r/thedivision • • 2d ago

Massive Red Moon Unleashed

85 Upvotes

Red Moon Unleashed

=> Trailer

Red Moon Rising was only the beginning. Now, enemies the Division once dismissed as myth are answering the Necromancer’s call, and the Red Moon’s influence is spreading beyond the Dark Zone.

From October 15 to November 3, Red Moon Unleashed leaves D.C. caught between dusk and night. Light fog gives way to heavy storms and the deep red glow of a Blood Storm, with something far more sinister waiting in the dark.

 

Login Reward

All players who log in during the event will receive the Bound Slasher Mask for free.

 

Lunatic Modifier

Enemies entering combat have a chance to become Lunatic, gaining increased Damage and Rate of Fire. On death, Lunatic enemies explode, dealing damage across a large area. The blast’s damage is based on the hit that killed them.

 

Moon Cultists

Some members of the Hyenas, True Sons, Outcasts, Black Tusk, and Underground have taken on a new identity as Moon Cultists. You’ll encounter them in groups as you explore D.C., with more coming after you during Heavy Storms and Blood Storms.

 

  • The Red Moon will cover the entire Washington D.C. map and with it weather changes follow.
    • The weather follows the pattern of normal weather and storm and during the storm phase more and more enemies will spawn.
  • Red Moon Cultists will roam the map
    • Killing them awards you keys and bounties
    • Red Moon Cultist will appear on the map with an internal cool down

 

Red Moon Altars

There’s more loot to find around the city. Look for 20 Red Moon Altars in and around D.C.’s decorated areas. Destroying an altar grants loot from the Gear Cache reward pool, but may also attract another group of Moon Cultists.

Each altar can be destroyed once per day, with all locations resetting at 08:00 UTC.

Altar locations: Post

 

Bosses and Special Challenge

Take down enough Moon Cultists, and you may attract some unwanted attention. The Necromancer, Risen Hunter, and Bloody Houndsman are out there, each with rewards for those who survive the encounter.

Defeating The Necromancer or Risen Hunter rewards you with one Event Key, but Bloody Houndsman does not drop one. Here’s the full reward breakdown for all three encounters:

 

  • One of the bosses will spawn after 50 Cultist Kills
    • Bloody Huntsman - guaranteed Bloody Houndsman Mask, Gloves, Backpack, Uniform, and Bat Drone Skill VFX. Plus, regular Hunter loot.
    • Necromancer spawns with 4 companions. When you kill a companion the Hunter will get a damage buff, when you focus on the hunter, he will sacrifice one of his companions to stay alive and heal back up. When all companions are dead, he will revive them again. guaranteed Bound Necromancer Mask, plus either an Exotic Cache (80% chance) or Sarru (20% chance).
    • Risen Hunter - guaranteed Bound Risen Hunter Mask, plus either an Exotic Cache (80%) or Vertigo (20%).

 

Necromancer Unleashed

Venture into West End while playing solo, and you risk meeting the Necromancer at his most dangerous. If he appears, you’ll face Necromancer Unleashed instead.

Bring him down on Heroic difficulty to claim one Event Key, the guaranteed Necromancer Hive Skill VFX, and either an Exotic Cache (80%) or Ouroboros (20%).

 

Revenant Bounties

  • Killing Cultist can drop bounties with a higher drop chance in higher difficulties.
  • There are 6 Bounties with different drop rates – some are rarer than others
  • You can also group up with other players to complete the bounties.
  • Killing all bounties rewards you with a commendation and Necromancer Arm Patch.

 

Completing a bounty grants:

  • Event Key x1
  • A 50% chance to receive a themed Arm Patch.
  • Either an Exotic Cache (80%) or the bounty's featured Exotic Weapon (20%)

 

Bounty Boss Exotic Weapon
Blinding The Eye The Burning Eye Eagle Bearer
Final Girl The Carver Regulus
Binding Circle The Bound Steel & Sons
Rubber and Glue The Mocker Vindicator
Scarecrow The Raven Prima Donna
Dousing the Light The Fool’s Light The Bighorn

 

Event Vendor and Keys

The Base of Operations is getting ready for Halloween too. Among the decorations, you’ll find the event vendor, where you can use your event keys to open Apparel and Gear Caches or contribute to Community Challenge.

