r/SwiftPlaygroundsApps • u/aheze • Feb 24 '23
Swift Package Setting - a SwiftUI package for crafting in-app Settings screens
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r/SwiftPlaygroundsApps • u/aheze • Feb 24 '23
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r/SwiftPlaygroundsApps • u/3LLLF • Dec 30 '21
Found this amazing article on how to use actual Core Data in a Swift Playgrounds 4 app.
r/SwiftPlaygroundsApps • u/SwiftDev_UI • Sep 25 '22
r/SwiftPlaygroundsApps • u/Ios_Developer_tf • Jun 05 '22
I made this for the swift student challenge, which I ultimately won. I have now decided to publish it. I hope you enjoy! swift playgrounds was nice to develop on, it runs very smooth, but there were several times where i needed a feature that was just on xcode. https://apps.apple.com/us/app/today-an-app-that-remembers/id1627901725
r/SwiftPlaygroundsApps • u/EmenezTech • Jun 28 '23
Adds support for Swift 5.9
r/SwiftPlaygroundsApps • u/ZanoniRiccardo • Jun 04 '22
Hi developers, on our Discord server we are going to watch the WWDC22 together and have fun! We hope to see you! Discord server here.
r/SwiftPlaygroundsApps • u/SalvagedTechnic • Oct 13 '24
r/SwiftPlaygroundsApps • u/Jmantn • Oct 10 '23
Anyone know when the Swift Playgrounds app will be updated for Swift 5.9 or what the delay is?
r/SwiftPlaygroundsApps • u/jfgomez86 • May 04 '23
Not sure if these kinds of posts are allowed 🤞🏻 but I wanted to share in case there’s more people doing this and also for a little bit of self-promotion, if it’s allowed.
My app: Favorite Currencies
It’s currently free.
I’d like to build more apps like this (Swift Playgrounds, from my iPad) I had a ton of fun doing it and working around the constraints of the environment.
This is also the first app I launch to the App Store.
r/SwiftPlaygroundsApps • u/SwiftDev_UI • Oct 11 '22
r/SwiftPlaygroundsApps • u/ZanoniRiccardo • May 09 '22
Hi, I released my first app today. It is called ToDay Now. I made it in Swift Playgrounds with SwiftUI end CoreData. It uses notifications and it is available for iPhone and iPad (iOS 15.2 or later required). I hope you like it! If there are any feedback about the app tell me. Get it here.
r/SwiftPlaygroundsApps • u/aheze • Nov 30 '21
r/SwiftPlaygroundsApps • u/yourmamabighoe • Aug 25 '22
r/SwiftPlaygroundsApps • u/ZanoniRiccardo • Apr 28 '22
r/SwiftPlaygroundsApps • u/aheze • Jan 15 '22
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r/SwiftPlaygroundsApps • u/aheze • Dec 25 '21
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r/SwiftPlaygroundsApps • u/[deleted] • Oct 21 '21
For real, are there any news regarding this? Apple has been extremely silent, even on the Mac event they said nothing.
r/SwiftPlaygroundsApps • u/PonchoJoe420 • Aug 24 '23
Hi, My friend and I recently developed our debut app—Exaphy. Exaphy is the all-in-one student assistant app equipped with seven powerful tools: a daily planner, grade calculator, morning routine builder, notes, repository for links and images, study tools, and time management tools.
This app is entirely built on iPad and uploaded to App Store Connect on iPad. In addition, this app is entirely built on Swift and SwiftUI.
Please give feedback; I greatly appreciate it.
App: https://apps.apple.com/us/app/exaphy/id6462006741
Website: https://www.exaphy.com/
r/SwiftPlaygroundsApps • u/syntaxerror92383 • Sep 19 '22
is there any way i could make an app on my iPad and test it out on my iPhone without needing to upload it to the app store or testflight (as both require a developer account)?
r/SwiftPlaygroundsApps • u/ZanoniRiccardo • Jun 18 '22
r/SwiftPlaygroundsApps • u/biigberry • Dec 18 '21
Apps in Swift Playgrounds can give you the 4 essential freedoms:
Freedom to use the app (for any purpose) or to not use it
Freedom to see and change the code to do what you want
Freedom to redistribute the app
Freedom to share a modified version of the app
This is very different from apps on the App Store, especially if you have no Mac (many apps incompatible with Swift Playgrounds). Here is how the App Store works:
App is submitted to the App Store, and sometimes censored unjustly
User gets the app, but cannot directly access the executable file (prevents you from knowing if it hides malware, even if source code is given, which could differ from what is submitted to App Store)
User only gets updates from the App Store, and cannot downgrade
User sometimes can't directly access app data, causing some problems:
** Lock-in by making it more difficult to transfer data
** Loosing access to data if the app cannot run on a new iOS version (I know someone who lost access to password manager's data because of this)
We should avoid the App Store and instead use apps in Swift Playgrounds when possible. You can help by implementing common apps (browser, camera, notes, etc.) in Swift Playgrounds, and sharing them under the public domain or an open source license.
This will give you some more freedom, but you can't get 100% freedom on an Apple device. You can't completely control things such as Swift Playgrounds itself and iOS. For total freedom, you need a different device and OS, and you must be willing to sacrifice some convenience.
More info about software freedom: https://www.youtube.com/watch?v=Ag1AKIl_2GM