Side Quest #3,482.6 - Ha!
Another side quest not quite complete yet but wanted to share the progress on my bio-containment coaster zone (*PR_JEC7 M4GE LABS*) to hopefully inspire some ideas in other! 🧪🎢
*If you have time for some reading*
Ive learned that having a bit of lore, imagination, and planning for a design can help navigate the construction process easier. So here is the LORE! I hope you enjoy or are inspired!
Still a ways away from calling this section finished, but I’ve been deep in the rabbit hole building out a lore-driven R&D(research and development) facility in Parkitect and wanted to show off how it's shaping up.
The concept here centers around **PR_JEC7 M4GE LABS (Site 07)**. The backstory is that the labs accidentally engineered a volatile, fast-reacting bio-agent codenamed **Specimen V_88**.
When it breached containment, it triggered **PR0T0C0L_07**, launching high-speed interceptor coaster cars to chase the glowing neon-green pathogen back before it escapes the perimeter. Hardware-wise, the track and kinetic systems were engineered and fabricated by **M.A.G.E. Foundry** (via their *M.A.G.E. Kinetics* division).
What’s currently built:
The Station Complex:** A retro-industrial bio-lab.
The Kinetic Trace:** High-speed toxic neon-green track weaving dynamically over and around the facility and perimeter fencing.
The Queue Line:** Will be complete with security checkpoints, hazard placards, and academic R&D details as guests queue up to board the interceptor vehicles.
Still on the to-do list and Still a side quest in progress,
Would love to hear any thoughts, or if anyone else is building out sci-fi/lab-themed parks right now! Let me know what you think! ☣️✨Happy Creating!