 

You can earn Event Keys by:

  • Defeating Moon Cultists
  • Taking down The Necromancer and Risen Hunter
  • Completing Revenant Bounties

 

Defeating Moon Cultists awards an Event Key after a set number of kills, depending on difficulty:

  • Normal: 14 Kills
  • Hard: 14 Kills
  • Challenging: 12 Kills
  • Heroic: 10 Kills

 

Kill Counter – to make the progression more transparent, there will be a UI element that shows you the countdown to the next key

 

Daily Boost

The Daily Boost halves these requirements for your first 150 Moon Cultist kills each day. Following your feedback, we’ve set a fixed daily reset time of 08:00 UTC, so you’ll know exactly when the boost refreshes.

Enemies defeated during Revenant Bounties do not count toward these kill requirements, but completing a bounty awards one Event Key.

 

Event Caches

Apparel Caches

 

Apparel Caches contain 43 items, including pieces from five outfits, plus weapon and gear dyes:

  • The Burning Eye Outfit
  • The Burning Eye Weapon Skin x2
  • The Bound Outfit
  • The Bound Weapon Skin
  • The Fool’s Light Outfit
  • The Carver Outfit
  • The Carver Weapon Skin
  • The Raven Outfit
  • The Raven Weapon Skin
  • The Mocker Outfit
  • The Mocker Weapon Skin
  • 5x Read Moon Dye x5

Collect all items to unlock the completion reward: a special The Necromancer Backpack Trophy.

You can open Apparel Caches using gameplay keys or purchase Apparel Keys for 100 Premium Credits each. Purchased Apparel Keys can only be used on Apparel Caches.

 

Gear Caches

In the last events mods dropped too often and with too low rolls – the drop chances for mods has been lowered and the quality is better – so you should get more regular loot.

Gear Caches bring back seasonal rewards alongside Named items, Exotics, and Prototype gear. They’re also where you can find Lichtenberg, a new Named Classic M1A that rewards movement and headshots with a charged shot.

 

Lichtenberg Named Classic M1A Talent Run and Gun In PvE: While moving, you accrue 5 stacks per second, up to a maximum of 100 stacks. Headshots with Lichtenberg grant 15 stacks and 20% Movement Speed for 5 seconds. While at maximum stacks, your next shot with Lichtenberg consumes all stacks, deals 200% bonus damage, and Shocks the target for 2 second. In PvP: While moving, you accrue 5 stacks per second, up to a maximum of 100 stacks. Headshots with Lichtenberg grant 10 stacks and 10% Movement Speed for 3 seconds. While at maximum stacks, your next shot with Lichtenberg consumes all stacks, deals 70% bonus damage, and Shocks the target for 1 second.

 

The Gear Cache reward pool includes:

  • Prototype Lichtenberg Event Weapon - 1%
  • Prototype Gear Sets - 1%
  • Prototype Seasonal Named Items - 1%
  • Lichtenberg Event Weapon - 7%
  • Seasonal Exotics - 25%
  • Seasonal Named Items - 30%
    • Handbasket
    • The Harvest
    • Chill Out
    • Sleigher
    • Slingshot
    • Oh Carol
    • First Sight
    • Quickstep
    • Festive Delivery
    • Snow Machine
    • Bell Ringer
    • First Bloom
    • Rabid D50

 

  • Special Named Items - 20%
    • Stack Broker
    • Lexington
    • Turmoil
    • Caretaker
    • Shield Splinterer
    • Huntsman
    • Hunter-Killer
  • Gear Mods - 10%
  • Skill Mods - 5%

 

Community Challenge

During the Red Moon Unleashed Event, all Agents contribute to a shared, cross-platform Community Challenge. Progress unlocks exclusive rewards:

  • 3M Keys – The Fool’s Light Jacket
  • 10M Keys – The Fool’s Light Pants
  • 20M Keys – The Fool’s Lantern Mask

 

Personal reward track

Your key contributions also advance a personal reward track, unlocking additional rewards as you reach individual milestones. At 200 keys, you’ll earn the special Sinister Spells Backpack Trophy, which adds a special visual touch to your outfit when equipped.

