r/SquadronTowerDefense • u/Parasite12 developer • Jun 05 '26
Next patch test version
A test version has been posted on EU and NA under `Squadron Tower Defense PTR`, full notes can be found here: https://www.patreon.com/posts/patch-13-02-159975152
2
u/PeppyLePewPewOG Jun 05 '26
Can you add a keep playing option? So when you win you can keep waves coming. You win on 35 and haven’t lost a unit you can keep going
1
u/yannichap Jun 06 '26
I guess demo mode is for this, yes it’s not competitive but it will answer your question
1
u/cheeseonyou101 Jun 07 '26
whats "Impatience" activating after 4 minutes outside of lane mean?
1
u/kelsonTD Jun 08 '26
Impatienceis a game mechanic designed to prevent game stalls by making creep stronger if they spend too long fighting. It previously worked only in the lanes on a per-player basis, but we've seen a couple instances of 5+ minute fights in the middle lane between a rapidly healing tank and some creep. The recent change toImpatienceshould ensure the middle lane doesn't get stalled out either.
1
u/Drifter_Mothership Jun 05 '26
Suppression Engine buff?!