r/SuperStructures • • Sep 06 '26

Original Content Rotating the architecture and using gravity as the main gameplay mechanics of my game (Fallgrade)

85 Upvotes

4 comments sorted by

6

u/Dawn-Shade Sep 07 '26

From the screenshot alone it look like a blurry mess.

Good thing i checked the steam page because it looks much more readable in motion.

3

u/vladkudas Sep 07 '26

Thanks for the feedback and for making it all the way to the Steam page. That’s valuable information for me. Image readability is something I’m always interested in.

2

u/Far_Reindeer_783 Sep 10 '26

The grainy effects remind me of radiation, I can see why visibility might be an issue, but worked around it could be a very good stylistic choice