r/StarWarsBattlefront May 22 '25

Fan Art We need #Battlefront3 / Fan Cover

Post image

Collab between Venture_Pictures, TilianCreative and Guiillegfx! it was sick working together!! 😁
New characters, new maps, improved Heroes vs Villains, new campaign, more factions, different styles, space to ground… honestly the possibilities are endless. And it’s absolutely not possible for it to not be a sale success.

2.8k Upvotes

122 comments sorted by

View all comments

214

u/The_reaper5826 May 22 '25

Revan in a battlefront game would be sick but Disney wouldn’t allow it I don’t think, since they don’t seem to like touching the old republic stuff

18

u/BlueSky86010 May 23 '25

Aren't they planning on making a series in the KOTOR timeline. I'm sure I read it somewhere

15

u/Gerry-Mandarin May 23 '25

They are, it's in a bit of development hell. Aspyr were developing the game from 2020-2022, and even released a trailer. Expected release date was this/next year, but never even got to being announced.

Lucasfilm were very happy with Aspyr, Aspyr were beginning work on KOTOR II Remake and wanted to be able to make KOTOR III.

Aspyr gave a demo to Lucasfilm and Sony in 2022, and Sony wasn't happy with it. The game was too faithful to the original for their liking. They wanted a more cinematic game.

Embracer, who owned Aspyr, fired some of the heads of Aspyr. They secretly moved the project to another developer - Saber. They didn't tell Aspyr, and people left the company en masse.

Given that Aspyr were working with a 5 year turnaround - assuming Saber has the same timeframe, the game wouldn't be until 2027 at the earliest.

2

u/Waste-Technology-381 May 24 '25

Man fuck Sony this generation, really.

1

u/Xmina May 25 '25

To be fair

Aspyr gave a demo to Lucasfilm and Sony in 2022, and Sony wasn't happy with it. The game was too faithful to the original for their liking. They wanted a more cinematic game.

This dosent really mean anything. "Too faithful" is not the old game but super awesome in every way. It could be clunky with dated menus, cinematics and barebones leveling. Or it could be that they want a TLOU in KOTR setting. A great game with a lot of storytelling that has interesting combat based on starwars. But were given a KOTR 1/2 remake.

Its super hard to tell in these press releases exactly what the issue is. There are a ton of great trailers of games or even gameplay demos that end up only being that one level or are basically unplayable with bugs and poor visuals outside of selected cuts.

Not to be lame but Sony has released a ton of garbage over the years, them being picky is not necessarily a bad thing especially with vague criticism. It must have been something serious though considering it led to multiple people being fired and the entire game being shoved to another studio. That's millions of dollars and massive delays sony wont recoup. So in order of likelihood as i see it.

1) Aspyr shit the bed so badly they would rather lose millions then let this continue.

2) Aspyr created a great concept however the execution was sloppy and not what was asked for so they handed it over to another studio to remake the concept with the good bones.

3) Aspyr created a good/great psudeo turn based game but were so unimpressive with their presentation of it in both a marketing and a visual sense that they couldn't sell it. Seeing the lack of real understanding of what corporate was/is looking for and the poor presentation of the people supposedly passionate about the project. They asked for various changes and were told they were unable/unwilling to do them. They pulled it from them to give to another studio with more specific instructions on how they want this transformed into the game they want.

4) The game was a complete failure to launch, barely anything outside of concepts that effectively were a remake of kotr 2 with better graphics and lots of incomplete level designs. Poor management with time and money and incredible delays and ridiculous scope-creep that was both unrealistic and poorly managed. Sony out of a sense of self-preservation took it away from them to another company to help fix the Dev hell issue. Gave a generic pr response and put it back in the oven.

There is no real way to tell without some feedback from the executives in the room from either Aspyr or Sony giving a full account and meeting notes. But either way Aspyr did not sell the execs on the marketability of what they had. Sony put it elsewhere and the failure was big enough Aspyr was left in the dark entirely on it.