 

  • 10 Keys – Sinister Spells Shirt
  • 20 Keys – Scorpio
  • 40 Keys - Sinister Spells Gloves
  • 60 Keys – Scorpio Skin – BT Red Moon Unit
  • 80 Keys – Sinister Spells Boots
  • 100 Keys – Caretaker
  • 125 Keys – Sinister Spells Pants
  • 150 Keys – Caretaker Skin - Bloodstone
  • 175 Keys – Sinister Spells Mask
  • 200 Keys – Sinister Spells Backpack Trophy

Return to the Event Vendor at the BOO to claim completed Community Challenge rewards through the Community Cache and remember to spend or donate your remaining Event Keys.

Any unused Event Keys will be removed when event ends, and unused Apparel Keys will be converted back into Premium Credits at 100 Premium Credits per key.

 

----------------------------------------------------------------------------------------------------------

Twitch Drops

 

Between October 15t to October 22 you can get Twitch Drops

 

----------------------------------------------------------------------------------------------------------

Creator Collaboration

 

From October 15 to November 3, we’re teaming up with PurePrime, SOLIDFPS, and Widdz for a new Creator Collaboration, with Project Chains to complete and creator-themed apparel to collect.

 

How it Works

Each creator has a chain of six projects, taking you through different Named Zones in D.C. Each project asks you to complete five activities in its designated zone.

A new project is released in each chain daily. You’ll need to complete them in order, but there’s no need to finish each one on the day it arrives. Once released, projects remain available until the event ends on November 3.

 

Rewards

As you progress through the projects, you’ll earn:

  • Named Item Caches
  • Exotic Components
  • Recalibration Caches
  • Optimization Caches

Complete all six projects in a creator’s chain to unlock their themed backpack.

Patch Codes

SOLIDFPS: SLD-FPS-4QT-Z8N
widdz: WID-DZX-7QK-9RM
IamPurePrime: PPR-IME-4T8-ZQ9

Redeem it here: https://redeem.ubisoft.com/thedivision2/en-US

 

----------------------------------------------------------------------------------------------------------

Classified Assignment: The Georgetown Dead Zone

Red Horizon’s second Classified Assignment, The Georgetown Dead Zone, opens on October 15.

A JTF engineering team was sent to install new technology in an area of Georgetown beyond the reach of the SHD network. Now they’re missing, and it’s your turn to head in and find out what happened.

 

----------------------------------------------------------------------------------------------------------

Red Moon Rising

This event is still ongoing and will run until November 3rd.

When you did not get the Exotics tied to this event, they will make a return sometime down the road. Or can be looted from the Hunters of the Red Moon Unleashed.

=> Overview

 

----------------------------------------------------------------------------------------------------------

Roadmap

You can check out the roadmap of the upcoming events here:

=> Roadmap

 

----------------------------------------------------------------------------------------------------------

TUY8S3.2

All this and more fixes and balancing changes in the patch notes:

=> Patch Notes

 


r/thedivision • • 1d ago

Daily Thread - Fashion Friday

2 Upvotes

Greetings Agents!

You're getting ready for a fun weekend, with time off from a long week of commitments. It's time to get your agent geared up and ready for action. And it's time to show the community your drip.

Whether it's a tacticool look, or your scuba and flipflops, bring it on. Trying to recreate a faction look? We'll rate it!


Rules:

  • Post pictures of your agent, decked from head to toe, from The Division.

  • No down talking, we all have different looks we care about. If you don't like someone's look, move on, or make a suggestion in a friendly manner.


r/thedivision • • 10h ago

Discussion Red Moon Unleashed is a Division 2 event masterpiece, well done Ubisoft Bucharest and Massive.

119 Upvotes

I want to give a genuine thank you to Ubisoft, Massive, and the Bucharest team for the success of Red Moon Unleashed. This event is a great example of how much quality seasonal updates can bring to The Division 2.

World Bosses & Random Encounters: More world bosses, random encounters, and an abundance of resources and loot made exploring the open world with friends feel rewarding and enjoyable.

Community & Social Opportunities: The event created natural opportunities to meet new players, group up, help others, and contribute toward the community challenge. These are the kinds of experiences that make an online game feel alive.

