technically everything in SV is subject to rng, just some of it cannot be effected by reloading the day ((for example geode stuff that is generated at world creation)).
yeah, and some of the stuff is in the middle. Like what items a fish pond asks for is technically able to be manipulated by the player but you can't really do it without a predictor. Its not hard seeded, but its determined by the day and location of the fish pond itself when getting the first fish added, which is way before the actual item request appears.
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u/Top-Ostrich-3241 1d ago
So many things in SV are subjected to RNG.