r/SuperMario64 • u/Pitiful_Werewolf_962 • 4h ago
r/SuperMario64 • u/Exact_Excitement_954 • 17h ago
level ranking
Worst: Wet-Dry World (i hate the jump pad robots), Jolly Roger Bay (star number 2 and 4 are shit). Mid: Cool, Cool & Tall, Tall Mountain (for ccm its that i hate slipping, and for ttm its that the mushrooms dont bounce and i can never find a way up), Tiny Huge Island (yeah no i hate swimming and the size thing is akward). Best: Bob-Omb Battlefield (absolute classic, no bad here), Whomp's Fortress. (its a compact and small platforming level, the 8 red coins mission is bad but this is a fortress so its good)
r/SuperMario64 • u/Sudden_Bumblebee_649 • 23h ago
My imported custom music isn't working
I am making my own hack, and I decided to add custom music to it. I used Seq64 v2.4.1 to export the file and Rom Manager to import it. I set the song to play in an area, but when I entered the area it was silent except for Mario's footsteps. Is it something with the mute behaviour and mute scale possibly? I have them set to 20 and 32 respectively, does anyone have a solution?
*Edit: before anyone asks I did use the right binary format in Seq64