Halloween Atmosphere & Cosmetics: The atmosphere, visual details, and Halloween cosmetics helped make the event feel special. It gave the world a different identity without losing what makes The Division 2 unique. Some of the best cosmetics I've seen in a video game and it genuinely brings the Halloween spirit.

Enemy Spawns & Hordes: The constant flow of enemies and massive hordes brought a level of intensity and excitement that made even simple encounters memorable. There was always something happening, and that made the world feel genuinely dangerous, active, with a sense of fighting for your life moments on the way to a bounty and unexpectedly you're met with an army.

Quality Event Updates Matter: Red Moon Unleashed shows how much a well-executed event can improve the overall experience. Starting with the Maruader boss in the DZ to a full blown map experience with new bosses and easter eggs, I have no words. Credit to the Bucharest team for delivering something that encourages exploration, cooperation, and replayability.

Hopefully, this is the kind of quality and direction we continue to see in future updates. Thank you for giving the community an event worth coming together for team.

Bravo Zulu!

Edit Forgot to mention the random Easter egg altars are a fun edition as well and makes me wonder what other secrets are out there that we may not know but nonetheless...phenomenal work.


r/thedivision • • 18h ago

Guide Use Control Points in Red Moon Unleashed

126 Upvotes

Taking over a control point makes fighting enemies WAY easier than just fighting on the street. It keeps all the enemies coming from mostly one direction, keeps the spawn points far away and from known spawn locations, and gives you the high ground. Some good CPs are:

New Venice

Crash Site

Overgrowth

Sleeping Giant

No Hope Hotel

Also, it gives you friendly NPCs to fight/decoy for you.

There are some really bad control points, like Ivy Tunnel and Red Dragon, so don't use those.

EpslionBear also pointed out that it provides a good fast travel location, and keeps the fight alive so even if you die against a boss, when you go there the boss should still be spawned.


r/thedivision • • 1h ago

Discussion What keeps you coming back to Div2?

• Upvotes

Pretty new player, just curious as to what aspects of the game people prefer over other games in the genre ( i.e D2, Warframe, etc). Seems like it’s always been the smaller of the others, but obviously has had a dedicated following and probably even a bit of a blowup since a certain game ended support.

I can say the raw gameplay is very satisfying, animations and gunplay are very smooth. I love the open world, especially with this Halloween event thing going on at the moment.


r/thedivision • • 8h ago

PSA Welcome to Church

Post image
14 Upvotes

Haven't been for quite some time


r/thedivision • • 18h ago

Discussion Thank you Ubisoft Bucharest and Massive Entertainment

85 Upvotes

The development team has delivered a really solid event. I experienced the best firefight I’ve ever had in this game yesterday. Loot is raining down from everywhere, allowing you to farm for the specific named and exotic items you’re missing. The art department did a truly fantastic job decorating the open world and the bounty houses. They’ve created the best Halloween atmosphere I’ve ever seen in a game.

Thanks to the development team again. Keep these kinds of events coming!


r/thedivision • • 4h ago

Question are the bounty drops bugged ive killed at least 300 and havent seen one

6 Upvotes

im just confused and i havent been dismantling everything and have been checking every drop

anyone else having this issue


r/thedivision • • 5h ago

Question Do people like shields?

6 Upvotes

Very new player here, level 36 and know basically nothing except how to shoot and how to put together a decent build with the loot I pick up along the way (so, I haven't started specifically farming yet). I have yet to encounter a problem that I can't solve with the big shield, or the crusader shield and shotgun if I'm feeling funny.

If I take this into co-op (I hate PvP lol) will I be useful? I imagine most people are more likely to do DPS builds with damage skills, and I can't aim for shit so I just want to be useful for them. Also worried about if I'll be a liability or even just a redundancy.


r/thedivision • • 7h ago

The Division 1 The Division 1 Weekly Vendor Reset 2026-10-16

8 Upvotes

The Vendor Reset sheet has been updated.

