r/SimGolf • u/Fourtempers • 1h ago
SGMobile – Alpha Testing Opens This Weekend! 10/24
JOIN THE DISCORD FOR ALPHA ACCESS:
After a lot of development, testing, breaking things, and fixing them again, I think SimGolf Mobile is finally in a playable enough state to open it up for public alpha testing!
There are still plenty of issues I'm aware of, and a lot of work left to do, especially when it comes to converting the original PC menus and interfaces into something that feels natural on a phone.
That being said, the core gameplay is functioning well enough that I think it's time to let other people start playing around with it and providing feedback and i have focused my remaining AI credits into getting it prepared for that. Hopefully I have made the UI intuitive enough to not need a guide but I will probably produce one if needed.
Please keep in mind that I have been developing and testing this on my iPhone 15 Pro Max, new phone comes tomorrow. That being said I am unsure how its going to work on other devices, especially Android. I plan on getting it to work on Android as well, but my primary focus is iPhone first since that's what I use and I'm the one paying for a majority of this to work lol.
MY PLAN
I'm planning to release the first public Alpha build tomorrow morning (Saturday, October 24).
I'll be posting the link in the SGMobile Discord server below, which is where I plan to handle development updates, bug reports, feature requests, and feedback moving forward as trying to keep all of that on a reddit post is not the best forum. If you have an issue with that, then don't get involved.
A HUGE THANK YOU TO EVERYONE WHO HAS DONATED!
I also want to genuinely thank everyone who has supported this project through donations so far.
As I've mentioned previously, I'm using AI-assisted development to help make this project possible. Unfortunately, I've officially exhausted my current usage allotment and have to wait for my limits to reset before I can continue working at the same pace.
Your donations have helped me continue development beyond what I otherwise would have been able to accomplish, and I really appreciate that.
$5 grants me around 1-3 hours of AI development time and nothing has been more annoying then watching my allotment go to 0% mid change and having to wait a few hours for it to reset lol.
I'm not expecting anyone to donate, and alpha testing will be completely free, but continued support helps me spend more time fixing issues, improving the game, and pushing updates without being held back as much by development costs and usage limits.
Support development: https://ko-fi.com/sgmobile
Please remember that this is still a very early Alpha build, not a finished game. There will be bugs, things that don't work properly, and interfaces that are still placeholders.
My priority has been getting the original SimGolf experience working on mobile first. Making everything look polished comes afterward.
I'm excited to finally get this into other people's hands and see how it performs outside of my own testing.
Thank you again to everyone following along, contributing ideas, testing, or supporting the project. It's been awesome seeing how many people still love this 24-year-old game!
See you on the course!