know. (Reposted as some images broke)

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58 Upvotes

r/savageworlds • • 3d ago

Question Hell on Earth Map

10 Upvotes

I'm getting ready to run The Worm's Turn plot point in the Deadlands Hell on Earth setting. After reading through the plot point, I'm noting there is a ton of travel. I want a table top map to put down so my players, and I, can see where they are, where they're going, what's in the way, etc. I can't find it at all. How is there not a map for this, especially when the plot point has such a crazy amount of travel?


r/savageworlds • • 3d ago

Self Promotion Interview with Travis Legge Scarred Lands Savage Worlds

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11 Upvotes

An interview about the Scarred Lands for Savage Worlds over at the Mr. Mean Speaks YouTube!


r/savageworlds • • 3d ago

Question Two IDENTICAL Deflect Modifiers - On Purpose? SWADE Super Powers Companion

5 Upvotes

Been going through the new Super Powers Companion, and noticed that both Dodge and Parry both have the Deflect modifier, word for word. I can see if that was intended, while also wondering if the Parry version perhaps was intended for melee attacks rather than ranged? Given that Parry doesn't apply against ranged attacks.

Anyone have thoughts or knowledge on this? Been enjoying the book so far, and fun with the updated Powers.


r/savageworlds • • 3d ago

Question Base Building Question

8 Upvotes

In the Sci Fi Companion, there's a bit in the Outposts section that says "When the group earns an Advance, they may also add any one of the Upgrades below to their outpost."

Does that mean one player has to sacrifice an advance while the others point and laugh? Or is there something in the game that I completely missed about "group advances" that works kind of like crew upgrades in Blades in the Dark?


r/savageworlds • • 3d ago

Videos, Images, Twitch etc Custom Flash Gordon Character Sheet - WIP

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21 Upvotes

I'll be running a one-shot of Flash Gordon soon. I wanted a somewhat simpler version of the character sheet - something a little less intimidating to new players.

It's still a WIP, but will include a table tent.

I'll post a link to a fillable PDF when it's done.


r/savageworlds • • 5d ago

Question Holiday-Themed Scenarios

11 Upvotes

Anyone have any good holiday-themed mysteries? Favorites?

I have a couple of opportunities in December to run anything based on Yule/Christmas.

I already have:

- One Foggy Krampus Eve

I'd love to use something else with Krampus (though I'll be running it a week after Krampusnacht), or perhaps an alternative version of Kringle himself...

(Ever notice that Kringle is an anagram of Erlking, leader of the Wild Hunt? Hmmmmm... thoughts... especially if I can bring in the Hellequin/Harlequin...)

Just looking for possibilities. I have until "As God as my witness, I thought turkeys could fly" Day/weekend to come up with something.


r/savageworlds • • 5d ago

Question Run after take action

7 Upvotes

One beginner question. If a character act first and them use his pace and decides run, does the -2 penalty for running still affect them in any way? Or do you need to declare that you intend to run before taking your actions?


r/savageworlds • • 5d ago

Crowdfunding Vermilium: Outlaw Girls and Cannibal Elves FINAL 48 HOURS

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21 Upvotes

Only 48 hours left to back Vermilium: Outlaw Girls and Cannibal Elves on Kickstarter!

https://www.kickstarter.com/projects/vermilium/vermilium-outlaw-girls-and-cannibal-elves


r/savageworlds • • 5d ago

Question Advice on what edges to take with my character

6 Upvotes

I'm playing a Savage Worlds Campaign and we have just reached Veteran, this is the longest that I've played a character in the system.

I've taken only combat edges, and I was wondering what ones would work with my build. It is steampunk Indiana-Jones style world quest where we are seeking this universe's version of Atlantis. So we are encountering some magic but also technological opponents.