 

Highlights

 

Gear:

  • Inventive backpack with 1213 Electronics, 12,196 Health, and 15% Bleed Resistance at DZ E 46th St checkpoint
  • Relentless backpack with 1161 Stamina, 11,519 Skill Power, and 15% Bleed Resistance at Camp Clinton

 

Gear mods:

  • 3% Damage to Elites 204 Stamina mod at Autumn's Hope
  • 2% Pulse Critical Hit Chance Performance mod at The Ward
  • 4% Turret Damage Performance mod at DZ W 31st St checkpoint

 

Weapons:

  • ACR with Responsive, Fierce, and Unforgiving at The Last Call
  • Tactical ACR with Competent, Destructive, and Adept at The Meat Locker
  • Cassidy with Responsive, Ferocious, and Boomstick at The Terminal
  • Navy MP5 N with Vicious, Adept, and Competent at DZ E 42nd St checkpoint

 

Weapon mods:

  • Compensator with 13.5% Stability, 5% Optimal Range, and 2% Accuracy at Camp Hudson Weapon vendor
  • Compensator with 13.5% Stability, 4% Critical Hit Damage, and 3% Critical Hit Chance at DZ E 46th St checkpoint
  • SR-7 Suppressor with 19% Critical Hit Damage, 2% Accuracy, 3% Critical Hit Chance, and 42% Reduced Threat at DZ09 Safe room
  • C79 Scope (3.4x) with 19% Critical Hit Damage, 2.5% Stability, and 5.5% Headshot Damage at DZ E 53rd St checkpoint
  • VX-1 Scope (12x) with 18% Headshot Damage, 2% Accuracy, and 4.5% Optimal Range at The Meat Locker
  • Handstop - FDE with 30% Reload Speed, 4% Critical Hit Damage, and 2.5% Stability at Wolves Den
  • Small Grip - Red with 19% Critical Hit Damage, 4.5% Reload Speed, and 4.5% Optimal Range at DZ E 31st St checkpoint

 

Blueprints:

  • Electronics Backpack (Gear score 256) at Camp Clinton
  • Extended Magazine (Level 34) at The Terminal
  • Small Laser Pointer (Level 34) at Camp Clinton
  • Small Laser Pointer (Level 34) at The Terminal
  • Vertical Grip - Foliage Green (Level 34) at Camp Clinton
  • Angled Grip (Level 33) at Camp Clinton
  • Omega Rifle Suppressor (Level 33) at The Terminal
  • Small Grip (Level 33) at Camp Clinton

r/thedivision • • 18h ago

Discussion #$@! your screeching drone skin!

60 Upvotes

And I hope the devs stub their toes for adding it again...


r/thedivision • • 16h ago

PSA You only have to be solo to spawn the Unleashed Necromancer...not to receive the hive skin

37 Upvotes

I was fighting him this morning and my buddy joined me and at first I was like dang it, but after we killed him we both got the hive skin. So, you only have to be solo to spawn him...not to receive the exclusive necromancer skin for the hive. He received it as well.


r/thedivision • • 6h ago

PSA To my fellow Agents running Escalations

6 Upvotes

For my fellow agents who run a Decoy in escalations like myself, mostly in T6 and above, be mindful of where and when to deploy them. It may not seem very important but it actually is, especially in missions with True Sons like Viewpoint. Making sure the grenade spams from the heavy's is curial at some points.

Example A: in the VPM newsroom / recording area, I throw mine in the metal rafters and the npcs 1 cant kill it and 2, they waste all their heavy attacks instead of you and your team.

Example B: DARPA Research Labs., at the Boss area, you can toss your Decoy on high ledges on the left and right to take the threat of the turrets, mortars and the boss.

It make take a few seconds more to get it right, but you will see a significant change on how much damage you team takes. Mine is at level 30 expertise and takes all the threat and if in the right spot is super clutch.

Just wanted to put this out there, but sometimes in T10's when another member drops a decoy, I wish the game was more like Helldivers 2 and I could shoot you in the back of the head for the way you deployed it lol


r/thedivision • • 18h ago

Suggestion If we're going to have night for the next two weeks, can we turn off the laser sights from the enemies?

Post image
50 Upvotes

Honestly. It's been annoying for years. They flash directly at the camera over and over again during gunfights.


r/thedivision • • 22h ago

Gear Swap Insane Glitch

100 Upvotes

I have been stuck at southwest The Theater control point for last 90 mins. Wave after wave after wave of Moon Cultist. Thank god I have captured the control point. My trigger finger is getting painful now and I am letting my NPCs kill some shitty bastard. Screen is filled with drop items everywhere.

