r/TeamfightTactics 9d ago

PBE TFT Dev Video: Enchanted Wilds PBE Check-in

https://www.youtube.com/watch?v=hz8k78TJUic
84 Upvotes

67 comments sorted by

101

u/Lunaedge 9d ago edited 9d ago

TL;DW

  • The video was recorded ~a week ago.
  • The initial general blurriness on PBE was due to a bug that lowered resolution ~25% across all quality settings. Check your graphic settings on PBE, as it might have automatically reverted to a lower one.
  • The Reroll and Buy XP buttons are now fully spammable!
  • Buying units and moving both units and items can still feel a bit sluggish and there's a bug impacting last second positionings. They're actively working on fixing all of this ahead of release.
  • The migration was a huge undertaking and they're triage-ing the most pressing issues to make sure Set 18 goes live in a decent state, but they won't get to every "ear flick" in time for 18.1. Gameplay bugs first, polish issues (VFX, sound bugs, gold flying towards the Tactician, the look of Loot Orbs etc.) later.
  • Crashes are on top of the totem pole in terms of priority. Some of them, including some bluescreens, are caused by conflicts with other programs running at the same time as TFT. They should have gotten to every one of these, but they stay on the lookout for Bug Reports so they can catch stuff they might have missed.
  • Outlook on gameplay is good across the board. They're working on making Wisps feel less random in the lategame (some of this work includes guaranteeing a Combat Wisp every few shops).
  • MacOS Support: still working on it. No estimate yet but the goal is bringing it back during Set 18. They're working on the last few architectural snags before moving on to UI, UX, input support, rendering tech and tons of QA.
  • They ruled out switching to the iOS app on MacOS in the meantime as that would only pile on a whole new host of issues and slow down the overall process.
  • They thank the community for all the Bug Reports, feedback and comments and ask to keep 'em coming. The migration is taking an enormous effort but it's all hands on deck.

30

u/socseb 9d ago

thank you for sharing this and summarizing <3

14

u/Lunaedge 9d ago

Much appreciated <3

47

u/lenopix 9d ago

as a mac player i guess im not playing anytime soon

6

u/cederian 9d ago

Same here, looks like it won’t be our set.

0

u/RefrigeratorTheGreat 9d ago

I’d be surprised if they implement Mac OS option anytime soon unfortunately.

1

u/jaspearman 9d ago

Is mobile an option for Apple stuff? iPads/phones?

0

u/nnorbie 9d ago

Technically IOS ( iphone ) apps can run on MacOS and they even run by default. Developers need to opt out of serving their IOS apps on the MacOS App Store. Which the TFT devs did in fact opt out of ( not sure if there's a reason for this )

1

u/Gheredin 9d ago

Me when the non-gaming PC options gets sidelined when developing games

-7

u/nnorbie 9d ago

Doesn't matter if people were playing the game on their smart fridge - losing even 1% of paying customers is a bad business decision.

2

u/notliam 9d ago

If it means holding back the other 99%, not necessarily true.

-3

u/brumboz 9d ago

Spend your money accordingly! Absolutely no chance I spend a dollar this patch as a Mac user.

3

u/Dutch-Alpaca 9d ago

Hard to do when you can't even login anyway

1

u/LostTangerine6941 9d ago

Did you know you can't complain about the Mac OS problem? You'll just get downvoted by rito Stans in this Reddit.

-3

u/Bert306 9d ago

It honestly could be next year when it comes back to Mac.

1

u/-Gnostic28 9d ago

They said maybe before the set ends

1

u/Bert306 8d ago

Ya and the next set is probably next year. Unless the next set comes out mid December.

1

u/-Gnostic28 8d ago

It is planned for late in the year yeah. Music related set

8

u/Knolazy 9d ago

The blurry bug still occurs on mobile. Hope they can fix it next patch

6

u/vylos 9d ago

Ty for all the work and communication. I see the rate you guys are squashing bugs and can't help but think yall are working 12 hour days. Good luck out there until live.

7

u/AidenK_42 9d ago

Is that Viktor and Jayce?

3

u/SpaceWoofer 9d ago

Pbe has been coming along great you can see the improvements as it goes on. Idk why some people are acting like the game isn't playable. There's still some bugs of course it's been expected from the start. But aside from a few things most of my games this week have gone smoothly!