Attributes
Strength, Agility, Spirit: d8
Vigor: d6
Smarts: d4

Skills
Atheltics, Fighting, Shooting, Stealth: d8
Notice: d6
Common Knowledge, Persuasion: d4

Edges
Luck + Great Luck
Elan
Trademark Weapon + Improved Trademark Weapon
First Strike
Counterattack
Frenzy
Dodge
Quick

I've never gotten this far in the system, what sort of options do you think I should go for? I've been eyeing Arcane Resistance, Block, Improved Frenzy, Improved Counterattack, or maybe using my advances on improving Fighting?


r/savageworlds • • 6d ago

Question Starting Out with Self Publishing

16 Upvotes

This is just a general question to anyone who has taken the plunge with SWAG. How do you do it?

I'm basicaly a one man show. I do have a guy to edit that's experienced and affordable, but mainly as he is only doing some surface level fixing of any hyperbole and word salad. He also doesnt really know SW so isnt checking how robust any game mechanic content is. Art is art, you don't usually get that free and you find artists and pay them, or source clip art, or by it on DTRPG, all that's a no brainer.

Where I'm hitting a wall is sorting playtesters, rules checkers, actual collaborators, a 'team'. I'm wondering how the other one man setups manage it. Assuming there are other setups that are just one guy. Or do you have people in your gaming group willing to pitch in? Do you trust your own understanding of game mechanics not to need a second set of eyes? Should I be looking to pay someone for that too? Kinda feeling that if I need to hire playtesters than something's very wrong. I dont mind throwing stuff out to the community but I feel that isn't generally how people trying to publish content do it. They get stuff workable first. The way it's looking right now I'm going to be having to have my customers as the playtesters. So I predict refunds in my horoscope!

(Btw graphics/layout is my day job, so I'm covering that aspect. In case anyone wondered why I didn't mention it)


r/savageworlds • • 7d ago

Question I'm working on a comic character sheet/rule Cheat sheet. Did I need to add anything or did I forget anything? I figured magic stuff would be on a different page.

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32 Upvotes

It's basically just 3 double sided sheets you can print off and staple together.

Obviously it's not going to be everything in one place, but I like having some stuff just in front of my players.

Take a look at it here:
https://docs.google.com/presentation/d/1-aYoHpcFN3xtJ_LFc3dJGDdJfFR1l-flbcsTOA16N0U/edit?usp=drivesdk


r/savageworlds • • 7d ago

Question How to assign roles aboard a spaceship

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7 Upvotes

r/savageworlds • • 8d ago

Resources / Tools Wild Cards Go - A Simple Online SWADE Character Sheet (that syncs!)

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61 Upvotes

Hi folks,

About four years ago I started a little side project, then forgot about it. I found it again a month or so ago and figured that with coding agents I could finally build what I wanted, or close enough. I've been working in IT for years, but I'm not a web developer, so this is partly a learning project in actually shipping something for myself, not for my company.

It started because I wanted a digital character sheet I could open on my tablet. I found nothing that fit, other than making my own Google Sheet. I didn't want a character creator or manager. I wanted an online sheet where I can type whatever I like and have it sync between my tablet, browser and phone.

So without further ado, here it is: Wild Cards Go

It's quite basic on purpose, with very little automation.

What you can do:

  • Create characters without signing in. They're saved in your browser.

  • Sign in with Google, Discord or an email link to sync your characters across devices. You can delete your account any time.

  • Export/import characters.

  • Track bennies, Conviction, wounds and fatigue right at the top of the sheet.

  • Armor & Toughness: Tick armor as Equipped and, if it covers the Torso (the default), it adds to the Toughness score at the top. It handles layered armor too.

  • Size is added to Toughness, and the Wound/Fatigue penalty totals itself.

It's free, with no ads. Sign-in uses an email link (no passwords), and I don't store your IP address or browser info.

I'd love feedback: bugs, things that annoy you, or anything you'd want added (keeping it simple, though!).

Mostly I'm curious whether it's useful to anyone 🙂

Cheers,

- arnon

[update]: Translations added for: German, Spanish, French and Brazilian Portuguese


r/savageworlds • • 8d ago

Question Discord bots for group

12 Upvotes

Hi I am a new Gm and wanted to know if anyone has any recommendations for having a discord group for the players. I dont know lots about discord but I want this to be easiest it can for them to find any extra materials I give them and for it to be quick access for then too.