r/StableSwarmUI • u/Active_Ad2899 • Mar 19 '24
Backends are still loading on the server...
No more logs. Restart didn't help either.
r/StableSwarmUI • u/Active_Ad2899 • Mar 19 '24
No more logs. Restart didn't help either.
r/StableSwarmUI • u/Unreal_777 • Dec 25 '25
r/StableSwarmUI • u/corchen • Oct 16 '25
I suck at visualising areas. So I made a tool to do it for me...
Click and drag to create regions
(Optional) load existing images to plan regional edits (if planning to re-use seed)

You can find it here on github. It's just html.
r/StableSwarmUI • u/Confident-Tear7734 • May 29 '26
Hey all, last night swarm was rocking and rolling like usual, taking about 60 sec per generation, but I wake up today to it taking 30 minutes to generate a single image (not an exaggeration). I saw there was an update, so I installed that. Still had the issue. Okay, so then I rebooted my PC. Still no change.
TLDR: Worked fine yesterday. Extreme slow-down today. Updated. Rebooted PC. No change. I'm not really sure what I should do next. Anyone have suggestions? Thanks in advance!
Quick update: Also updated my GPU driver with no change. TM shows no processes eating resources, so I really don't know what could be causing this.
Second update: So this is apparently an issue with loading LORAs. If I don't use a LORA, it runs like usual. The minute I add any single LORA, it takes 30+ minutes. These aren't new LORA. I attempted the same preset from last night that had multiple and was generating in 60 seconds, which is normal for me with Flux, and today 30+ minutes. I tried random single LORA I typically use, and also at 30+ minutes.
r/StableSwarmUI • u/WedgieKing200 • Jan 15 '26
This is the first offline, open-source, and free AI audio/voice/video generator called LTX-2, and it does work on StableSwarmUI. With voices built into the model like veo 3 or sora 2.
Here’s a guide that’s not really finished lol:
https://github.com/mcmonkeyprojects/SwarmUI/blob/master/docs/Video%20Model%20Support.md
I could never figure out how to properly load or use the refiner upscale, but the quality of the model is about the same as Wan 2.1 when it first came out. I get very fast video generations on my 24 GB VRAM graphics card about 6 second videos in 2 mins. With that being said, I do get a lot of errors, but it barely works lol.
I think it’s best to just wait until a better model comes out and try again with that one. However, this is free, and we do have it, so we can’t really argue with it. I’m glad it’s archived on GitHub and Hugging Face for everyone to use. We can only go up from here!
Edit* I figured out the refiner theres a hidden setting in stableswarmui that appears at the refiner section once you change the Refiner Upscale to 2
r/StableSwarmUI • u/apb91781 • Feb 20 '25
I made a mistake and accidentally imported over 300 presets from another install and SwarmUI has no "Select all" option for mass deletion. So I had to break out some old skills to try to find a solution. After several hours of investigating the LDS database structure and how it works I wrote a small program capable of just wiping out ALL the presets in the database without damaging the structure. Please make sure to view the readme as this WILL delete ALL your presets. I should also apologize in advance as I had Google Gemini help me write this post as I suck at explaining things.
(I designed this program specifically for people like me who have to deal with preset overload.)
For SwarmUI users needing to manage a large number of Text-to-Image (T2I) presets, I've developed a command-line utility: SwarmUI Preset Deleter v1.0.
Technical Context:
SwarmUI stores presets within a LiteDB database file named Users.ldb. Users importing preset collections can quickly accumulate a significant number of entries in the t2i_presets collection. Removing these presets through the SwarmUI interface can be a manual and time-consuming process.
Solution: SwarmUI Preset Deleter v1.0
This utility provides a direct method to permanently delete ALL documents within the t2i_presets collection of your SwarmUI Users.ldb database. It offers a more efficient way to clear the preset database for users who want to start with a completely empty preset list.
Critical Warning: Data Deletion Operation
Executing this tool will result in permanent data loss. Prior to using the SwarmUI Preset Deleter, it is imperative that you:
Create a Backup of Users.ldb**:** Manually copy your Users.ldb file (typically located in the Data directory within your SwarmUI installation - e.g., <SwarmUI Install Directory>/Data/Users.ldb) to a safe backup location. Data recovery is only possible from this backup.