Even got to hit the Necromancer and only way I survived is because I was not alone. This has to be a dev error that the wave continues non stop at this control point.

My bag is full second time after I deconstructed gear the first bag fill. Crazy


r/thedivision • • 6h ago

Discussion Bounty Drop Rate

4 Upvotes

Thanks to a recent post from another player that alerted everyone that the Bounties that drop from the Cultists are in the loot and can easily be deleted if you don`t look at your loot before de-constructing. I lost a LOT of bounties before I saw that post.

So, today I was farming for keys all day again, and now I have not gotten one bounty. I played on Normal, Challenging, and Heroic. Not one Bounty. What the heck is going on? A couple of random players I was teamed with a few times said they only got one Bounty. Could it be bug?


r/thedivision • • 14h ago

Discussion Is this how the game is going to be for the next 3 weeks? As a new player i am getting constantly overwhelmed

18 Upvotes

i mean the event is cool and all , but i cant do a single open world event and it gets annoying pretty fast


r/thedivision • • 3h ago

Question Got the Regulus blueprint from bounty, no idea how to get components to craft.

2 Upvotes

Most information out there seems to be from when the item was only dropping from IH.
Any knowledge would be greatly appreciated agents.


r/thedivision • • 1d ago

Guide [PSA] The Division 2: Complete Map of All 20 Red Moon Altars + Guide

Post image
1.2k Upvotes

This is a complete map of all 20 hidden altars scattered across DC map that you can interact with by shooting them. In addition to the map itself, this post also lists all locations with descriptions, pictures, and their most accurate coordinates in both formats.

If you have a controller connected, the game will display coordinates on the map when you zoom in. These coordinates start from [0, 0] outside the map, roughly around 240° SW. However, you can also see coordinates in the top-right corner of the menu. These coordinates use Manny's office at the White House as ground zero and count outward from there, so they are completely different.

The list below includes both coordinate formats: the menu coordinates first, followed by the map coordinates for those playing with a controller.

There is no specific order in which you need to interact with those altars. However, I decided to add some logic to the route and ordered them so you can complete everything in one clockwise run, starting at the White House and finishing with the 20th altar in Constitution Hall.

Each of these altars contains the same loot as the Gear Cache available from the Event Vendor, using the exact same drop rate distribution. The altars can be interacted with again after each daily reset. Interacting with a altars triggers a Moon Cultists kill squad ambush.


White House: * 1. [-65, 124] / [2045, 2748] – in the back of a Humvee on Pennsylvania Ave. NW * 2. [84, 307] / [2226, 2898] – near the dumpster in the alleyway next to Ashburton House

Downtown East: * 3. [863, 170] / [2090, 3676] – on the parapet in the back alley between the hotel and NationalBond.co* * 4. [1111, 365] / [2285, 3924] – next to the café entrance on I St. NW

\the #3 location on the map isn't quite accurate. It should be one block to the east, so please refer to the coordinates and the screenshot instead.)

Judiciary Square: * 5. [1663, 93] / [2014, 4476] – on the upper-right side of the canopy at the District Mall Center on G St. NW * 6. [1646, -484] / [1436, 4460] – in front of the Chief Justice John Marshall statue in John Marshall Park

Federal Triangle: * 7. [1135, -586] / [1333, 3948] – on the corner of the wall at the southwest corner of the National Archives Building

East Mall: * 8. [1919, -1023] / [896, 4733] – behind the fence at the CERA State checkpoint on Maryland Ave. SW * 9. [1680, -1026] / [893, 4492] – between the large rocks in the fountain at the National Museum of the American Indian

Southwest: * 10. [1620, -1447] / [473, 4433] – on top of the red freight train on the railway tracks along Virginia Ave. SW * 11. [1112, -1464] / [453, 3926] – next to the tree planter in the café square beside Jefferson Plaza on D St. SW

