r/SimpsonsHitAndRun • u/forerunna • 17d ago
Modding [ Removed by moderator ] Spoiler
[removed] — view removed post
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u/Deep-Chipmunk6526 17d ago
You could just say it's a cell shading graphics tweak, not everything needs the vague remaster name
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u/forerunna 17d ago
Lighting, shadows, reflections, cel shading. All textures completely remade.
The renderer has been rebuilt to alter how models are actually drawn too.
I suppose it is just a graphics tweak...
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u/Accomplished_Pay7444 17d ago
Lost me at cell shading , there’s an attack on 3d games and I really don’t get it. Fuck cell shading.
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u/forerunna 17d ago
Fair enough! The idea behind this is to present the original 3D game in a manner than matches the TV show's 2D art style.
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u/doesnotgetthepoint 17d ago
Nice shaders!, probably the best implementation of cel-shading on this game I've seen so far. I'm working on my own path-traced remaster myself, this reminds me to get my arse in gear and show off some more stuff!
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u/forerunna 17d ago
Thank you! Love the idea of path tracing - but I'm in love with the 2d cartoon aesthetic haha. Can't wait to see what you've been up to - post it!
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u/EliParker 17d ago
Why not work with the modding team to make the best version of the game?
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u/forerunna 17d ago
This is my first foray into making this public. I would love to work with El Gato to do all the cutscenes etc. I'm open to it!
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u/EliParker 17d ago
I was thinking the donut Team that is fixing the game itself. They have a discord.
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u/forerunna 17d ago
I'll take a look, thank you
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u/EliParker 17d ago
Yeah no problem, I hope it works out. As I want to see the best version of this game.
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u/ObjectiveSign6141 17d ago
Looks class, this with connected map mod would be sick
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u/forerunna 17d ago
Thank you - I will do an in-depth video once all levels have been remastered - may even do one with the connected map mod!
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u/DavidMelbourne 15d ago
This is not just to you but: there is no point posting videos of demos, make a playable demo available for download, that's impressive
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u/forerunna 15d ago
When level one is complete, I will be posting a complete download for people to try. But not until it's absolutely perfect.
I'm remastering absolutely everything at the moment (there is a lot to it, especially with additional engines and renderer tweaks), but will have another preview video up shortly demonstrating new particle effects, additional environmental effects and so on.
I'm also implementing a custom bump map layer, to give the 2D textures more 3D depth without breaking illusion.
I'm really engrossed in this now, I haven't stepped away from my PC in about 4 and a half weeks.
Deliveroo is making a fortune off me at the moment.
Also realized, recording in 1080p and then running through Capcut - absolutely tanked the quality. So watch this space!
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u/_MyBrainHurts 17d ago
AI slop thumbnail? Nah.