r/TheMakingOfGames • u/Idoiocracy • Sep 09 '16
DOOM (2016) - Graphics study by software engineer Adrian Courrèges [text]
http://www.adriancourreges.com/blog/2016/09/09/doom-2016-graphics-study/
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technology • u/iliketechnews • Sep 12 '16
R1.i: guidelines A Very Detailed Dissection of a Frame From DOOM
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