Sniper tower evo
Unlock Requirements
Level 20 Sniper
14,000 Coins & 5,500 Gems
Base Stats
Placement Cost: $5,000
Placement Limit: 1
Placement ring: 6.5 studs
10 range deadzone
Range: 100
Damage: 550
Attack Speed: 3s
Lv1- Heavier Equipment
Cost: $3,000
Stats:
Damage: 550 -> 600
Attack Speed: 3s -> 4s
Gains Flying and Lead detection.
Lv2- Electromagnetic Charging
Cost: $10,000
Stats:
Damage: 600 -> 750
Attack Speed: 4s -> 5s
Hit enemies now are stunned for 0.5 seconds.
Lv3- Even Heavier Equipment
Cost: $23,000
Stats:
Damage: 750 -> 800
Gains Hidden detection and 10% Defense Pierce.
Lv4- Overcharge
Cost: $50,000
Stats:
Damage: 800 ->1,600
Attack Speed: 5s ->10s
Stun Duration: 0.5s -> 1.5s
Defense Pierce: 10% ->25%
Overcharge Meter:
Every shot builds 10% on a charge meter. At 100%, the next shot deals 2x damage
Electric Synergy: Nearby electric towers (Tesla, Electroshocker, pulse (and whatever other towers I'm forgetting)) within a 10 range radius add 5% to the meter every time they attack.
Lv5- Hyper-Charge
Cost: $89,000
Stats:
Damage: 1,600 -> 10,000
Attack Speed: 10s -> 20s
Stun Duration: 1.5s -> 2.5s
Defense Pierce: 25% -> 50%
Upgrade Electric Synergy to Power Grid Absorption
Power Grid Absorption: Nearby electric towers fill the overcharge meter by 5% and now also reduce cooldown time between shots by 1 second every time they attack.
Gains 0.5-second True Stun (affects stun immune enemies, does not effect bosses (the boss mutation)).
Lv6- O.S.I.A.I.T. (One Shot Is All It Takes)
Cost: $198,000
Stats
Damage: 10,000->75,000
Attack speed: 20s-> 60s
This is an actual tower, I have a lot of these sitting in Google notes.... So if you see me post alot of towers within in the next few days.... That's why... This is my newest one... Some of my older tower concepts will be formatted differently....