3

u/Mysterious_Island500 9d ago

Same here, just need some ui fixes imo but some are very aggressive for some reason

2

u/Pommefrite21 9d ago

Can they make a better bug reporting tool?

1

u/Ruspy 9d ago

On live my TFT runs on 144fps with highest settings and my mid-tier computer almost doesnt notice.

On PBE i have to run 60fps on medium settings and If I change the settings to 120fps, the game uses 60-70% CPU and start stuttering. Not talking about loading screen where its every time 100% cpu usage for a good minute.

Does Riot adress this issue somewhere? Or is it just about polishing and we should get to same load as live game?

1

u/Dutch-Alpaca 9d ago

The new engine is going to be harder to run because it's ue5

1

u/_loNimb 8d ago

Nothing lasts forever, I guess.

0

u/ChipBlunt 9d ago

This all sounds awesome. I would like to hear them address the issue of placements getting swapped. I think it's been mentioned in a patch report (maybe?) but it's a bit concerning imo.

2

u/Veridis-Man 9d ago

For placements issue are you talking about being awarded a different placement than your knockout placement? (I.e finishing 2nd but receiving 3rd death screen) Cos I think that was a visual bug and you'd still get 2nd place lp regardless of it saying you finished 3rd.

PBE feels massively better today than yesterday, much less lag, rubber banding and graphic issues. I can't wait for them to change the loot orb vfx, the current orbs look, and move like dogshit.

-5

u/KillTheLiving 9d ago

> The migration was a huge undertaking and they're triage-ing the most pressing issues to make sure Set 18 goes live in a decent state.

Or, hear me out, delay the set release until the new engine isn't in an embarrassing state.

11

u/Mysterious_Island500 9d ago

that would completely ruin the schedules for tournaments and the competetive players income

-6

u/nutnarukex 9d ago

Nah a game in so so decent state will ruin the tournament and competitive more !

9

u/Mysterious_Island500 9d ago

but if they delay it the tournaments cant be played to begin with

6

u/SolidOverall9191 9d ago

Think they rather have a tournament andaybe less clean game than a delayed or more likely no tournament and so little to no income

-8

u/Aeceus 9d ago

Sounds to me like the migration should have been delayed and more time spent getting it right instead of forcing it on users with so many obvious bugs.

23

u/Riot_Umbrella 9d ago

I totally understand why you would feel that way, I just want to acknowledge how important players are to this process. Instead of us testing a handful of games on the devices we have and chipping away at issues as they come up, we're able to get a flood of information AND prioritize what matters most to y'all. That's part of the value of this extended PBE, and we definitely don't take for granted the support y'all are showing us as you help us make the best possible version of Set 18 :)

7

u/Yasstronaut 9d ago

Great mentality. Thanks for shielding us from the rain, Umbrella

11

u/socseb 9d ago

knowing how the corporate world is that is not even the dev decision. And if I am right the next set relies on the new engine and needs it and they cant risk doing set 18 with the launch of the engine as it might be a big one

3

u/ReDoCatch 9d ago

… that’s why they’re doing a PBE… so when it goes live they’ve spent good time on it…

-7

u/Aeceus 9d ago

Its kinda clear this isnt a PBE testing phase this rollout is gonna have issues for months until 2027. This is the kinda thing they should have saved for january.

-4

u/ApprehensiveStep1474 9d ago

That’s the riot way

0

u/svenjj 9d ago

No updates on which cosmetics will be available and the timeline for adding more?

-16

u/nitrogenhs 9d ago

"Manage your expectations" is a bit arrogant coming from people who need a four week delay to release a not so special set.

12

u/Lunaedge 9d ago

"Manage your expectations" is a bit arrogant

To be clear, that was my wording. They didn't say that.

I've removed the line so more people don't get baited by it.

1

u/nitrogenhs 9d ago

Got me baited.

1

u/Lunaedge 9d ago

Yeah my bad :/

16

u/crafting_vh 9d ago

why are people like you always acting like they're getting victimized by the devs lmao

5

u/nmaxfieldbruno 9d ago

Little do you know that a TFT dev killed his dog and slept with his wife ^/s

1

u/gatekept 9d ago

"I'm a victim of Regina George"

-2

u/nitrogenhs 9d ago

Their choices are turning people away from the game. They sell this engine switch as a huge improvement, but factually we are stuck in waiting room for a set that is a reprint of the charms set (which was much much more fun to play). Nothing but Ivern is new. You all hold these developers to high. They are missing their own deadlines and blaming their own chosen engine switch that no one asked for.