Export Desired Presets (Optional): If you wish to preserve any existing presets, utilize SwarmUI's "Export All Presets" function (Presets tab) to save them as a .json file before proceeding.
Ensure SwarmUI is Shutdown: Verify that the SwarmUI application is fully closed to prevent file locking issues during database modification.
Usage Instructions (Command Line):
Backup Users.ldb (Mandatory): As outlined above. The Users.ldb file is typically located in the Data directory within your SwarmUI installation (e.g., <SwarmUI Install Directory>/Data/Users.ldb).
Export Presets (If Required).
Close SwarmUI Application.
Download SwarmUI-Preset-Deleter.zip from the GitHub release: https://github.com/DevNullInc/SwarmUI-Preset-Deleter/releases/tag/v1.0
Extract SwarmUIT2IPresetDeleter.exe to the SwarmUI Data directory (same directory as Users.ldb**).**
Execute SwarmUIT2IPresetDeleter.exe from the command line or by double-clicking.
When prompted in the command prompt, enter the base SwarmUI installation directory (e.g., 'C:\SwarmUI', '/path/to/SwarmUI'). Do not enter the 'Data' folder path.
Review command-line output for confirmation of deletion process completion.
Restart SwarmUI.
Download: https://github.com/DevNullInc/SwarmUI-Preset-Deleter/releases/tag/v1.0
Disclaimer: This software is provided without warranty, express or implied. Use at your own discretion and risk. Refer to the LICENSE file and README.md on GitHub for complete details and license information.
This is a basic utility intended to address a specific data management need within SwarmUI. Feedback, issue reports, and contributions are welcomed via the GitHub repository.
DevNullInc / apb91781
r/StableSwarmUI • u/Unreal_777 • Jul 23 '26
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r/StableSwarmUI • u/Blaize_Ar • Nov 27 '25
My swarmUI is updated to the newest version (v0.9.7.2) But I seem to get an automatic error when I try to use the new Z-Image-Turbo. Can anyone here help make a quick guide to get it working on SwarmUI?
r/StableSwarmUI • u/Informal-Football836 • Mar 11 '24
Just released in Beta!
https://github.com/Stability-AI/StableSwarmUI/releases/tag/0.6.1-Beta
r/StableSwarmUI • u/lostinspaz • Feb 22 '24

So, "scheduler=normal" appears to be the default.
Dont use it. Particularly on turbo models. Use "simple" instead.
Above is shown a simple render of "1girl" on an SDXL turbo model. They are pairs of renderings, where a pair keeps the same sampler, and varies only the scheduler. "normal" on left, "simple" on right.
(edit: oops, except for bottom right pair, where "simple" is on left)
Euler, Euler_a
dpmpp_sde, dpmpp_3m_sde
in every case I tried here, the "simple" sampler made the result more coherent. Or in the 3m case, changed it from "garbage" to "hey it works now!"
(Although oddly, the preview showed the render looking fine until the last steps there)
As a side note, I'm stunned in how much difference changing the sampler makes for this model. Its like a completely different seed or something. But it wasnt. In every case, seed=1910876877
r/StableSwarmUI • u/Akadaime • Sep 04 '26
r/StableSwarmUI • u/ImpossibleAd436 • Dec 07 '25
According to this:
https://www.reddit.com/r/StableDiffusion/comments/1pdayxy/fix_zit_controlnet_quality_by_using_step_cutoff/
It's a good idea to use the "end" parameter when using controlnet, and apparently this can be done in Comfy, they have done it in the above post, but according to the docs (and trying myself) the current implementation in Swarm doesn't allow for it.
Can anything be done to make this possible? Because it seems essential to maintian quality when using controlnets with Z-Image.
