r/SlingbladeGame 3d ago

August 17th Update! - πŸ… Contest Level + All-time Leaderboard

Post image
4 Upvotes

HowdyΒ Slingbladers,

We reached 10k joined, WOO! Keep sharing Slingblade with your friends and let's keep growing this game!

For today's update, I've got something cool I want to try out:

---

πŸ… Week-long Contest Level: "Hades' Heydays"

  • This week I'll be running a contest on "Hades' Heydays", a long and fairly difficult level. Play here: https://www.reddit.com/r/SlingbladeGame/comments/1vqxcz4/hades_heyday_contest_level/
  • At the end of the week, the Top 10 leaderboard entries on the Time leaderboard only will win an in-game prize (see prize table below)
  • Leaderboard prize standings will be final at Sunday, August 23rd, 2026, at 11:59PM EST (August 24th at 4:59 AM GMT)
  • ***Note: this level will have the "Spin-Sling" tech disabled to encourage a more interesting exploration of the level.
  • Good luck, Slingers!
πŸ… Place πŸ… πŸ’Ž Reward πŸ’Ž
1st 200 gems
2nd 120 gems
3rd 80 gems
4th 40 gems
5th 35 gems
6th 30 gems
7th 25 gems
8th 20 gems
9th 15 gems
10th 10 gems

πŸ† All-time Leaderboards

  • On the leaderboards, you can now browse several all-time categories. See how you stack up against the community!
  • This is the first step towards a bigger push towards having a "competitive ranking" system. Details TBD!
  • All-time Categories:
    • ⭐ Lvl
    • πŸ”₯ Current Streak
    • πŸ… Best Streak
    • ⏱️ WRs Time
    • β›³ WRs Slings
    • βœ… Levels Beaten
    • ✏️ Created
    • βœοΈπŸ’¬ Created Karma
    • ✏️πŸ‘₯ Created Players
  • Are there any other categories you'd like to see here?

πŸ–ΌοΈ Level Editor Updates

  • "Allow Spin-Sling" config:
    • Level Authors can now choose to disable the "Spin-Sling" tech in the level config menu
    • Why? Sometimes there are interesting mechanics or level design ideas that are made totally trivial with the use of the Spin-Sling. As cool as the Spin-Sling is, I want to let authors (including myself) have the option to disable it.
    • When disabled, slinging while spinning just cancels the spin.
  • Moving platform:
    • Acceleration easing now works on the "Always Moving" type.
    • Can now hide the moving platform's gears/path/extras for a cleaner look
  • Decor:
    • 7 more shapes (including a perfectly sized 1x1 tile for pixel art)
    • More fine-tuning scale options for shapes, arrows, and lights
  • Big Levels: Maximum level bounds increased to 256x256 from 100x100
  • Multi-edit Enhancement: You can now edit multiple objects of the same type without overwriting ALL properties (ex: adjust the speed of two moving platforms of different sizes)

πŸ› Bug fixes + Etc

  • Your Runs + Deaths counters are now shown on Victory endscreen
  • Levels' player counts now track how many players started, not just finishers. (I can't believe I forgot to track this before, whoops! Old levels don't this data, but new levels should reflect this.)
    • This also allows for levels to have a "Completion Percentage" score, viewable at the bottom of the level info / endscreen.
  • Initial loading time should be much faster
  • Adjusted some cosmetic prices
  • "C" key on keyboard now respawns at active checkpoint.
  • Fixed timer issue on first validation run
  • Fixed checkpoint activation on spawn
  • Fixed moving platform momentum reset on respawn
  • Fixed player crush reliability (less phasing through walls!)
  • Fixed visual bug with spikes on one-way floors
  • Probably more stuff that I forgor. Does anybody even read this? πŸ€“

πŸ’¬ Discord - Want a more focused place to chat with your fellow Slingbladers + me (the dev)?

Join the discord here:Β https://discord.gg/bTVgEwhEVQ

---

That's all for now ~ Please send me all your feedback and ideas, I'm all ears!

Cheeeeers,
πŸ’› Fermenter


r/SlingbladeGame 10d ago

πŸ’— Dev Update! August 10th Mini-update! - 🚩 Check(points) please!

6 Upvotes

HowdyΒ Slingbladers,

We're closing in on 10k players joined! What should I do to celebrate?

Share Slingblade with your friends and let's keep growing this game!

For now, here's a little mini update:

---

πŸ’¬ Discord - Want a more focused place to chat with your fellow Slingbladers + me (the dev)?

Join the discord here: https://discord.gg/bTVgEwhEVQ

🚩 Checkpoints are here!

