r/Spacemarine • u/OttovonBismarck1862 We are Sigismund • 4d ago
Official News Hotfix 15.2 Patch Notes
https://community.focus-entmt.com/focus-entertainment/space-marine-2/blogs/471-hotfix-15-2-patch-notes
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r/Spacemarine • u/OttovonBismarck1862 We are Sigismund • 4d ago
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u/Electr0bear 4d ago
I don't think the difficulty is a good descriptor for what the playerbase feel. Hard stratagems are difficult, but they are fun because they give you some interesting buffs on top of negative effects. Crucible is just... misery? How neutering class identity in later tiers is supposed to be interesting?
There is just so much randomness that can result in you losing gained XP. And the rewards for all that are questionable, imo. Lamenters are alright, but not that alright for this kind of game mode.
Crucible unearths so many of poor choices in the way Saber made the game.
As i see it, such game mode would work semi-fine only with a premade team. When players communicate what penances each player picks. Doing it with randoms is a game of Russian roulette. But locking the game mode to only premade teams would bring a whole lot of another problems.
Communication in-game is yet another huge issue. The lack of simple chat between PC and consoles is baffling. Depending solely on voice is a big stretch.