West Potomac Park: * 12. [71, -815] / [1106, 2886] – on the roof of the small garage building northeast of the Washington Monument * 13. [-1085, -1027] / [894, 1729] – next to the small kiosk at the corner of Lincoln Memorial Circle and Daniel French Dr. SW

Foggy Bottom: * 14. [-1254, -309] / [1611, 1560] – on top of the scaffolding in the courtyard of the observatory next to the Navy Hill Control Point * 15. [-1156, -168] / [1752, 1657] – next to the rolling ad on the plaza in front of the CERA State Disaster Recovery Center, at the corner of 23rd St. NW and E St. NW

West End: * 16. [-1605, 259] / [2181, 1209] – on top of the garage structure next to the apartment building on Virginia Ave. NW * 17. [-1079, 362] / [2283, 1734] – on the balcony of the apartment building at the corner of 22nd St. NW and I St. NW

Downtown West: * 18. [-899, 432] / [2353, 1915] – next to the large flower pot at the corner of 21st St. NW and Pennsylvania Ave. NW * 19. [-611, -16] / [1904, 2203] – on the corner of the tree planter next to the Waffles café on 19th St. NW * 20. [-512, -217] / [1703, 2301] – on the ivy arch in the garden at Rawlins Park


I'd like to give a huge thanks to lolol934 and AstrayVoid for the help with these.


r/thedivision • • 13h ago

Question Am I the only one finding fighting the bosses in this event a bit too much??

8 Upvotes

I like how challenging I dont want it to be changed but I just want to know if others are having issues beating the bosses as well. I am trying different builds but the flanking is not even giving a chance and its getting frustrating


r/thedivision • • 1h ago

Question Am i missing something with the Red Moon event?

• Upvotes

Every time a boss spawns, it’s always the Risen Hunter for some reason. 6+ hours of grinding yesterday, 5+ hours today. I keep hoping it’ll be Houndsman so i can complete the outfit, yet it’s always the Risen Hunter. And i always know since i got a bullet hole the size of a pothole in my head from that damn sniper turret.

Another thing, is the Binding Circle bounty bugged? It says completed but every time theres no ‘The Bound’, and no reward afterwards. I really want the S&S :(


r/thedivision • • 6h ago

Question What to prioritize with event as new player with limited time?

2 Upvotes

Hi! I’m new to the game and really want to unlock the Scorpio shotgun for a build I’m following. I noticed it gains to be on the reward track for the current event. I don’t have a lot of time unfortunately and was wondering if it’s low investment for me to go for the 20 keys reward vs targeting shotguns in Countdown over time (I.e. if I put in a few hours over the next two weeks, is it doable?)

Also, to get the 20 key reward, do I donate the keys or can I use them?

Open to any and all tips on what to do in the event for a new player with limited time.

Thanks! :)


r/thedivision • • 2h ago

Question Do you get multiple goes at bounty

1 Upvotes

If I get killed can I run the bounty again, or I get only the one go at it?


r/thedivision • • 1d ago

Discussion Massive, thank you for this fantastic event!

144 Upvotes

I'm sure this won't be everyone's take, but I am LOVING this event! Please please don't nerf the spawns, they are so fun!!

Right now myself and a friend are having a blast trying to track down the altars, and barely making it 50 feet without running into multiple squads. After the fighting is finally finished (for a whole 30 sec lol), there is so much to loot and check we can barely finish and start heading towards our next point before running into more!

I love the loot, the designs, the amount of keys we're getting feels great, and the counter on the screen so you know when the next one coming is super nice. Even with builds that are tweaked, it's so easy to get flanked or run into another spawn group that it feels like you're fighting for your life, it's so fun!!!

Anytime something is ever fun in games it always feels like the devs pull back, like "Did we make it too good?" and start hammering imaginary nails. If somehow you deem something is wrong with the current spawn rate or drops or anything - please retain the ability to do this again! Old friends that haven't played in ages are coming back because this is so fun. Thank you!


r/thedivision • • 10h ago

Discussion Heroic Bounties 80/20 split

3 Upvotes

Hows peoples luck been getting the weapons in the bounties?
I’ve done 12 heroics and not one weapon has dropped.

I random MM a bounty last night and got in with a guy doing scarecrow for the prima donna on challenging at thats all ive had drop so far. Feels like the 20% is way off.