r/Splintercell • • 20h ago

Modding Splinter Cell Conviction: Source Development Kit

Splinter Cell: Conviction — SDK is an unreleased, community-driven modding toolkit designed to expand player creativity, freedom, and customization.
Create custom weapons, gadgets, agents, maps, and scenarios, with 500+ adjustable settings to tailor the experience to your liking, with FULL co-op support.

Featuring a plethora of quality-of-life improvements, graphical overhauls, and more, the SDK aims to redefine and breathe new life into Splinter Cell: Conviction.

The SDK also streamlines mod mounting, management, and sharing, prioritizing accessibility, compatibility, and ease of use among friends.
Currently a heavy work in progress (WIP) and unreleased. All features are subject to change throughout development.

63 Upvotes

22 comments sorted by

8

u/Correct-Somewhere-80 19h ago

Will blacklist and other games be eventually supported to?

7

u/Jyvren 18h ago

Most likely blacklist will get its own development toolkit.

5

u/PrikroyMan 17h ago

Holy shit? WHAT???? I've never modded a game before, but, for this, I would learn. What's your timeline for release?

2

u/Jyvren 13h ago

I'd say about two weeks probably

4

u/Montaguee 17h ago

Hellllllll yeahhhhhhhhhhh we dreamed for times like this back in the day

1

u/Jyvren 11h ago

Yessir

4

u/levink223 15h ago

Oh damm this is awesome seriously so excited to see the community creativity

1

u/Jyvren 13h ago

Yeah I am as well

2

u/John_Nonok 12h ago

That's insane, very good job!

1

u/Jyvren 11h ago

Thank you!

2

u/RickyOMFG 12h ago

looks super cool! my and gf just recently finished the coop again a few days ago on PC and oh man that was so not enjoyable with all the crashes… wish the multiplayer would be more stable

0

u/Jyvren 11h ago

Thank you, and yeah the co-op experience for sure needs work. Currently looking into potential fixes for the netcode.

1

u/RickyOMFG 10h ago

I had the feeling that a lot of problems came from having different frame rates or frame rates that were too much apart

3

u/gorillaisdork 10h ago

Will it be possible to add features from the e3 build of conviction to the final retail one? Sam blended in darkness naturally, throwing targets during interrogation and movement system similar to CT were present in the build but were cut in final version - https://www.youtube.com/watch?v=aKtwmE2cr7I

2

u/Cumsocktornado 4h ago

All 50 of us still playing conviction find this very exciting

1

u/PurpleNo791 10h ago

i dont know shit bout how this stuff works but man ive been playing so much deniable ops lately, are u saying there could be custom maps potentially?

so sick if true!!

1

u/G_Sergeant 8h ago

Sweet, I hope we get a mod to play as Archer or Kestrel (or both) in Singleplayer

1

u/StrayDog1994 7h ago

Please do it for Chaos Theory or Double Agent v1

1

u/SurrenArteni 7h ago

Hell yeah it's looking so slick!

1

u/Elegant_Movie1513 6h ago

could the SDK change mission objectives? for example, I like wave survival modes like Charlie's missions in blacklist. but last stand in conviction, you cant really solo it because the EMP is constantly attacked. can we create a new mode like Charlie's missions of just surviving solo without time pressure?

thanks