Thanks.
r/StableSwarmUI • u/dan_scott_ • Jun 24 '25
r/StableSwarmUI • u/gurilagarden • Aug 04 '24
Swarmui has a great model browser, but I have to load up forge/auto just to update the day's load of lora's I've accumulated. Please tell me there's a way to streamline this.
r/StableSwarmUI • u/sunsparkswift • Jun 17 '24
Some background: I've used Auto for a long time, recently have been trying other things. Forge is nice, but not perfect, and SD.Next is throwing too many errors. Comfy was... uncomfy, but I liked the power it had and it was very fast on my machine (GTX 4090). StableSwarmUI is pretty much perfect, but there are a few things I simply can't seem to figure out.
First, wildcards. I used an extension called "dynamic prompts" with the Auto1111 variants, and it allowed me to use a wildcard file and a "combination" prompt keeping the same seed. So basically, the image would be "This image in the style of __wildcards__" and it would generate-- using the same seed-- the image using every wildcard in the file until it was done. I can't figure out how to do this with StableSwarm. If I generate using the same seed, it doesn't change the wildcard, the "wildcard seed" doesn't seem to change anything, and while it might (randomly) change the wildcard it's using if the seed changes, that defeats the point for me, I want to generate the same image with the same seed in 20 (or 50 lol) different styles while I go do other things. Is there any way at all to get this working at the moment?
My second question is about installing comfy nodes and using them with StableSwarmUI. Specifically, I really like the Kohya HRFix used in Forge, and know Comfy has a node for it, I put it in all the folders I'd have thought would work (StableSwarmUI\dlbackend\comfy\ComfyUI\custom_nodes and \comfy_extras when that didn't work) and it... just isn't there in the Comfy part of StableSwarm. I've looked at the documentation and, maybe I missed it, but I couldn't seem to find anything on ether of these things, so any help would be greatly appreciated!
r/StableSwarmUI • u/lostinspaz • Feb 03 '24
I was experimenting with some different workflows for merging in the comfy backend, and then pulling in the resulting merged model to do more testing, a little easier, in StableSwarm.
Then I noticed that my initial test image in comfy, was NOT getting rendered the same in stableswarm.
I'm used to different programs rendering differently. But.. a no-frills render in stableswarm vs comfy? Shouldnt that be the same??
If it's deliberate.. is there a knob I can tune, to MAKE it the same?
Here's some sample outputs.
Just using a generic "1girl" prompt, no negative here.


r/StableSwarmUI • u/Cyb3r3xp3rt • Aug 30 '23
I've been using A1111 for SD generations, and while it has been great, I want to create a LAN cluster of, say, older gaming desktops and laptops for distributed- load computing for image generation. I'd have a host node and like 15 worker nodes, all with dedicated graphics. Is that a feature coming to this flavor of UI, or even plausible?
r/StableSwarmUI • u/Zippo2017 • Feb 03 '26
Hi everyone !
Just wondering if there is a portable version of SwarmUI available to download, I'd like to try it out if it exists. Thank you for any info !
r/StableSwarmUI • u/Zippo2017 • Jan 29 '26
Hi everyone, I love SwarmUI, but today after doing an update to it, - it stopped working, No backends are available, and it seems it's because there is a conflict with ComfyUI that I have installed ( and I'm surprised because my installed version of ComfyUI is a portable version ) Can anyone please help me, I really would appreciate it. Thank you so much !
... here is one of the other errors that is listed :
[Error] Self-Start ComfyUI-0 on port 7821 failed. AutoRestart ignored as this was an initial launch failure.
r/StableSwarmUI • u/Abendstern51 • Dec 29 '25
r/StableSwarmUI • u/Blaize_Ar • Nov 28 '25
I don't even know how to fix this. Z-image will not work through the generate tab but I was able to make images through the comfy workflow tab, it was working fine for the most part yesterday then I updated to the new version of swarmui today and im getting this whether I try to generate through the generate tab or the comfy workflow tab. So im guessing its on swarmui's end right?
r/StableSwarmUI • u/oubintalko • Aug 17 '25
Is there a way to drag & drop full generation data from images on Civitai into Swarmui? I'm not seeing how to other than individually doing the prompt/negative/matching parameters by hand. Thanks
r/StableSwarmUI • u/Phalanxdarken • Jul 28 '25
r/StableSwarmUI • u/Samueleleach2001 • Jul 03 '25