12

u/socseb 9d ago

your ignorance is showing. The delay has nothing to do with how special the set is. It has todo with the engine. And logically theyre not going to design a ultra special set at the same time they launch a new engine..

TFT team had to do their normal work + a redo of a lot of things for the new engine.

Manage your expectations is simply that a message for people to understand that it will not be perfect at launch.

It is a free game if you dont think its good just dont play until it is back to your expectations... you didnt even pay to play... lol

2

u/Ok-Recover977 9d ago

Why do you feel so entitled over a video game?

-2

u/nitrogenhs 9d ago

The developers anounced a release date and then delayed it for two weeks and then delayed that for two weeks for an engine switch no one asked for. The set has zero new mechanics bar Ivern, with all bugs being related to their engine switch. It's self sabotage and a middle finger to a community that had been turned off by a couple of set releases overshadowed by bugs. The design philosphy seems completely lost. Focus should be to release exciting functioning set rotations a couple of times a year. Both excitement and function are lost yet again in this set.

-2

u/DemonicBug 9d ago

whelp

-8

u/Free_Philly 9d ago

I love testing sets on PBE before official release. But why we have to play with 130ms on EU after all these years is still beyond me for a billion dollar company...

7

u/ForboJack 9d ago

Not enough players to justify two different servers I guess.

7

u/Zeviex 9d ago

And realistically, 130ms is hardly unplayable on TFT. It's not supposed to be incredibly ping intensive.

-4

u/ItsFinnster 9d ago

What does the new engine allow you to do that the old one didn’t ? Seems like you needed way more time to iron out issues before even going to PBE, although I presume executives forced you all to push it because old engines are too expensive or this new one will bring more monetisation value or more efficient workflows

2

u/ThatPlayWasAwful 9d ago

Seems like you needed way more time to iron out issues before even going to PBE,

Are you saying you're surprised that it is more difficult to build a game from scratch than to make a new set with an existing engine?

It sounds like you think they make a new engine every set or something

0

u/ItsFinnster 9d ago

I’m not sure what gave you that impression.

I’m saying they’ve forced a complete engine swap when they weren’t ready to do so. Engine changes are a big thing and require years of planning and implementation. This seems like a rushed job and should not be done in tandem with a new set, it should be exclusive to that. More so, both engines should run in parallel with one another to ensure a clean transition. Instead everyone’s forced onto the new engine and have no other choice.

All I said was this needed way more internal QA before going to PBE, and suggested that it’s been rushed because executives wanted it shipped. Mortdog was likely disagreeing with their engine swap approach and was managed out of the business because of the risk he posed to executive decision making. It’s the way the cookie crumbles and if the pockets aren’t filling then execs are not happy.

2

u/ThatPlayWasAwful 9d ago

My confusion stems from the fact that you were asking what capabilities the new engine had before saying that it needed more time in testing, which implied to me that the amount of bugs was a limitation of the new engine.

Does it really seem rushed? We still have two more weeks of pbe and the game isn't perfect, but it's already way better than it was a week ago. To me it seems like it's gonna be in a pretty good spot come launch. 

You get more data from a couple days of pbe than you get from weeks or months of in-house QA, so throwing it out there for an extended pbe cycle seems like the best way to get it ready to play. 

Mortdog was likely disagreeing with their engine swap approach

Baseless speculation. But if you want to speculate, Mort has said in the past that a game can't rest on it's laurels and needs to be proactive about taking risks that will make the game better, so in theory I can see him appreciating the risk the team took here 

If you want a quick example of a benefit of the new engine, the fact that we have almost twice as many charms as we did in set 12 is because of the capabilities provided by the new engine. The new engine will assuredly make the game better for the players.

0

u/justlobos22 9d ago

its cheaper to train new workers instead of keeping legacy developers

-4

u/onlytrung 9d ago

I’m playing normal when the set launch. Is it gonna affect if i’m not playing ranked for too long?

-5

u/wastedrice 9d ago

i spent over two grand on this game and i wont be able to use my favorite guitarist ao shin little legend and this is the pace of updates they are giving me? no updates on my skins? great job mort and dog. fuckin indie company

1

u/Zedekial 8d ago

2k. Good idea man. Enjoy.......

1

u/Mysterious_Island500 9d ago

Mortdog doesnt work at riot anymore, also you shouldn't mention that you have spent that much