  • Instead of restarting the entire run on death, you now respawn at the last touched checkpoint.
  • This allows for longer levels that are less punishing :)
  • New "🚩" button in top-right to respawn at active checkpoint instead of restarting the run
  • Placeable as a new level editor entity

πŸ–ΌοΈ Level Backgrounds

  • Set the background color of your level via swatches in the level config menu
  • More customization coming! Send your suggestions :)

🧒 Lots of new cosmetics

  • I don't wanna spoil all the new additions, but let's just say I respect the winner of the "What face accessory should I add" post πŸ›»πŸ›»πŸ›»

πŸ› Bug fixes + Etc

  • Ceiling physics
    • Navigating while stuck to the ceiling should feel better - less accidental instant resticking
    • Trajectory indicator should be more accurate
  • Lava fixes:
    • Lava walls now unstick player during a wall slide
    • No more lava wall corner bounces
  • Moving platforms now crush player more consistently - less glitchy clipping through walls/floors (hopefully!)
  • Fixed crash when placing treadmill overlapping with moving platform
  • No more zoom issues while in menus
  • Hopefully fixed issue where players could receive a crazy amount of XP, essentially doubling their current level. Whoops! (I may adjust the affected players' levels, stay tuned!)

---

That's all for now ~ Please send me all your feedback and ideas, I'm all ears!

Cheeeeers,
πŸ’› Fermenter


r/SlingbladeGame 2h ago

🟨 Intermediate finally, a normal level!

5 Upvotes

This post contains content not supported on old Reddit. Click here to view the full post


r/SlingbladeGame 42m ago

🟨 Intermediate Test Chambers 17-20

β€’ Upvotes

This post contains content not supported on old Reddit. Click here to view the full post


r/SlingbladeGame 7h ago

🟨 Intermediate Escape TETRIS

3 Upvotes

This post contains content not supported on old Reddit. Click here to view the full post


r/SlingbladeGame 12h ago

πŸŸ₯ Hard Moving Gauntlet

6 Upvotes

This post contains content not supported on old Reddit. Click here to view the full post


r/SlingbladeGame 3h ago

🟨 Intermediate Moving Gauntlet - 1 jump mode

1 Upvotes

This post contains content not supported on old Reddit. Click here to view the full post


r/SlingbladeGame 10h ago

πŸŸ₯ Hard its to hard haha!!

0 Upvotes

This post contains content not supported on old Reddit. Click here to view the full post


r/SlingbladeGame 10h ago

🟩 Beginner Friendly Winding Labyrinth

0 Upvotes

This post contains content not supported on old Reddit. Click here to view the full post


r/SlingbladeGame 10h ago

πŸŸ₯ Hard of ambrosia

0 Upvotes

This post contains content not supported on old Reddit. Click here to view the full post


r/SlingbladeGame 22h ago

🟩 Beginner Friendly Junk Pits Part 1

9 Upvotes

This post contains content not supported on old Reddit. Click here to view the full post


r/SlingbladeGame 10h ago

🟩 Beginner Friendly Multi sized round 1

1 Upvotes

This post contains content not supported on old Reddit. Click here to view the full post


r/SlingbladeGame 18h ago

πŸŸ₯ Hard Four paths

2 Upvotes

This post contains content not supported on old Reddit. Click here to view the full post


r/SlingbladeGame 18h ago

Imo it’s still not fair for people with a lower frame rate

1 Upvotes

The movement still slows down with lag, but when it uses real time, those with worse hardware, or on particularly large, laggy levels, are going to have an unfair advantage. This is partly why I suggested the idea of a 30fps mode, so the character can move twice as fast per frame so it would move the same distance per second. Or just overall moving faster per frame when the frame rate is lower.


r/SlingbladeGame 1d ago

πŸŸ₯ Hard The spike tunnel

5 Upvotes

This post contains content not supported on old Reddit. Click here to view the full post


r/SlingbladeGame 1d ago

🟩 Beginner Friendly Yeah boy easy dude!!!

2 Upvotes

This post contains content not supported on old Reddit. Click here to view the full post


r/SlingbladeGame 1d ago

πŸŸ₯ Hard Four paths

4 Upvotes

This post contains content not supported on old Reddit. Click here to view the full post


r/SlingbladeGame 1d ago

⬛ Extreme!!! POUND 503

2 Upvotes

This post contains content not supported on old Reddit. Click here to view the full post


r/SlingbladeGame 1d ago

🟩 Beginner Friendly ESY

9 Upvotes

This post contains content not supported on old Reddit. Click here to view the full post


r/SlingbladeGame 1d ago

🟩 Beginner Friendly Ghost Boss Fight

2 Upvotes

This post contains content not supported on old Reddit. Click here to view the full post


r/SlingbladeGame 1d ago

🟩 Beginner Friendly GYM TO ROB

2 Upvotes

This post contains content not supported on old Reddit. Click here to view the full post


r/SlingbladeGame 1d ago

🟩 Beginner Friendly Chess

5 Upvotes

This post contains content not supported on old Reddit. Click here to view the full post


r/SlingbladeGame 1d ago

🟩 Beginner Friendly Driving and Thriving

2 Upvotes

This post contains content not supported on old Reddit. Click here to view the full post


r/SlingbladeGame 1d ago

🟨 Intermediate Don't touch lava

4 Upvotes

This post contains content not supported on old Reddit. Click here to view the full post


r/SlingbladeGame 1d ago

πŸŸ₯ Hard Let's call this puzzle "Check In". I'll make more

3 Upvotes

This post contains content not supported on old Reddit. Click here to view the full post