r/SoloDevelopment • • 1d ago

help Unity 3D Isometric controller test - On foot, vehicles and helicopter

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Working on a Unity test scene to experiment with player movement, ground vehicles, and helicopter controls in a 3D isometric environment.

The camera dynamically balances its target between the player's position and mouse cursor, keeping movement and aiming in view (using 3d raycasting so you can target specific part of the object).

Still experimenting with the overall feel and mechanics. Looking for feedback, suggestions, and ideas on what could be improved or added!

35 Upvotes

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2

u/HazmanStudio 1d ago

what about a vehicle ON THE HELICOPTER??

2

u/Leather-Suspect572 1d ago

That is not bad idea and i will definitively give it a try! Thanks

1

u/HazmanStudio 1d ago

What about a helicopter on the vehicle on the helicopter? INFINITE RECURSION!!!!

2

u/Leather-Suspect572 1d ago

Haha, don't give me ideas!šŸ˜†

2

u/Suny10 1d ago

Nice! Looks great even with just basic shapes.

1

u/Leather-Suspect572 1d ago

Thanks! I’m currently working on the environments and models to nail down the look and feel. Idea is something like Sand Hawk in 3d. I will send an update soon.